[client] spice: add channel and mouse locking

This fixes a race condition which causes the mouse ringbuffer to
overflow. It also corrects out of order message index IDs due to
multiple threads sending messages asyncronously.
This commit is contained in:
Geoffrey McRae 2018-01-25 07:41:11 +11:00
parent 37ea662998
commit c61d97b0ac

View File

@ -18,6 +18,7 @@ Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "spice.h"
#include "utils.h"
#include "debug.h"
#include <string.h>
@ -67,6 +68,7 @@ struct SpiceChannel
uint32_t ackFrequency;
uint32_t ackCount;
uint32_t serial;
LG_Lock lock;
};
struct SpiceKeyboard
@ -74,7 +76,7 @@ struct SpiceKeyboard
uint32_t modifiers;
};
#define SPICE_MOUSE_QUEUE_SIZE 32
#define SPICE_MOUSE_QUEUE_SIZE 64
struct SpiceMouse
{
@ -84,6 +86,7 @@ struct SpiceMouse
SpiceMsgcMouseMotion queue[SPICE_MOUSE_QUEUE_SIZE];
int rpos, wpos;
int queueLen;
LG_Lock lock;
};
struct Spice
@ -136,6 +139,8 @@ bool spice_connect(const char * host, const short port, const char * password)
spice.addr.sin_family = AF_INET;
spice.addr.sin_port = htons(port);
LG_LOCK_INIT(spice.mouse.lock);
spice.channelID = 0;
if (!spice_connect_channel(&spice.scMain))
{
@ -153,6 +158,8 @@ void spice_disconnect()
spice_disconnect_channel(&spice.scMain );
spice_disconnect_channel(&spice.scInputs);
LG_LOCK_FREE(spice.mouse.lock);
spice.sessionID = 0;
}
@ -206,16 +213,15 @@ bool spice_process()
}
if (spice.scInputs.connected && i == spice.scInputs.socket)
{
if (spice_on_inputs_channel_read())
{
if (!spice_process_ack(&spice.scInputs))
{
DEBUG_ERROR("failed to process ack on inputs channel");
return false;
}
if (spice_on_inputs_channel_read())
continue;
}
else
{
DEBUG_ERROR("failed to perform read on inputs channel");
@ -460,6 +466,7 @@ bool spice_on_inputs_channel_read()
{
DEBUG_PROTO("SPICE_MSG_INPUTS_MOUSE_MOTION_ACK");
int sent = 0;
LG_LOCK(spice.mouse.lock);
while(spice.mouse.queueLen && sent < 4)
{
SpiceMsgcMouseMotion *msg = &spice.mouse.queue[spice.mouse.rpos];
@ -467,6 +474,7 @@ bool spice_on_inputs_channel_read()
{
DEBUG_ERROR("failed to send post ack");
spice.mouse.sentCount = sent;
LG_UNLOCK(spice.mouse.lock);
return false;
}
@ -478,6 +486,7 @@ bool spice_on_inputs_channel_read()
}
spice.mouse.sentCount = sent;
LG_UNLOCK(spice.mouse.lock);
return true;
}
}
@ -496,6 +505,8 @@ bool spice_connect_channel(struct SpiceChannel * channel)
channel->ackCount = 0;
channel->serial = 0;
LG_LOCK_INIT(channel->lock);
channel->socket = socket(AF_INET, SOCK_STREAM, 0);
if (channel->socket == -1)
return false;
@ -637,6 +648,7 @@ void spice_disconnect_channel(struct SpiceChannel * channel)
if (channel->connected)
close(channel->socket);
channel->connected = false;
LG_LOCK_FREE(channel->lock);
}
// ============================================================================
@ -666,6 +678,8 @@ ssize_t spice_write(const struct SpiceChannel * channel, const void * buffer, co
bool spice_write_msg(struct SpiceChannel * channel, uint32_t type, const void * buffer, const ssize_t size)
{
LG_LOCK(channel->lock);
SpiceDataHeader header;
header.serial = channel->serial++;
header.type = type;
@ -675,15 +689,18 @@ bool spice_write_msg(struct SpiceChannel * channel, uint32_t type, const void *
if (spice_write(channel, &header, sizeof(header)) != sizeof(header))
{
DEBUG_ERROR("failed to write message header");
LG_UNLOCK(channel->lock);
return false;
}
if (spice_write(channel, buffer, size) != size)
{
DEBUG_ERROR("failed to write message body");
LG_UNLOCK(channel->lock);
return false;
}
LG_UNLOCK(channel->lock);
return true;
}
@ -819,11 +836,13 @@ bool spice_mouse_motion(int32_t x, int32_t y)
return false;
}
LG_LOCK(spice.mouse.lock);
if (spice.mouse.sentCount == 4)
{
if (spice.mouse.queueLen == SPICE_MOUSE_QUEUE_SIZE)
{
DEBUG_ERROR("mouse motion ringbuffer full!");
LG_UNLOCK(spice.mouse.lock);
return false;
}
@ -837,6 +856,7 @@ bool spice_mouse_motion(int32_t x, int32_t y)
spice.mouse.wpos = 0;
++spice.mouse.queueLen;
LG_UNLOCK(spice.mouse.lock);
return true;
}
@ -846,6 +866,7 @@ bool spice_mouse_motion(int32_t x, int32_t y)
msg.button_state = spice.mouse.buttonState;
++spice.mouse.sentCount;
LG_UNLOCK(spice.mouse.lock);
return spice_write_msg(&spice.scInputs, SPICE_MSGC_INPUTS_MOUSE_MOTION, &msg, sizeof(msg));
}