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[client] egl: add and use default quad helper for models
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@@ -30,6 +30,7 @@ typedef struct EGL_Model EGL_Model;
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bool egl_model_init(EGL_Model ** model);
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void egl_model_free(EGL_Model ** model);
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void egl_model_set_default (EGL_Model * model);
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void egl_model_set_verticies (EGL_Model * model, const GLfloat * verticies, const size_t count);
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void egl_model_set_uvs (EGL_Model * model, const GLfloat * uvs , const size_t count);
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void egl_model_set_shader (EGL_Model * model, EGL_Shader * shader);
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