[client] egl: fix null pointer access when no preset is set

This commit is contained in:
Geoffrey McRae 2022-01-26 16:04:15 +11:00
parent aa426d13a7
commit c7389285f9

View File

@ -138,7 +138,7 @@ static void loadPresetList(struct EGL_PostProcess * this)
} }
stringlist_push(this->presets, name); stringlist_push(this->presets, name);
if (strcmp(preset, name) == 0) if (preset && strcmp(preset, name) == 0)
presetValid = true; presetValid = true;
} }
closedir(dir); closedir(dir);