mirror of
https://github.com/gnif/LookingGlass.git
synced 2026-08-10 17:21:32 +00:00
[client] input: add display server behaviour tests
Extract input policy from the Wayland and X11 protocol handlers. Exercise both implementations against literal Wayland event traces.
This commit is contained in:
@@ -32,9 +32,6 @@
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#include "app.h"
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#include "common/debug.h"
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const double WL_SCROLL_STEP = 15.0;
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const double WL_HALF_SCROLL_STEP = WL_SCROLL_STEP / 2.0;
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#define MTRACE(fmt, ...) \
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do \
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{ \
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@@ -59,6 +56,93 @@ static uint32_t proxyId(void * proxy)
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return proxy ? wl_proxy_get_id(proxy) : 0;
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}
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static void inputPosition(void * opaque, double x, double y)
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{
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(void)opaque;
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app_updateCursorPos(x, y);
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}
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static void inputRelative(void * opaque, double x, double y,
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double rawX, double rawY)
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{
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(void)opaque;
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app_handleMouseRelative(x, y, rawX, rawY);
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}
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static void inputButton(void * opaque, unsigned int button, bool pressed)
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{
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(void)opaque;
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if (pressed)
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app_handleButtonPress(button);
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else
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app_handleButtonRelease(button);
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}
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static void inputWheel(void * opaque, double motion)
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{
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(void)opaque;
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app_handleWheelMotion(motion);
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}
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static void inputKey(void * opaque, int scancode, bool pressed)
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{
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(void)opaque;
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if (pressed)
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app_handleKeyPress(scancode);
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else
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app_handleKeyRelease(scancode);
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}
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static void inputText(void * opaque, const char * text)
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{
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(void)opaque;
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/* Test overlay state after the key callback, matching the native event
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* handler's ordering. */
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if (app_isOverlayMode())
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app_handleKeyboardTyped(text);
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}
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static void inputModifiers(void * opaque, bool ctrl, bool shift, bool alt,
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bool super)
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{
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(void)opaque;
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app_handleKeyboardModifiers(ctrl, shift, alt, super);
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}
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static void inputLEDs(void * opaque, bool numLock, bool capsLock,
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bool scrollLock)
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{
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(void)opaque;
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app_handleKeyboardLEDs(numLock, capsLock, scrollLock);
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}
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static void inputEnter(void * opaque, bool entered)
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{
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(void)opaque;
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app_handleEnterEvent(entered);
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}
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static void inputFocus(void * opaque, bool focused)
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{
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(void)opaque;
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if (!focused)
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waylandCBInvalidate();
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app_handleFocusEvent(focused);
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}
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static const LG_DSInputSink inputSink = {
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.position = inputPosition,
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.relative = inputRelative,
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.button = inputButton,
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.wheel = inputWheel,
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.key = inputKey,
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.text = inputText,
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.modifiers = inputModifiers,
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.leds = inputLEDs,
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.enter = inputEnter,
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.focus = inputFocus,
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};
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// Mouse-handling listeners.
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static void pointerMotionHandler(void * data, struct wl_pointer * pointer,
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@@ -68,7 +152,7 @@ static void pointerMotionHandler(void * data, struct wl_pointer * pointer,
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wl_fixed_to_double(syW));
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MTRACE("abs time=%u pos=%.3f,%.3f", time, wlWm.motion.x,
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wlWm.motion.y);
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app_updateCursorPos(wlWm.motion.x, wlWm.motion.y);
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wlInputPointerMotion(&wlWm.input, wlWm.motion.x, wlWm.motion.y);
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}
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static void pointerEnterHandler(void * data, struct wl_pointer * pointer,
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@@ -79,18 +163,15 @@ static void pointerEnterHandler(void * data, struct wl_pointer * pointer,
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surface == wlWm.surface, (void *)surface, serial,
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wl_fixed_to_double(sxW), wl_fixed_to_double(syW));
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if (surface != wlWm.surface)
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if (!wlInputPointerEnter(&wlWm.input, surface == wlWm.surface))
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return;
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wlWm.pointerInSurface = true;
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app_handleEnterEvent(true);
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wl_pointer_set_cursor(pointer, serial, wlWm.cursor, wlWm.cursorHotX, wlWm.cursorHotY);
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wlWm.pointerEnterSerial = serial;
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wlMotionAbs(&wlWm.motion, wl_fixed_to_double(sxW),
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wl_fixed_to_double(syW));
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app_updateCursorPos(wlWm.motion.x, wlWm.motion.y);
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wlInputPointerMotion(&wlWm.input, wlWm.motion.x, wlWm.motion.y);
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}
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static void pointerLeaveHandler(void * data, struct wl_pointer * pointer,
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@@ -99,76 +180,21 @@ static void pointerLeaveHandler(void * data, struct wl_pointer * pointer,
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MTRACE("leave main=%d surface=%p serial=%u",
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surface == wlWm.surface, (void *)surface, serial);
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if (surface != wlWm.surface)
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return;
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wlWm.pointerInSurface = false;
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app_handleEnterEvent(false);
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wlInputPointerLeave(&wlWm.input, surface == wlWm.surface);
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}
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static void pointerAxisHandler(void * data, struct wl_pointer * pointer,
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uint32_t serial, uint32_t axis, wl_fixed_t value)
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{
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if (axis != WL_POINTER_AXIS_VERTICAL_SCROLL)
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return;
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double delta = wl_fixed_to_double(value);
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wlWm.scrollState += delta;
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while (wlWm.scrollState > WL_HALF_SCROLL_STEP)
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{
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app_handleButtonPress(5 /* SPICE_MOUSE_BUTTON_DOWN */);
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app_handleButtonRelease(5 /* SPICE_MOUSE_BUTTON_DOWN */);
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wlWm.scrollState -= WL_SCROLL_STEP;
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}
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while (wlWm.scrollState < -WL_HALF_SCROLL_STEP)
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{
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app_handleButtonPress(4 /* SPICE_MOUSE_BUTTON_UP */);
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app_handleButtonRelease(4 /* SPICE_MOUSE_BUTTON_UP */);
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wlWm.scrollState += WL_SCROLL_STEP;
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}
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app_handleWheelMotion(delta / WL_SCROLL_STEP);
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}
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static int mapWaylandButton(uint32_t button)
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{
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switch (button)
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{
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case BTN_LEFT:
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return 1;
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case BTN_MIDDLE:
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return 2;
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case BTN_RIGHT:
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return 3;
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case BTN_SIDE:
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return 6;
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case BTN_EXTRA:
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return 7;
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case BTN_FORWARD:
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return 8;
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case BTN_BACK:
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return 9;
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case BTN_TASK:
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return 10;
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}
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return 0;
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wlInputPointerAxis(&wlWm.input,
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axis == WL_POINTER_AXIS_VERTICAL_SCROLL, wl_fixed_to_double(value));
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}
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static void pointerButtonHandler(void *data, struct wl_pointer *pointer,
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uint32_t serial, uint32_t time, uint32_t button, uint32_t stateW)
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{
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button = mapWaylandButton(button);
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if (!button)
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return;
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if (stateW == WL_POINTER_BUTTON_STATE_PRESSED)
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app_handleButtonPress(button);
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else
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app_handleButtonRelease(button);
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wlInputPointerButton(&wlWm.input, button,
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stateW == WL_POINTER_BUTTON_STATE_PRESSED);
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}
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static const struct wl_pointer_listener pointerListener = {
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@@ -223,21 +249,18 @@ static void relativePointerMotionHandler(void * data,
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wl_fixed_t dxW, wl_fixed_t dyW, wl_fixed_t dxUnaccelW,
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wl_fixed_t dyUnaccelW)
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{
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if (!atomic_load_explicit(&wlWm.lockActive, memory_order_acquire))
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return;
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const bool active =
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atomic_load_explicit(&wlWm.lockActive, memory_order_acquire);
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const double dx = wl_fixed_to_double(dxW);
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const double dy = wl_fixed_to_double(dyW);
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MTRACE("rel time=%u:%u delta=%.3f,%.3f raw=%.3f,%.3f "
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"pos=%.3f,%.3f", timeHi, timeLo, dx, dy,
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wl_fixed_to_double(dxUnaccelW), wl_fixed_to_double(dyUnaccelW),
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wlWm.motion.x, wlWm.motion.y);
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const double rawX = wl_fixed_to_double(dxUnaccelW);
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const double rawY = wl_fixed_to_double(dyUnaccelW);
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if (active)
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MTRACE("rel time=%u:%u delta=%.3f,%.3f raw=%.3f,%.3f "
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"pos=%.3f,%.3f", timeHi, timeLo, dx, dy, rawX, rawY,
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wlWm.motion.x, wlWm.motion.y);
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app_handleMouseRelative(
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dx,
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dy,
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wl_fixed_to_double(dxUnaccelW),
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wl_fixed_to_double(dyUnaccelW));
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wlInputRelativeMotion(&wlWm.input, active, dx, dy, rawX, rawY);
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}
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static const struct zwp_relative_pointer_v1_listener relativePointerListener = {
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@@ -314,51 +337,46 @@ static void keyboardEnterHandler(void * data, struct wl_keyboard * keyboard,
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uint32_t serial, struct wl_surface * surface, struct wl_array * keys)
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{
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if (surface != wlWm.surface)
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{
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wlInputKeyboardEnter(&wlWm.input, false, NULL, 0);
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return;
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}
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wlWm.focusedOnSurface = true;
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app_handleFocusEvent(true);
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wlWm.keyboardEnterSerial = serial;
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uint32_t * key;
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wl_array_for_each(key, keys)
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app_handleKeyPress(*key);
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wlInputKeyboardEnter(&wlWm.input, true, keys->data,
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keys->size / sizeof(uint32_t));
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}
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static void keyboardLeaveHandler(void * data, struct wl_keyboard * keyboard,
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uint32_t serial, struct wl_surface * surface)
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{
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if (surface != wlWm.surface)
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return;
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wlWm.focusedOnSurface = false;
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waylandCBInvalidate();
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app_handleFocusEvent(false);
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wlInputKeyboardLeave(&wlWm.input, surface == wlWm.surface);
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}
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static void keyboardKeyHandler(void * data, struct wl_keyboard * keyboard,
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uint32_t serial, uint32_t time, uint32_t key, uint32_t state)
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{
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if (!wlWm.focusedOnSurface)
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if (!wlWm.input.focused)
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return;
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if (state == WL_KEYBOARD_KEY_STATE_PRESSED)
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app_handleKeyPress(key);
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else
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app_handleKeyRelease(key);
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if (!wlWm.xkbState || !app_isOverlayMode() || state != WL_KEYBOARD_KEY_STATE_PRESSED)
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const bool pressed = state == WL_KEYBOARD_KEY_STATE_PRESSED;
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if (!wlWm.xkbState || !pressed)
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{
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wlInputKeyboardKey(&wlWm.input, key, pressed, NULL);
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return;
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}
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key += 8; // xkb scancode is evdev scancode + 8
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int size = xkb_state_key_get_utf8(wlWm.xkbState, key, NULL, 0);
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const xkb_keycode_t xkbKey = key + 8;
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const int size = xkb_state_key_get_utf8(wlWm.xkbState, xkbKey, NULL, 0);
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if (size <= 0)
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{
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wlInputKeyboardKey(&wlWm.input, key, true, NULL);
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return;
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}
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char buffer[size + 1];
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xkb_state_key_get_utf8(wlWm.xkbState, key, buffer, size + 1);
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app_handleKeyboardTyped(buffer);
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xkb_state_key_get_utf8(wlWm.xkbState, xkbKey, buffer, size + 1);
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wlInputKeyboardKey(&wlWm.input, key, true, buffer);
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}
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static void keyboardModifiersHandler(void * data,
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@@ -369,18 +387,24 @@ static void keyboardModifiersHandler(void * data,
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return;
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xkb_state_update_mask(wlWm.xkbState, modsDepressed, modsLatched, modsLocked, 0, 0, group);
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app_handleKeyboardModifiers(
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xkb_state_mod_name_is_active(wlWm.xkbState, XKB_MOD_NAME_CTRL, XKB_STATE_MODS_EFFECTIVE) > 0,
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xkb_state_mod_name_is_active(wlWm.xkbState, XKB_MOD_NAME_SHIFT, XKB_STATE_MODS_EFFECTIVE) > 0,
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xkb_state_mod_name_is_active(wlWm.xkbState, XKB_MOD_NAME_ALT, XKB_STATE_MODS_EFFECTIVE) > 0,
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xkb_state_mod_name_is_active(wlWm.xkbState, XKB_MOD_NAME_LOGO, XKB_STATE_MODS_EFFECTIVE) > 0
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);
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const bool ctrl = xkb_state_mod_name_is_active(wlWm.xkbState,
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XKB_MOD_NAME_CTRL, XKB_STATE_MODS_EFFECTIVE) > 0;
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const bool shift = xkb_state_mod_name_is_active(wlWm.xkbState,
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XKB_MOD_NAME_SHIFT, XKB_STATE_MODS_EFFECTIVE) > 0;
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const bool alt = xkb_state_mod_name_is_active(wlWm.xkbState,
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XKB_MOD_NAME_ALT, XKB_STATE_MODS_EFFECTIVE) > 0;
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const bool super = xkb_state_mod_name_is_active(wlWm.xkbState,
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XKB_MOD_NAME_LOGO, XKB_STATE_MODS_EFFECTIVE) > 0;
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app_handleKeyboardLEDs(
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xkb_state_led_name_is_active(wlWm.xkbState, XKB_LED_NAME_NUM) > 0,
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xkb_state_led_name_is_active(wlWm.xkbState, XKB_LED_NAME_CAPS) > 0,
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xkb_state_led_name_is_active(wlWm.xkbState, XKB_LED_NAME_SCROLL) > 0
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);
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const bool numLock = xkb_state_led_name_is_active(wlWm.xkbState,
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XKB_LED_NAME_NUM) > 0;
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const bool capsLock = xkb_state_led_name_is_active(wlWm.xkbState,
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XKB_LED_NAME_CAPS) > 0;
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const bool scrollLock = xkb_state_led_name_is_active(wlWm.xkbState,
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XKB_LED_NAME_SCROLL) > 0;
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wlInputKeyboardState(&wlWm.input, ctrl, shift, alt, super,
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numLock, capsLock, scrollLock);
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}
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static const struct wl_keyboard_listener keyboardListener = {
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@@ -468,13 +492,10 @@ static void waylandCleanUpPointer(bool notify)
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wl_pointer_destroy(wlWm.pointer);
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wlWm.pointer = NULL;
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wlWm.pointerInSurface = false;
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});
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MLOG(lockSeq, "lock destroy id=%u why=pointer", lockId);
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if (notify)
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app_handleEnterEvent(false);
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wlInputPointerDisconnect(&wlWm.input, notify);
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}
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// Seat-handling listeners.
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@@ -531,6 +552,8 @@ static const struct wl_seat_listener seatListener = {
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bool waylandInputInit(bool allowNoInput)
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{
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wlInputInit(&wlWm.input, &inputSink, NULL);
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if (!wlWm.seat)
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{
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MTRACE("input seat=0 allowNone=%d", allowNoInput);
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@@ -672,7 +695,7 @@ void waylandWarpPointer(int x, int y, bool exiting)
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{
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const int reqX = x;
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const int reqY = y;
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if (!wlWm.pointerInSurface)
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if (!wlWm.input.pointerInSurface)
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{
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MTRACE("warp drop=surface target=%d,%d exit=%d", x, y, exiting);
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return;
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@@ -737,8 +760,7 @@ void waylandWarpPointer(int x, int y, bool exiting)
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void waylandRealignPointer(void)
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{
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if (wlWm.pointerInSurface)
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app_updateCursorPos(wlWm.motion.x, wlWm.motion.y);
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wlInputRealignPointer(&wlWm.input, wlWm.motion.x, wlWm.motion.y);
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}
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void waylandGuestPointerUpdated(double x, double y, double localX,
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