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[client] egl: added new super+N binding to increase image gain
This feture is to allow the use of the key combination <super>+N to increase the brightness of the screen when using monitors with poor backlighting. Can help in some games. N = Night vision
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@@ -4,8 +4,12 @@ in highp vec2 uv;
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out highp vec4 color;
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uniform sampler2D sampler1;
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uniform int nv;
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uniform highp float nvGain;
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void main()
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{
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color = texture(sampler1, uv);
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if (nv == 1)
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color *= nvGain;
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}
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