[idd] d3d: add leased D3D11 texture interop

This commit is contained in:
Geoffrey McRae
2026-08-13 15:42:24 +10:00
parent 3dd5abb05e
commit ba7a037f23
14 changed files with 566 additions and 17 deletions

View File

@@ -51,6 +51,7 @@
<ClCompile Include="capture\CHardwareFrameProcessor.cpp" />
<ClCompile Include="capture\CSoftwareFrameProcessor.cpp" />
<ClCompile Include="capture\CSwapChainProcessor.cpp" />
<ClCompile Include="d3d\CInteropPool.cpp" />
<ClCompile Include="d3d\CD3D11Device.cpp" />
<ClCompile Include="d3d\CD3D12CommandQueue.cpp" />
<ClCompile Include="d3d\CD3D12Device.cpp" />
@@ -106,6 +107,7 @@
<ClInclude Include="capture\CHardwareFrameProcessor.h" />
<ClInclude Include="capture\CSoftwareFrameProcessor.h" />
<ClInclude Include="capture\CSwapChainProcessor.h" />
<ClInclude Include="d3d\CInteropPool.h" />
<ClInclude Include="d3d\CD3D11Device.h" />
<ClInclude Include="d3d\CD3D12CommandQueue.h" />
<ClInclude Include="d3d\CD3D12Device.h" />