mirror of
https://github.com/gnif/LookingGlass.git
synced 2026-11-12 14:57:20 +00:00
[client] windows: add WASAPI audio support
This commit is contained in:
22
client/audiodevs/WASAPI/CMakeLists.txt
Normal file
22
client/audiodevs/WASAPI/CMakeLists.txt
Normal file
@@ -0,0 +1,22 @@
|
||||
cmake_minimum_required(VERSION 3.10)
|
||||
project(audiodev_WASAPI LANGUAGES C)
|
||||
|
||||
add_library(audiodev_WASAPI STATIC
|
||||
capture_queue.c
|
||||
format.c
|
||||
guids.c
|
||||
wasapi.c
|
||||
)
|
||||
|
||||
target_link_libraries(audiodev_WASAPI
|
||||
avrt
|
||||
lg_common
|
||||
m
|
||||
ole32
|
||||
uuid
|
||||
)
|
||||
|
||||
target_include_directories(audiodev_WASAPI
|
||||
PRIVATE
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
)
|
||||
145
client/audiodevs/WASAPI/capture_queue.c
Normal file
145
client/audiodevs/WASAPI/capture_queue.c
Normal file
@@ -0,0 +1,145 @@
|
||||
/**
|
||||
* Looking Glass
|
||||
* Copyright © 2017-2026 The Looking Glass Authors
|
||||
* https://looking-glass.io
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the Free
|
||||
* Software Foundation; either version 2 of the License, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program; if not, write to the Free Software Foundation, Inc., 59
|
||||
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "capture_queue.h"
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
bool wasapi_captureQueueInit(WasapiCaptureQueue * queue, size_t capacity,
|
||||
size_t slotSize)
|
||||
{
|
||||
if (!queue || !capacity || !slotSize || capacity == SIZE_MAX)
|
||||
return false;
|
||||
|
||||
const size_t slotCount = capacity + 1;
|
||||
if (slotCount > SIZE_MAX / sizeof(*queue->packets) ||
|
||||
slotCount > SIZE_MAX / slotSize)
|
||||
return false;
|
||||
|
||||
WasapiCapturePacket * packets = calloc(slotCount, sizeof(*packets));
|
||||
uint8_t * data = malloc(slotCount * slotSize);
|
||||
if (!packets || !data)
|
||||
{
|
||||
free(data);
|
||||
free(packets);
|
||||
return false;
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < slotCount; ++i)
|
||||
packets[i].data = data + i * slotSize;
|
||||
|
||||
queue->packets = packets;
|
||||
queue->data = data;
|
||||
queue->slotSize = slotSize;
|
||||
queue->slotCount = slotCount;
|
||||
atomic_init(&queue->head, 0);
|
||||
atomic_init(&queue->tail, 0);
|
||||
return true;
|
||||
}
|
||||
|
||||
void wasapi_captureQueueFree(WasapiCaptureQueue * queue)
|
||||
{
|
||||
if (!queue)
|
||||
return;
|
||||
|
||||
free(queue->data);
|
||||
free(queue->packets);
|
||||
*queue = (WasapiCaptureQueue) { 0 };
|
||||
}
|
||||
|
||||
void wasapi_captureQueueReset(WasapiCaptureQueue * queue)
|
||||
{
|
||||
if (!queue)
|
||||
return;
|
||||
|
||||
atomic_store_explicit(&queue->head, 0, memory_order_relaxed);
|
||||
atomic_store_explicit(&queue->tail, 0, memory_order_relaxed);
|
||||
}
|
||||
|
||||
bool wasapi_captureQueuePush(WasapiCaptureQueue * queue,
|
||||
const uint8_t * data, size_t bytes, int frames,
|
||||
const LG_AudioClock * clock)
|
||||
{
|
||||
if (!data || frames < 0)
|
||||
return false;
|
||||
|
||||
uint8_t * destination = wasapi_captureQueueBegin(queue, bytes);
|
||||
if (!destination)
|
||||
return false;
|
||||
|
||||
memcpy(destination, data, bytes);
|
||||
wasapi_captureQueueCommit(queue, bytes, frames, clock);
|
||||
return true;
|
||||
}
|
||||
|
||||
uint8_t * wasapi_captureQueueBegin(WasapiCaptureQueue * queue, size_t bytes)
|
||||
{
|
||||
if (!queue || !queue->packets || bytes > queue->slotSize)
|
||||
return NULL;
|
||||
|
||||
const size_t head = atomic_load_explicit(
|
||||
&queue->head, memory_order_relaxed);
|
||||
const size_t next = (head + 1) % queue->slotCount;
|
||||
if (next == atomic_load_explicit(&queue->tail, memory_order_acquire))
|
||||
return NULL;
|
||||
|
||||
return queue->packets[head].data;
|
||||
}
|
||||
|
||||
void wasapi_captureQueueCommit(WasapiCaptureQueue * queue, size_t bytes,
|
||||
int frames, const LG_AudioClock * clock)
|
||||
{
|
||||
const size_t head = atomic_load_explicit(
|
||||
&queue->head, memory_order_relaxed);
|
||||
WasapiCapturePacket * packet = &queue->packets[head];
|
||||
packet->bytes = bytes;
|
||||
packet->frames = frames;
|
||||
packet->clockValid = clock != NULL;
|
||||
packet->clock = clock ? *clock : (LG_AudioClock) { 0 };
|
||||
atomic_store_explicit(&queue->head,
|
||||
(head + 1) % queue->slotCount, memory_order_release);
|
||||
}
|
||||
|
||||
const WasapiCapturePacket * wasapi_captureQueueFront(
|
||||
WasapiCaptureQueue * queue)
|
||||
{
|
||||
if (!queue || !queue->packets)
|
||||
return NULL;
|
||||
|
||||
const size_t tail = atomic_load_explicit(
|
||||
&queue->tail, memory_order_relaxed);
|
||||
if (tail == atomic_load_explicit(&queue->head, memory_order_acquire))
|
||||
return NULL;
|
||||
|
||||
return &queue->packets[tail];
|
||||
}
|
||||
|
||||
void wasapi_captureQueuePop(WasapiCaptureQueue * queue)
|
||||
{
|
||||
if (!queue || !queue->packets)
|
||||
return;
|
||||
|
||||
const size_t tail = atomic_load_explicit(
|
||||
&queue->tail, memory_order_relaxed);
|
||||
atomic_store_explicit(
|
||||
&queue->tail, (tail + 1) % queue->slotCount, memory_order_release);
|
||||
}
|
||||
73
client/audiodevs/WASAPI/capture_queue.h
Normal file
73
client/audiodevs/WASAPI/capture_queue.h
Normal file
@@ -0,0 +1,73 @@
|
||||
/**
|
||||
* Looking Glass
|
||||
* Copyright © 2017-2026 The Looking Glass Authors
|
||||
* https://looking-glass.io
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the Free
|
||||
* Software Foundation; either version 2 of the License, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program; if not, write to the Free Software Foundation, Inc., 59
|
||||
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef _H_LG_WASAPI_CAPTURE_QUEUE_
|
||||
#define _H_LG_WASAPI_CAPTURE_QUEUE_
|
||||
|
||||
#include "interface/audio.h"
|
||||
|
||||
#include <stdatomic.h>
|
||||
#include <stdbool.h>
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
typedef struct WasapiCapturePacket
|
||||
{
|
||||
uint8_t * data;
|
||||
size_t bytes;
|
||||
int frames;
|
||||
bool clockValid;
|
||||
LG_AudioClock clock;
|
||||
}
|
||||
WasapiCapturePacket;
|
||||
|
||||
typedef struct WasapiCaptureQueue
|
||||
{
|
||||
WasapiCapturePacket * packets;
|
||||
uint8_t * data;
|
||||
size_t slotSize;
|
||||
size_t slotCount;
|
||||
_Atomic(size_t) head;
|
||||
_Atomic(size_t) tail;
|
||||
}
|
||||
WasapiCaptureQueue;
|
||||
|
||||
bool wasapi_captureQueueInit (
|
||||
WasapiCaptureQueue * queue, size_t capacity,
|
||||
size_t slotSize);
|
||||
void wasapi_captureQueueFree (
|
||||
WasapiCaptureQueue * queue);
|
||||
void wasapi_captureQueueReset (
|
||||
WasapiCaptureQueue * queue);
|
||||
uint8_t * wasapi_captureQueueBegin (
|
||||
WasapiCaptureQueue * queue, size_t bytes);
|
||||
void wasapi_captureQueueCommit (
|
||||
WasapiCaptureQueue * queue, size_t bytes, int frames,
|
||||
const LG_AudioClock * clock);
|
||||
bool wasapi_captureQueuePush (
|
||||
WasapiCaptureQueue * queue,
|
||||
const uint8_t * data, size_t bytes, int frames,
|
||||
const LG_AudioClock * clock);
|
||||
const WasapiCapturePacket * wasapi_captureQueueFront (
|
||||
WasapiCaptureQueue * queue);
|
||||
void wasapi_captureQueuePop (
|
||||
WasapiCaptureQueue * queue);
|
||||
|
||||
#endif
|
||||
210
client/audiodevs/WASAPI/format.c
Normal file
210
client/audiodevs/WASAPI/format.c
Normal file
@@ -0,0 +1,210 @@
|
||||
/**
|
||||
* Looking Glass
|
||||
* Copyright © 2017-2026 The Looking Glass Authors
|
||||
* https://looking-glass.io
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the Free
|
||||
* Software Foundation; either version 2 of the License, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program; if not, write to the Free Software Foundation, Inc., 59
|
||||
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "format.h"
|
||||
|
||||
#include <limits.h>
|
||||
|
||||
#define WASAPI_TICKS_PER_SECOND UINT64_C(10000000)
|
||||
|
||||
#define WASAPI_SPEAKER_FRONT_LEFT UINT32_C(0x00000001)
|
||||
#define WASAPI_SPEAKER_FRONT_RIGHT UINT32_C(0x00000002)
|
||||
#define WASAPI_SPEAKER_FRONT_CENTER UINT32_C(0x00000004)
|
||||
#define WASAPI_SPEAKER_LOW_FREQUENCY UINT32_C(0x00000008)
|
||||
#define WASAPI_SPEAKER_BACK_LEFT UINT32_C(0x00000010)
|
||||
#define WASAPI_SPEAKER_BACK_RIGHT UINT32_C(0x00000020)
|
||||
#define WASAPI_SPEAKER_FRONT_LEFT_OF_CENTER UINT32_C(0x00000040)
|
||||
#define WASAPI_SPEAKER_FRONT_RIGHT_OF_CENTER UINT32_C(0x00000080)
|
||||
#define WASAPI_SPEAKER_BACK_CENTER UINT32_C(0x00000100)
|
||||
#define WASAPI_SPEAKER_SIDE_LEFT UINT32_C(0x00000200)
|
||||
#define WASAPI_SPEAKER_SIDE_RIGHT UINT32_C(0x00000400)
|
||||
#define WASAPI_SPEAKER_TOP_CENTER UINT32_C(0x00000800)
|
||||
#define WASAPI_SPEAKER_TOP_FRONT_LEFT UINT32_C(0x00001000)
|
||||
#define WASAPI_SPEAKER_TOP_FRONT_CENTER UINT32_C(0x00002000)
|
||||
#define WASAPI_SPEAKER_TOP_FRONT_RIGHT UINT32_C(0x00004000)
|
||||
#define WASAPI_SPEAKER_TOP_BACK_LEFT UINT32_C(0x00008000)
|
||||
#define WASAPI_SPEAKER_TOP_BACK_CENTER UINT32_C(0x00010000)
|
||||
#define WASAPI_SPEAKER_TOP_BACK_RIGHT UINT32_C(0x00020000)
|
||||
|
||||
void wasapi_controlPendingReset(WasapiControlPending * state)
|
||||
{
|
||||
*state = (WasapiControlPending) { 0 };
|
||||
}
|
||||
|
||||
WasapiControlPending wasapi_controlPendingTake(WasapiControlPending * state)
|
||||
{
|
||||
const WasapiControlPending pending = *state;
|
||||
wasapi_controlPendingReset(state);
|
||||
return pending;
|
||||
}
|
||||
|
||||
int wasapi_sampleSize(LG_AudioSampleFormat format)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case LG_AUDIO_FMT_U8 : return 1;
|
||||
case LG_AUDIO_FMT_S16_LE : return 2;
|
||||
case LG_AUDIO_FMT_S24_LE : return 3;
|
||||
case LG_AUDIO_FMT_S32_LE :
|
||||
case LG_AUDIO_FMT_F32_LE :
|
||||
case LG_AUDIO_FMT_F32_NE : return 4;
|
||||
case LG_AUDIO_FMT_F64_LE : return 8;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static uint32_t wasapi_channelBit(LG_AudioChannel channel)
|
||||
{
|
||||
switch (channel)
|
||||
{
|
||||
case LG_AUDIO_CH_UNKNOWN : return 0;
|
||||
case LG_AUDIO_CH_MONO :
|
||||
case LG_AUDIO_CH_FRONT_CENTER :
|
||||
return WASAPI_SPEAKER_FRONT_CENTER;
|
||||
case LG_AUDIO_CH_FRONT_LEFT :
|
||||
return WASAPI_SPEAKER_FRONT_LEFT;
|
||||
case LG_AUDIO_CH_FRONT_RIGHT :
|
||||
return WASAPI_SPEAKER_FRONT_RIGHT;
|
||||
case LG_AUDIO_CH_LFE :
|
||||
return WASAPI_SPEAKER_LOW_FREQUENCY;
|
||||
case LG_AUDIO_CH_REAR_LEFT :
|
||||
return WASAPI_SPEAKER_BACK_LEFT;
|
||||
case LG_AUDIO_CH_REAR_RIGHT :
|
||||
return WASAPI_SPEAKER_BACK_RIGHT;
|
||||
case LG_AUDIO_CH_FRONT_LEFT_CENTER :
|
||||
return WASAPI_SPEAKER_FRONT_LEFT_OF_CENTER;
|
||||
case LG_AUDIO_CH_FRONT_RIGHT_CENTER :
|
||||
return WASAPI_SPEAKER_FRONT_RIGHT_OF_CENTER;
|
||||
case LG_AUDIO_CH_REAR_CENTER :
|
||||
return WASAPI_SPEAKER_BACK_CENTER;
|
||||
case LG_AUDIO_CH_SIDE_LEFT :
|
||||
return WASAPI_SPEAKER_SIDE_LEFT;
|
||||
case LG_AUDIO_CH_SIDE_RIGHT :
|
||||
return WASAPI_SPEAKER_SIDE_RIGHT;
|
||||
case LG_AUDIO_CH_TOP_CENTER :
|
||||
return WASAPI_SPEAKER_TOP_CENTER;
|
||||
case LG_AUDIO_CH_TOP_FRONT_LEFT :
|
||||
return WASAPI_SPEAKER_TOP_FRONT_LEFT;
|
||||
case LG_AUDIO_CH_TOP_FRONT_CENTER :
|
||||
return WASAPI_SPEAKER_TOP_FRONT_CENTER;
|
||||
case LG_AUDIO_CH_TOP_FRONT_RIGHT :
|
||||
return WASAPI_SPEAKER_TOP_FRONT_RIGHT;
|
||||
case LG_AUDIO_CH_TOP_REAR_LEFT :
|
||||
return WASAPI_SPEAKER_TOP_BACK_LEFT;
|
||||
case LG_AUDIO_CH_TOP_REAR_CENTER :
|
||||
return WASAPI_SPEAKER_TOP_BACK_CENTER;
|
||||
case LG_AUDIO_CH_TOP_REAR_RIGHT :
|
||||
return WASAPI_SPEAKER_TOP_BACK_RIGHT;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint32_t wasapi_channelMask(const LG_AudioFormat * format)
|
||||
{
|
||||
if (!format || !format->channelCount ||
|
||||
format->channelCount > LG_AUDIO_MAX_CHANNELS)
|
||||
return 0;
|
||||
|
||||
if (format->channelCount == 1 &&
|
||||
format->channels[0] == LG_AUDIO_CH_MONO)
|
||||
return WASAPI_SPEAKER_FRONT_CENTER;
|
||||
|
||||
uint32_t mask = 0;
|
||||
uint32_t lastBit = 0;
|
||||
for (uint8_t i = 0; i < format->channelCount; ++i)
|
||||
{
|
||||
if (format->channels[i] == LG_AUDIO_CH_MONO)
|
||||
return 0;
|
||||
|
||||
const uint32_t bit = wasapi_channelBit(format->channels[i]);
|
||||
if (!bit || bit <= lastBit)
|
||||
return 0;
|
||||
|
||||
mask |= bit;
|
||||
lastBit = bit;
|
||||
}
|
||||
|
||||
return mask;
|
||||
}
|
||||
|
||||
bool wasapi_formatInfo(const LG_AudioFormat * format,
|
||||
WasapiFormatInfo * info)
|
||||
{
|
||||
if (!format || !info || !format->sampleRate || !format->channelCount ||
|
||||
format->channelCount > LG_AUDIO_MAX_CHANNELS)
|
||||
return false;
|
||||
|
||||
const int sampleSize = wasapi_sampleSize(format->sampleFormat);
|
||||
const uint32_t channelMask = wasapi_channelMask(format);
|
||||
const uint32_t blockAlign = (uint32_t)sampleSize * format->channelCount;
|
||||
const uint64_t bytesPerSecond = (uint64_t)blockAlign * format->sampleRate;
|
||||
if (!sampleSize || !channelMask || blockAlign > UINT16_MAX ||
|
||||
bytesPerSecond > UINT32_MAX)
|
||||
return false;
|
||||
|
||||
WasapiSampleType sampleType;
|
||||
switch (format->sampleFormat)
|
||||
{
|
||||
case LG_AUDIO_FMT_U8:
|
||||
case LG_AUDIO_FMT_S16_LE:
|
||||
case LG_AUDIO_FMT_S24_LE:
|
||||
case LG_AUDIO_FMT_S32_LE:
|
||||
sampleType = WASAPI_SAMPLE_TYPE_PCM;
|
||||
break;
|
||||
|
||||
case LG_AUDIO_FMT_F32_LE:
|
||||
case LG_AUDIO_FMT_F64_LE:
|
||||
case LG_AUDIO_FMT_F32_NE:
|
||||
sampleType = WASAPI_SAMPLE_TYPE_FLOAT;
|
||||
break;
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
info->blockAlign = (uint16_t)blockAlign;
|
||||
info->bytesPerSecond = (uint32_t)bytesPerSecond;
|
||||
info->bitsPerSample = (uint16_t)(sampleSize * CHAR_BIT);
|
||||
info->channelMask = channelMask;
|
||||
info->sampleType = sampleType;
|
||||
return true;
|
||||
}
|
||||
|
||||
uint64_t wasapi_framesToDuration(uint32_t frames, uint32_t sampleRate)
|
||||
{
|
||||
if (!sampleRate)
|
||||
return 0;
|
||||
|
||||
return ((uint64_t)frames * WASAPI_TICKS_PER_SECOND + sampleRate - 1) /
|
||||
sampleRate;
|
||||
}
|
||||
|
||||
uint32_t wasapi_availableFrames(uint32_t bufferFrames,
|
||||
uint32_t paddingFrames)
|
||||
{
|
||||
return paddingFrames < bufferFrames ? bufferFrames - paddingFrames : 0;
|
||||
}
|
||||
|
||||
uint8_t wasapi_silenceByte(LG_AudioSampleFormat format)
|
||||
{
|
||||
return format == LG_AUDIO_FMT_U8 ? UINT8_C(0x80) : UINT8_C(0);
|
||||
}
|
||||
65
client/audiodevs/WASAPI/format.h
Normal file
65
client/audiodevs/WASAPI/format.h
Normal file
@@ -0,0 +1,65 @@
|
||||
/**
|
||||
* Looking Glass
|
||||
* Copyright © 2017-2026 The Looking Glass Authors
|
||||
* https://looking-glass.io
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the Free
|
||||
* Software Foundation; either version 2 of the License, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program; if not, write to the Free Software Foundation, Inc., 59
|
||||
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef _H_LG_WASAPI_FORMAT_
|
||||
#define _H_LG_WASAPI_FORMAT_
|
||||
|
||||
#include "interface/audio.h"
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
typedef enum WasapiSampleType
|
||||
{
|
||||
WASAPI_SAMPLE_TYPE_PCM,
|
||||
WASAPI_SAMPLE_TYPE_FLOAT
|
||||
}
|
||||
WasapiSampleType;
|
||||
|
||||
typedef struct WasapiFormatInfo
|
||||
{
|
||||
uint16_t blockAlign;
|
||||
uint32_t bytesPerSecond;
|
||||
uint16_t bitsPerSample;
|
||||
uint32_t channelMask;
|
||||
WasapiSampleType sampleType;
|
||||
}
|
||||
WasapiFormatInfo;
|
||||
|
||||
typedef struct WasapiControlPending
|
||||
{
|
||||
bool volume;
|
||||
bool mute;
|
||||
}
|
||||
WasapiControlPending;
|
||||
|
||||
void wasapi_controlPendingReset (WasapiControlPending * state);
|
||||
WasapiControlPending wasapi_controlPendingTake (WasapiControlPending * state);
|
||||
|
||||
int wasapi_sampleSize (LG_AudioSampleFormat format);
|
||||
uint32_t wasapi_channelMask (const LG_AudioFormat * format);
|
||||
bool wasapi_formatInfo (const LG_AudioFormat * format,
|
||||
WasapiFormatInfo * info);
|
||||
uint64_t wasapi_framesToDuration (uint32_t frames,
|
||||
uint32_t sampleRate);
|
||||
uint32_t wasapi_availableFrames (uint32_t bufferFrames,
|
||||
uint32_t paddingFrames);
|
||||
uint8_t wasapi_silenceByte (LG_AudioSampleFormat format);
|
||||
|
||||
#endif
|
||||
24
client/audiodevs/WASAPI/guids.c
Normal file
24
client/audiodevs/WASAPI/guids.c
Normal file
@@ -0,0 +1,24 @@
|
||||
/**
|
||||
* Looking Glass
|
||||
* Copyright © 2017-2026 The Looking Glass Authors
|
||||
* https://looking-glass.io
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the Free
|
||||
* Software Foundation; either version 2 of the License, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program; if not, write to the Free Software Foundation, Inc., 59
|
||||
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include <initguid.h>
|
||||
|
||||
#include <audioclient.h>
|
||||
#include <mmdeviceapi.h>
|
||||
1398
client/audiodevs/WASAPI/wasapi.c
Normal file
1398
client/audiodevs/WASAPI/wasapi.c
Normal file
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user