[client] egl: revert "only copy damaged areas when using dmabuf"

This reverts commit a14de25661.
Frame is sometimes incorrect.
This commit is contained in:
Quantum
2021-07-18 04:42:48 -04:00
committed by Geoffrey McRae
parent a14de25661
commit c6a6230a56
7 changed files with 18 additions and 35 deletions

View File

@@ -22,7 +22,6 @@
#include <stdbool.h>
#include "common/types.h"
#include "interface/renderer.h"
typedef struct EGL_Desktop EGL_Desktop;
@@ -41,8 +40,7 @@ bool egl_desktop_init(EGL_Desktop ** desktop, EGLDisplay * display);
void egl_desktop_free(EGL_Desktop ** desktop);
bool egl_desktop_setup (EGL_Desktop * desktop, const LG_RendererFormat format, bool useDMA);
bool egl_desktop_update(EGL_Desktop * desktop, const FrameBuffer * frame, int dmaFd,
const FrameDamageRect * rects, int rectsCount);
bool egl_desktop_update(EGL_Desktop * desktop, const FrameBuffer * frame, int dmaFd);
bool egl_desktop_render(EGL_Desktop * desktop, const float x, const float y,
const float scaleX, const float scaleY, enum EGL_DesktopScaleType scaleType,
LG_RendererRotate rotate);