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[client] initialize the local header copy for proper startup
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@ -147,6 +147,8 @@ int renderThread(void * unused)
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struct KVMFRHeader header;
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struct KVMFRHeader header;
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volatile uint32_t * updateCount = &state.shm->updateCount;
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volatile uint32_t * updateCount = &state.shm->updateCount;
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memset(&header, 0, sizeof(struct KVMFRHeader));
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while(state.running)
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while(state.running)
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{
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{
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// poll until we have a new frame, or we time out
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// poll until we have a new frame, or we time out
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