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[client] input: add display server behaviour tests
Extract input policy from the Wayland and X11 protocol handlers. Exercise both implementations against literal Wayland event traces.
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44
client/displayservers/input.h
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44
client/displayservers/input.h
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/**
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* Looking Glass
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* Copyright © 2017-2026 The Looking Glass Authors
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* https://looking-glass.io
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc., 59
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef _H_LG_DS_INPUT_
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#define _H_LG_DS_INPUT_
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#include <stdbool.h>
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typedef struct LG_DSInputSink
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{
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void (*position)(void * opaque, double x, double y);
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void (*relative)(void * opaque, double x, double y,
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double rawX, double rawY);
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void (*button)(void * opaque, unsigned int button, bool pressed);
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void (*wheel)(void * opaque, double motion);
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void (*key)(void * opaque, int scancode, bool pressed);
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void (*text)(void * opaque, const char * text);
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void (*modifiers)(void * opaque, bool ctrl, bool shift, bool alt,
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bool super);
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void (*leds)(void * opaque, bool numLock, bool capsLock,
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bool scrollLock);
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void (*enter)(void * opaque, bool entered);
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void (*focus)(void * opaque, bool focused);
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}
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LG_DSInputSink;
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#endif
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