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[idd] d3d: add leased D3D11 texture interop
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@@ -153,6 +153,7 @@ public:
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bool Same(const GraphCfg& cfg) const;
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bool Want(FrameSignal signal) const;
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bool Need(FrameOp op) const;
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bool Shared(unsigned node) const;
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bool Desc(unsigned leaf, const FrameContentRef& content,
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LeafDesc& desc) const;
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