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https://github.com/gnif/LookingGlass.git
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[client] added renderer abstratction
This moves the bulk of the rendering code into seperate rendering modules cleaning up much of intertwined SDL & OpenGL mess.
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@@ -2,6 +2,10 @@ BINARY = looking-glass-client
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CFLAGS = -g -Og -std=gnu99 -march=native -Wall -Werror -I./ -I../common -DDEBUG
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LDFLAGS = -lrt
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CFLAGS += -ffast-math
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CFLAGS += -fdata-sections -ffunction-sections
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LDFLAGS += -Wl,--gc-sections
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LIBS = sdl2 SDL2_ttf gl glu libssl openssl spice-protocol
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CFLAGS += $(shell pkg-config --cflags $(LIBS))
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LDFLAGS += $(shell pkg-config --libs $(LIBS))
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@@ -10,19 +14,21 @@ BIN ?= bin
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OBJS = main.o \
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spice/spice.o \
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ivshmem/ivshmem.o
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ivshmem/ivshmem.o \
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renderers/basic.o \
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renderers/opengl.o
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BUILD_OBJS = $(foreach obj,$(OBJS),$(BUILD)/$(obj))
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all: $(BINARY)
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all: $(BIN)/$(BINARY)
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$(BUILD)/%.o: %.c
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@mkdir -p $(dir $@)
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gcc -c $(CFLAGS) -o $@ $< $(LDFLAGS)
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gcc -c $(CFLAGS) -o $@ $<
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$(BINARY): $(BUILD_OBJS)
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$(BIN)/$(BINARY): $(BUILD_OBJS)
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@mkdir -p $(dir $(BIN)/$@)
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gcc $(CFLAGS) -o $(BIN)/$(BINARY) $(BUILD_OBJS) $(LDFLAGS)
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gcc -o $(BIN)/$(BINARY) $(BUILD_OBJS) $(LDFLAGS)
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clean:
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rm -rf $(BUILD) $(BIN)
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