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[client] egl: show preset errors as modal dialogs
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parent
311f7241c6
commit
c85cc7d668
@ -57,6 +57,7 @@ struct EGL_PostProcess
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char * presetDir;
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char * presetDir;
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int activePreset;
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int activePreset;
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char presetEdit[128];
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char presetEdit[128];
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char * presetError;
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};
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};
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void egl_postProcessEarlyInit(void)
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void egl_postProcessEarlyInit(void)
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@ -125,7 +126,13 @@ fail:
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stringlist_free(&this->presets);
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stringlist_free(&this->presets);
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}
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}
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static void savePreset(struct EGL_PostProcess * this, const char * name)
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static void presetError(struct EGL_PostProcess * this, char * message)
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{
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free(this->presetError);
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this->presetError = message;
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}
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static bool savePreset(struct EGL_PostProcess * this, const char * name)
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{
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{
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EGL_Filter * filter;
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EGL_Filter * filter;
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vector_forEach(filter, &this->filters)
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vector_forEach(filter, &this->filters)
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@ -136,21 +143,28 @@ static void savePreset(struct EGL_PostProcess * this, const char * name)
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if (!path)
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if (!path)
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{
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{
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DEBUG_ERROR("Failed to allocate memory");
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DEBUG_ERROR("Failed to allocate memory");
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return;
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return false;
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}
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}
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FILE * file = fopen(path, "w");
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FILE * file = fopen(path, "w");
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if (!file)
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if (!file)
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{
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{
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DEBUG_ERROR("Failed to open preset \"%s\" for writing: %s", name, strerror(errno));
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const char * strError = strerror(errno);
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DEBUG_ERROR("Failed to open preset \"%s\" for writing: %s", name, strError);
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free(path);
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free(path);
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return;
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char * error;
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alloc_sprintf(&error, "Failed to save preset: %s\nError: %s", name, strError);
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if (error)
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presetError(this, error);
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return false;
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}
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}
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free(path);
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free(path);
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DEBUG_INFO("Saving preset: %s", name);
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DEBUG_INFO("Saving preset: %s", name);
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option_dump(file, "eglFilter");
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option_dump(file, "eglFilter");
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fclose(file);
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fclose(file);
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return true;
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}
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}
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static void loadPreset(struct EGL_PostProcess * this, const char * name)
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static void loadPreset(struct EGL_PostProcess * this, const char * name)
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@ -167,6 +181,11 @@ static void loadPreset(struct EGL_PostProcess * this, const char * name)
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{
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{
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DEBUG_ERROR("Failed to load preset: %s", name);
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DEBUG_ERROR("Failed to load preset: %s", name);
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free(path);
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free(path);
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char * error;
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alloc_sprintf(&error, "Failed to load preset: %s", name);
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if (error)
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presetError(this, error);
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return;
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return;
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}
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}
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free(path);
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free(path);
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@ -180,9 +199,9 @@ static void loadPreset(struct EGL_PostProcess * this, const char * name)
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static void createPreset(struct EGL_PostProcess * this)
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static void createPreset(struct EGL_PostProcess * this)
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{
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{
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DEBUG_INFO("Create preset: %s", this->presetEdit);
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DEBUG_INFO("Create preset: %s", this->presetEdit);
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char * name = strdup(this->presetEdit);
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if (!savePreset(this, this->presetEdit))
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this->activePreset = stringlist_push(this->presets, name);
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return;
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savePreset(this, name);
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this->activePreset = stringlist_push(this->presets, strdup(this->presetEdit));
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}
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}
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static bool presetsUI(struct EGL_PostProcess * this)
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static bool presetsUI(struct EGL_PostProcess * this)
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@ -259,6 +278,26 @@ static bool presetsUI(struct EGL_PostProcess * this)
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igEndPopup();
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igEndPopup();
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}
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}
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if (this->presetError)
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igOpenPopup("Preset error", ImGuiPopupFlags_None);
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if (igBeginPopupModal("Preset error", NULL, ImGuiWindowFlags_AlwaysAutoResize))
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{
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igText("%s", this->presetError);
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if (!igIsAnyItemActive())
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igSetKeyboardFocusHere(0);
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if (igButton("OK", (ImVec2) { 0.0f, 0.0f }))
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{
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free(this->presetError);
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this->presetError = NULL;
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igCloseCurrentPopup();
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}
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igEndPopup();
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}
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return redraw;
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return redraw;
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}
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}
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@ -399,6 +438,7 @@ void egl_postProcessFree(EGL_PostProcess ** pp)
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stringlist_free(&this->presets);
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stringlist_free(&this->presets);
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egl_modelFree(&this->model);
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egl_modelFree(&this->model);
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free(this->presetError);
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free(this);
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free(this);
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*pp = NULL;
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*pp = NULL;
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}
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}
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