From c9ff1e1949b3532d74644e1571c6839bb3e467c9 Mon Sep 17 00:00:00 2001 From: Geoffrey McRae Date: Thu, 21 May 2020 14:09:51 +1000 Subject: [PATCH] [client] egl: alter warning about low fps as it doesn't apply anymore --- VERSION | 2 +- client/renderers/EGL/texture.c | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/VERSION b/VERSION index d537cbe4..42b045fe 100644 --- a/VERSION +++ b/VERSION @@ -1 +1 @@ -B1-206-g756b57400b+1 \ No newline at end of file +B1-207-ge31f38eadc+1 \ No newline at end of file diff --git a/client/renderers/EGL/texture.c b/client/renderers/EGL/texture.c index ff4cbfec..1b3df77e 100644 --- a/client/renderers/EGL/texture.c +++ b/client/renderers/EGL/texture.c @@ -304,8 +304,8 @@ static void egl_warn_slow() { warnDone = true; DEBUG_BREAK(); - DEBUG_WARN("The guest is providing updates faster then we are consuming them"); - DEBUG_WARN("Please increase the client FPS to avoid frame skipping"); + DEBUG_WARN("The guest is providing updates faster then your computer can display them"); + DEBUG_WARN("This is a hardware limitation, expect microstutters & frame skips"); DEBUG_BREAK(); } }