[host] d12: pass back rotation metadata to the client

This commit is contained in:
Geoffrey McRae 2024-02-28 05:54:40 +11:00
parent 57ac020c8c
commit c7f1aadb9e
3 changed files with 38 additions and 10 deletions

View File

@ -62,7 +62,8 @@ struct D12Backend
D12Backend * instance, D12Backend * instance,
unsigned frameBufferIndex, unsigned frameBufferIndex,
RECT ** dirtyRects, RECT ** dirtyRects,
unsigned * nbDirtyRects); unsigned * nbDirtyRects,
CaptureRotation * rotation);
}; };
static inline bool d12_backendCreate(const D12Backend * backend, static inline bool d12_backendCreate(const D12Backend * backend,
@ -97,9 +98,10 @@ static inline CaptureResult d12_backendSync(D12Backend * instance,
{ return instance->sync(instance, commandQueue); } { return instance->sync(instance, commandQueue); }
static inline ID3D12Resource * d12_backendFetch(D12Backend * instance, static inline ID3D12Resource * d12_backendFetch(D12Backend * instance,
unsigned frameBufferIndex, RECT ** dirtyRects, unsigned * nbDirtyRects) unsigned frameBufferIndex, RECT ** dirtyRects, unsigned * nbDirtyRects,
CaptureRotation * rotation)
{ return instance->fetch(instance, frameBufferIndex, dirtyRects, { return instance->fetch(instance, frameBufferIndex, dirtyRects,
nbDirtyRects); } nbDirtyRects, rotation); }
// Backend defines // Backend defines

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@ -66,6 +66,7 @@ typedef struct DDInstance
ID3D11Device5 ** device; ID3D11Device5 ** device;
ID3D11DeviceContext4 ** context; ID3D11DeviceContext4 ** context;
IDXGIOutputDuplication ** dup; IDXGIOutputDuplication ** dup;
CaptureRotation rotation;
bool release; bool release;
DDCacheInfo cache[CACHE_SIZE]; DDCacheInfo cache[CACHE_SIZE];
@ -261,6 +262,28 @@ static bool d12_dd_init(
goto exit; goto exit;
} }
DXGI_OUTDUPL_DESC dupDesc;
IDXGIOutputDuplication_GetDesc(*dup, &dupDesc);
switch(dupDesc.Rotation)
{
case DXGI_MODE_ROTATION_UNSPECIFIED:
case DXGI_MODE_ROTATION_IDENTITY:
this->rotation = CAPTURE_ROT_0;
break;
case DXGI_MODE_ROTATION_ROTATE90:
this->rotation = CAPTURE_ROT_90;
break;
case DXGI_MODE_ROTATION_ROTATE180:
this->rotation = CAPTURE_ROT_180;
break;
case DXGI_MODE_ROTATION_ROTATE270:
this->rotation = CAPTURE_ROT_270;
break;
}
ID3D12Device3_AddRef(device); ID3D12Device3_AddRef(device);
comRef_toGlobal(this->d12device, &device ); comRef_toGlobal(this->d12device, &device );
comRef_toGlobal(this->device , d11device5 ); comRef_toGlobal(this->device , d11device5 );
@ -419,7 +442,7 @@ static CaptureResult d12_dd_sync(D12Backend * instance,
static ID3D12Resource * d12_dd_fetch(D12Backend * instance, static ID3D12Resource * d12_dd_fetch(D12Backend * instance,
unsigned frameBufferIndex, RECT * dirtyRects[static D12_MAX_DIRTY_RECTS], unsigned frameBufferIndex, RECT * dirtyRects[static D12_MAX_DIRTY_RECTS],
unsigned * nbDirtyRects) unsigned * nbDirtyRects, CaptureRotation * rotation)
{ {
DDInstance * this = UPCAST(DDInstance, instance); DDInstance * this = UPCAST(DDInstance, instance);
@ -428,6 +451,7 @@ static ID3D12Resource * d12_dd_fetch(D12Backend * instance,
*dirtyRects = this->current->dirtyRects; *dirtyRects = this->current->dirtyRects;
*nbDirtyRects = this->current->nbDirtyRects; *nbDirtyRects = this->current->nbDirtyRects;
*rotation = this->rotation;
ID3D12Resource_AddRef(*this->current->d12Res); ID3D12Resource_AddRef(*this->current->d12Res);
return *this->current->d12Res; return *this->current->d12Res;

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@ -430,10 +430,11 @@ static CaptureResult d12_waitFrame(unsigned frameBufferIndex,
RECT * dirtyRects; RECT * dirtyRects;
unsigned nbDirtyRects; unsigned nbDirtyRects;
CaptureRotation rotation;
comRef_defineLocal(ID3D12Resource, src); comRef_defineLocal(ID3D12Resource, src);
*src = d12_backendFetch(this->backend, frameBufferIndex, *src = d12_backendFetch(this->backend, frameBufferIndex,
&dirtyRects, &nbDirtyRects); &dirtyRects, &nbDirtyRects, &rotation);
if (!*src) if (!*src)
{ {
DEBUG_ERROR("D12 backend failed to produce an expected frame: %u", DEBUG_ERROR("D12 backend failed to produce an expected frame: %u",
@ -503,7 +504,7 @@ static CaptureResult d12_waitFrame(unsigned frameBufferIndex,
CAPTURE_FMT_BGR_32 : CAPTURE_FMT_BGRA; CAPTURE_FMT_BGR_32 : CAPTURE_FMT_BGRA;
frame->hdr = false; frame->hdr = false;
frame->hdrPQ = false; frame->hdrPQ = false;
frame->rotation = CAPTURE_ROT_0; frame->rotation = rotation;
{ {
// create a clean list of rects // create a clean list of rects
@ -545,10 +546,11 @@ static CaptureResult d12_getFrame(unsigned frameBufferIndex,
RECT * dirtyRects; RECT * dirtyRects;
unsigned nbDirtyRects; unsigned nbDirtyRects;
CaptureRotation rotation;
comRef_defineLocal(ID3D12Resource, src); comRef_defineLocal(ID3D12Resource, src);
*src = d12_backendFetch(this->backend, frameBufferIndex, *src = d12_backendFetch(this->backend, frameBufferIndex,
&dirtyRects, &nbDirtyRects); &dirtyRects, &nbDirtyRects, &rotation);
if (!*src) if (!*src)
{ {
DEBUG_ERROR("D12 backend failed to produce an expected frame: %u", DEBUG_ERROR("D12 backend failed to produce an expected frame: %u",