[client] scale up the logo and put a gradient behind it

This commit is contained in:
Geoffrey McRae 2018-07-19 23:48:35 +10:00
parent 023d3f811b
commit b5ec4dd305

View File

@ -583,7 +583,6 @@ bool opengl_render(void * opaque, SDL_Window * window)
return true; return true;
} }
void draw_torus(float x, float y, float inner, float outer, unsigned int pts) void draw_torus(float x, float y, float inner, float outer, unsigned int pts)
{ {
glBegin(GL_QUAD_STRIP); glBegin(GL_QUAD_STRIP);
@ -614,9 +613,23 @@ static void render_wait(struct Inst * this)
glClear(GL_COLOR_BUFFER_BIT); glClear(GL_COLOR_BUFFER_BIT);
glPushMatrix(); glPushMatrix();
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
glTranslatef(this->window.x / 2.0f, this->window.y / 2.0f, 0.0f); glTranslatef(this->window.x / 2.0f, this->window.y / 2.0f, 0.0f);
// glScalef(4.0f, 4.0f, 1.0f);
//draw the background gradient
glBegin(GL_TRIANGLE_FAN);
glColor4f(0.234375f, 0.015625f, 0.425781f, 1.0f);
glVertex2f(0, 0);
glColor4f(0, 0, 0, 1);
for (unsigned int i = 0; i <= 100; ++i)
{
float angle = (i / (float)100) * M_PI * 2.0f;
glVertex2f(cos(angle) * this->window.x, sin(angle) * this->window.y);
}
glEnd();
// draw the logo
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
glScalef (2.0f, 2.0f, 1.0f);
draw_torus ( 0, 0, 40, 42, 60); draw_torus ( 0, 0, 40, 42, 60);
draw_torus ( 0, 0, 32, 34, 60); draw_torus ( 0, 0, 32, 34, 60);
@ -642,6 +655,8 @@ static void render_wait(struct Inst * this)
draw_torus_arc(-14, 83, 5, 7, 10, M_PI , M_PI / 2.0f); draw_torus_arc(-14, 83, 5, 7, 10, M_PI , M_PI / 2.0f);
draw_torus_arc( 14, 83, 5, 7, 10, M_PI * 1.5f, M_PI / 2.0f); draw_torus_arc( 14, 83, 5, 7, 10, M_PI * 1.5f, M_PI / 2.0f);
//FIXME: draw the diagnoal marks on the circle
glPopMatrix(); glPopMatrix();
} }