mirror of
https://github.com/gnif/LookingGlass.git
synced 2024-11-22 13:37:22 +00:00
[client] egl: remove texture->ops indirection
This commit is contained in:
parent
2141046da9
commit
baf9661530
@ -22,6 +22,7 @@
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <assert.h>
|
||||
#include <string.h>
|
||||
#include "shader.h"
|
||||
#include "common/framebuffer.h"
|
||||
|
||||
@ -64,13 +65,13 @@ bool egl_textureInit(EGL_Texture ** texture, EGLDisplay * display,
|
||||
if (!ops->init(texture, display))
|
||||
return false;
|
||||
|
||||
(*texture)->ops = ops;
|
||||
memcpy(&(*texture)->ops, ops, sizeof(*ops));
|
||||
return true;
|
||||
}
|
||||
|
||||
void egl_texture_free(EGL_Texture ** tex)
|
||||
{
|
||||
(*tex)->ops->free(*tex);
|
||||
(*tex)->ops.free(*tex);
|
||||
*tex = NULL;
|
||||
}
|
||||
|
||||
@ -85,7 +86,7 @@ bool egl_textureSetup(EGL_Texture * texture, enum EGL_PixelFormat pixFmt,
|
||||
.stride = stride
|
||||
};
|
||||
texture->size = height * stride;
|
||||
return texture->ops->setup(texture, &setup);
|
||||
return texture->ops.setup(texture, &setup);
|
||||
}
|
||||
|
||||
bool egl_textureUpdate(EGL_Texture * texture, const uint8_t * buffer)
|
||||
@ -95,7 +96,7 @@ bool egl_textureUpdate(EGL_Texture * texture, const uint8_t * buffer)
|
||||
.type = EGL_TEXTYPE_BUFFER,
|
||||
.buffer = buffer
|
||||
};
|
||||
return texture->ops->update(texture, &update);
|
||||
return texture->ops.update(texture, &update);
|
||||
}
|
||||
|
||||
bool egl_textureUpdateFromFrame(EGL_Texture * texture,
|
||||
@ -109,7 +110,7 @@ bool egl_textureUpdateFromFrame(EGL_Texture * texture,
|
||||
.rects = damageRects,
|
||||
.rectCount = damageRectsCount,
|
||||
};
|
||||
return texture->ops->update(texture, &update);
|
||||
return texture->ops.update(texture, &update);
|
||||
}
|
||||
|
||||
bool egl_textureUpdateFromDMA(EGL_Texture * texture,
|
||||
@ -124,15 +125,15 @@ bool egl_textureUpdateFromDMA(EGL_Texture * texture,
|
||||
/* wait for completion */
|
||||
framebuffer_wait(frame, texture->size);
|
||||
|
||||
return texture->ops->update(texture, &update);
|
||||
return texture->ops.update(texture, &update);
|
||||
}
|
||||
|
||||
enum EGL_TexStatus egl_textureProcess(EGL_Texture * texture)
|
||||
{
|
||||
return texture->ops->process(texture);
|
||||
return texture->ops.process(texture);
|
||||
}
|
||||
|
||||
enum EGL_TexStatus egl_textureBind(EGL_Texture * texture)
|
||||
{
|
||||
return texture->ops->bind(texture);
|
||||
return texture->ops.bind(texture);
|
||||
}
|
||||
|
@ -29,17 +29,6 @@
|
||||
#include <EGL/egl.h>
|
||||
#include <EGL/eglext.h>
|
||||
|
||||
struct EGL_TextureOps;
|
||||
|
||||
typedef struct EGL_Texture
|
||||
{
|
||||
const struct EGL_TextureOps * ops;
|
||||
|
||||
// needed for dmabuf
|
||||
size_t size;
|
||||
}
|
||||
EGL_Texture;
|
||||
|
||||
typedef enum EGL_TexType
|
||||
{
|
||||
EGL_TEXTYPE_BUFFER,
|
||||
@ -105,6 +94,8 @@ typedef struct EGL_TexUpdate
|
||||
}
|
||||
EGL_TexUpdate;
|
||||
|
||||
typedef struct EGL_Texture EGL_Texture;
|
||||
|
||||
typedef struct EGL_TextureOps
|
||||
{
|
||||
/* allocate & initialize an EGL_Texture */
|
||||
@ -127,6 +118,14 @@ typedef struct EGL_TextureOps
|
||||
}
|
||||
EGL_TextureOps;
|
||||
|
||||
struct EGL_Texture
|
||||
{
|
||||
struct EGL_TextureOps ops;
|
||||
|
||||
// needed for dmabuf
|
||||
size_t size;
|
||||
};
|
||||
|
||||
bool egl_textureInit(EGL_Texture ** texture, EGLDisplay * display,
|
||||
EGL_TexType type, bool streaming);
|
||||
void egl_texture_free(EGL_Texture ** tex);
|
||||
|
Loading…
Reference in New Issue
Block a user