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[client] implemented the new ivshmem interrupt sync system
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@ -23,6 +23,8 @@ struct KVMGFXHeader
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{
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char magic[sizeof(KVMGFX_HEADER_MAGIC)];
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uint32_t version; // version of this structure
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uint16_t hostID; // the host ivshmem client id
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uint16_t guestID; // the guest ivshmem client id
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FrameType frameType; // the frame type
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FrameComp compType; // frame compression mode
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uint32_t width; // the width
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@ -9,6 +9,7 @@
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#include <unistd.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include <errno.h>
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#include <sys/stat.h>
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#include <sys/socket.h>
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@ -270,6 +271,7 @@ bool ivshmem_read_msg(int64_t * index, int * fd)
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if (!fd)
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return true;
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*fd = -1;
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struct cmsghdr *cmsg;
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for(cmsg = CMSG_FIRSTHDR(&msg); cmsg; cmsg = CMSG_NXTHDR(&msg, cmsg))
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{
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@ -280,12 +282,14 @@ bool ivshmem_read_msg(int64_t * index, int * fd)
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continue;
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}
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memcpy(fd, CMSG_DATA(cmsg), sizeof(*fd));
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*fd = *(int*)CMSG_DATA(cmsg);
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}
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return true;
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}
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// ============================================================================
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uint16_t ivshmem_get_id()
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{
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if (!ivshmem.connected)
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@ -456,3 +460,71 @@ bool ivshmem_process()
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client->irqs[client->irqCount++] = fd;
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return true;
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}
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// ============================================================================
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enum IVSHMEMWaitResult ivshmem_wait_irq(uint16_t vector)
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{
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if (vector > ivshmem.server.irqCount - 1)
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return false;
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int fd = ivshmem.server.irqs[vector];
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fd_set fds;
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FD_ZERO(&fds);
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FD_SET(fd, &fds);
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struct timeval timeout;
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timeout.tv_sec = 1;
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timeout.tv_usec = 0;
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while(true)
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{
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int ret = select(fd+1, &fds, NULL, NULL, &timeout);
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if (ret < 0)
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{
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if (errno == EINTR)
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continue;
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DEBUG_ERROR("select error");
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break;
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}
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if (ret == 0)
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return IVSHMEM_WAIT_RESULT_TIMEOUT;
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if (FD_ISSET(fd, &fds))
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{
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uint64_t kick;
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read(fd, &kick, sizeof(kick));
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return IVSHMEM_WAIT_RESULT_OK;
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}
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}
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return IVSHMEM_WAIT_RESULT_ERROR;
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}
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// ============================================================================
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bool ivshmem_kick_irq(uint16_t clientID, uint16_t vector)
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{
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struct IVSHMEMClient * client = ivshmem_get_client(clientID);
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if (!client)
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{
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DEBUG_ERROR("invalid client");
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return false;
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}
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if (vector > client->irqCount - 1)
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{
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DEBUG_ERROR("invalid vector for client");
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return false;
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}
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int fd = client->irqs[vector];
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uint64_t kick = ivshmem.server.clientID;
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if (write(fd, &kick, sizeof(kick)) == sizeof(kick))
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return true;
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DEBUG_ERROR("failed to send kick");
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return false;
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}
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@ -9,3 +9,13 @@ bool ivshmem_process();
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uint16_t ivshmem_get_id();
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void * ivshmem_get_map();
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size_t ivshmem_get_map_size();
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enum IVSHMEMWaitResult
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{
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IVSHMEM_WAIT_RESULT_OK,
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IVSHMEM_WAIT_RESULT_TIMEOUT,
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IVSHMEM_WAIT_RESULT_ERROR
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};
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enum IVSHMEMWaitResult ivshmem_wait_irq(uint16_t vector);
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bool ivshmem_kick_irq(uint16_t clientID, uint16_t vector);
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@ -211,7 +211,6 @@ void drawFunc_YUV420P(CompFunc compFunc, SDL_Texture * texture, uint8_t * dst, c
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int renderThread(void * unused)
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{
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bool startup = true;
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struct KVMGFXHeader format;
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SDL_Texture *texture = NULL;
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uint8_t *pixels = (uint8_t*)(state.shm + 1);
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@ -254,16 +253,40 @@ int renderThread(void * unused)
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if (memcmp(state.shm->magic, KVMGFX_HEADER_MAGIC, sizeof(KVMGFX_HEADER_MAGIC)) != 0)
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continue;
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// if the frame count hasn't changed, we don't do anything
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if (!startup && format.frames == state.shm->frames)
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if (state.shm->version != 2)
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continue;
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bool ready = false;
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bool error = false;
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while(state.running && !ready && !error)
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{
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if (!state.running)
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// kick the guest and wait for a frame
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ivshmem_kick_irq(state.shm->guestID, 0);
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switch(ivshmem_wait_irq(0))
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{
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case IVSHMEM_WAIT_RESULT_OK:
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ready = true;
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break;
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usleep(100);
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continue;
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case IVSHMEM_WAIT_RESULT_TIMEOUT:
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ready = false;
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break;
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case IVSHMEM_WAIT_RESULT_ERROR:
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error = true;
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break;
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}
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startup = false;
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}
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if (error)
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{
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DEBUG_ERROR("error during wait for host");
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break;
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}
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// continue;
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// }
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// startup = false;
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// if the format is invalid or it has changed
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if (format.frameType == FRAME_TYPE_INVALID || !areFormatsSame(format, *state.shm))
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@ -507,6 +530,7 @@ int main(int argc, char * argv[])
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DEBUG_ERROR("Failed to map memory");
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break;
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}
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state.shm->hostID = ivshmem_get_id();
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if (!spice_connect("127.0.0.1", 5900, ""))
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{
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