[idd] transport: add frame sink boundary

This commit is contained in:
Geoffrey McRae
2026-08-12 16:45:01 +10:00
parent 801a1e58f8
commit bd4d31f0bd
21 changed files with 634 additions and 81 deletions

View File

@@ -61,6 +61,7 @@
<ClCompile Include="postprocess\effect\CHDR16to10Effect.cpp" />
<ClCompile Include="postprocess\effect\CRGB24Effect.cpp" />
<ClCompile Include="transport\CControlHub.cpp" />
<ClCompile Include="transport\CFrameHub.cpp" />
<ClCompile Include="transport\CTransportManager.cpp" />
<ClCompile Include="transport\TransportFactory.cpp" />
<ClCompile Include="transport\lgmp\CIVSHMEM.cpp" />
@@ -109,10 +110,12 @@
<ClInclude Include="postprocess\effect\CHDR16to10Effect.h" />
<ClInclude Include="postprocess\effect\CRGB24Effect.h" />
<ClInclude Include="transport\CControlHub.h" />
<ClInclude Include="transport\CFrameHub.h" />
<ClInclude Include="transport\CTransportManager.h" />
<ClInclude Include="transport\DirectFrameBufferMemory.h" />
<ClInclude Include="transport\FrameMemoryLimits.h" />
<ClInclude Include="transport\IControlTransport.h" />
<ClInclude Include="transport\IFrameSink.h" />
<ClInclude Include="transport\IFrameTransport.h" />
<ClInclude Include="transport\IInputTransport.h" />
<ClInclude Include="transport\ITransport.h" />