mirror of
https://github.com/gnif/LookingGlass.git
synced 2026-08-09 08:41:31 +00:00
[client/idd/obs] scheduler: isolate timing owner delivery
This commit is contained in:
@@ -214,8 +214,10 @@ struct FrameTimingRecord
|
||||
LG_RendererFrameToken token;
|
||||
uint64_t frameSerial;
|
||||
uint32_t scheduleGeneration;
|
||||
uint32_t scheduleEpoch;
|
||||
unsigned readyMask;
|
||||
bool producerValid;
|
||||
bool scheduleOwner;
|
||||
|
||||
uint64_t captureTime;
|
||||
uint64_t postProcessTime;
|
||||
@@ -326,8 +328,9 @@ static void frameTimingCancel(LG_RendererFrameToken token)
|
||||
}
|
||||
|
||||
static void frameTimingQueue(LG_RendererFrameToken token, uint64_t frameSerial,
|
||||
uint32_t scheduleGeneration, uint64_t importTime,
|
||||
uint64_t importWaitTime, uint64_t dispatchStart, uint64_t queueStart)
|
||||
uint32_t scheduleGeneration, uint32_t scheduleEpoch, bool scheduleOwner,
|
||||
uint64_t importTime, uint64_t importWaitTime, uint64_t dispatchStart,
|
||||
uint64_t queueStart)
|
||||
{
|
||||
INTERLOCKED_SECTION(l_frameTiming.lock, {
|
||||
struct FrameTimingRecord * record = frameTimingRecord(token);
|
||||
@@ -342,6 +345,8 @@ static void frameTimingQueue(LG_RendererFrameToken token, uint64_t frameSerial,
|
||||
record->queueStart = queueStart;
|
||||
record->frameSerial = frameSerial;
|
||||
record->scheduleGeneration = scheduleGeneration;
|
||||
record->scheduleEpoch = scheduleEpoch;
|
||||
record->scheduleOwner = scheduleOwner;
|
||||
if (record->timestamp < queueStart)
|
||||
record->timestamp = queueStart;
|
||||
}
|
||||
@@ -390,6 +395,8 @@ static void frameTimingFinishRender(const LG_RendererFrameTiming * timing,
|
||||
uint64_t feedbackFrameSerial = 0;
|
||||
uint64_t feedbackQueueStart = 0;
|
||||
uint32_t feedbackGeneration = 0;
|
||||
uint32_t feedbackEpoch = 0;
|
||||
bool feedbackOwner = false;
|
||||
|
||||
LG_LOCK(l_frameTiming.lock);
|
||||
if (l_frameTiming.retireToken <= timing->frameToken)
|
||||
@@ -411,6 +418,8 @@ static void frameTimingFinishRender(const LG_RendererFrameTiming * timing,
|
||||
|
||||
feedbackFrameSerial = record->frameSerial;
|
||||
feedbackGeneration = record->scheduleGeneration;
|
||||
feedbackEpoch = record->scheduleEpoch;
|
||||
feedbackOwner = record->scheduleOwner;
|
||||
feedbackQueueStart = record->queueStart;
|
||||
|
||||
if (unlikely(
|
||||
@@ -434,11 +443,12 @@ static void frameTimingFinishRender(const LG_RendererFrameTiming * timing,
|
||||
}
|
||||
LG_UNLOCK(l_frameTiming.lock);
|
||||
|
||||
if (g_state.jitRender && feedbackFrameSerial && feedbackGeneration &&
|
||||
feedbackQueueStart && prepareStart >= feedbackQueueStart)
|
||||
if (g_state.jitRender && feedbackOwner && feedbackFrameSerial &&
|
||||
feedbackGeneration && feedbackEpoch && feedbackQueueStart &&
|
||||
prepareStart >= feedbackQueueStart)
|
||||
{
|
||||
frameScheduler_feedback(
|
||||
feedbackFrameSerial, feedbackGeneration,
|
||||
feedbackFrameSerial, feedbackGeneration, feedbackEpoch,
|
||||
prepareStart - feedbackQueueStart);
|
||||
}
|
||||
}
|
||||
@@ -936,7 +946,8 @@ int main_frameThread(void * unused)
|
||||
break;
|
||||
}
|
||||
|
||||
if (frame.serial == frameSerial && g_state.formatValid)
|
||||
if (frame.serial == frameSerial && g_state.formatValid &&
|
||||
!frame.scheduleOwner)
|
||||
{
|
||||
g_state.transportOps->releaseFrame(g_state.transport, &frame);
|
||||
continue;
|
||||
@@ -1113,8 +1124,8 @@ int main_frameThread(void * unused)
|
||||
memory_order_release);
|
||||
#endif
|
||||
frameTimingQueue(frameToken, frame.serial, frame.scheduleGeneration,
|
||||
g_state.frameImportTime, g_state.frameImportWaitTime,
|
||||
dispatchStart, queueStart);
|
||||
frame.scheduleEpoch, frame.scheduleOwner, g_state.frameImportTime,
|
||||
g_state.frameImportWaitTime, dispatchStart, queueStart);
|
||||
|
||||
if (g_state.jitRender)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user