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https://github.com/gnif/LookingGlass.git
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[client] audio/pipewire: add options to set the default out/rec devices
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parent
48cd0c3789
commit
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@ -28,6 +28,7 @@
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#include "common/debug.h"
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#include "common/stringutils.h"
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#include "common/util.h"
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#include "common/option.h"
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typedef enum
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{
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@ -129,6 +130,28 @@ static void pipewire_onPlaybackDrained(void * userdata)
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pw_thread_loop_unlock(pw.thread);
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}
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static struct Option pipewire_options[] =
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{
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{
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.module = "pipewire",
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.name = "outDevice",
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.description = "The default playback device to use",
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.type = OPTION_TYPE_STRING
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},
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{
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.module = "pipewire",
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.name = "recDevice",
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.description = "The default record device to use",
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.type = OPTION_TYPE_STRING
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},
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{ NULL }
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};
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static void pipewire_earlyInit(void)
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{
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option_register(pipewire_options);
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}
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static bool pipewire_init(void)
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{
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pw_init(NULL, NULL);
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@ -221,9 +244,8 @@ static void pipewire_playbackSetup(int channels, int sampleRate,
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pw.playback.pullFn = pullFn;
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pw_thread_loop_lock(pw.thread);
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pw.playback.stream = pw_stream_new_simple(
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pw.loop,
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"Looking Glass",
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struct pw_properties * props =
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pw_properties_new(
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PW_KEY_NODE_NAME , "Looking Glass",
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PW_KEY_MEDIA_TYPE , "Audio",
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@ -231,7 +253,16 @@ static void pipewire_playbackSetup(int channels, int sampleRate,
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PW_KEY_MEDIA_ROLE , "Music",
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PW_KEY_NODE_LATENCY , requestedNodeLatency,
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NULL
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),
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);
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const char * device = option_get_string("pipewire", "outDevice");
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if (device)
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pw_properties_set(props, PW_KEY_TARGET_OBJECT, device);
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pw.playback.stream = pw_stream_new_simple(
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pw.loop,
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"Looking Glass",
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props,
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&events,
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NULL
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);
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@ -449,17 +480,24 @@ static void pipewire_recordStart(int channels, int sampleRate,
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pw.record.stride = sizeof(uint16_t) * channels;
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pw.record.pushFn = pushFn;
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pw_thread_loop_lock(pw.thread);
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pw.record.stream = pw_stream_new_simple(
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pw.loop,
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"Looking Glass",
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struct pw_properties * props =
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pw_properties_new(
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PW_KEY_NODE_NAME , "Looking Glass",
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PW_KEY_MEDIA_TYPE , "Audio",
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PW_KEY_MEDIA_CATEGORY, "Capture",
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PW_KEY_MEDIA_ROLE , "Music",
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NULL
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),
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);
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const char * device = option_get_string("pipewire", "recDevice");
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if (device)
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pw_properties_set(props, PW_KEY_TARGET_OBJECT, device);
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pw_thread_loop_lock(pw.thread);
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pw.record.stream = pw_stream_new_simple(
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pw.loop,
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"Looking Glass",
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props,
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&events,
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NULL
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);
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@ -543,9 +581,10 @@ static void pipewire_free(void)
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struct LG_AudioDevOps LGAD_PipeWire =
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{
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.name = "PipeWire",
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.init = pipewire_init,
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.free = pipewire_free,
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.name = "PipeWire",
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.earlyInit = pipewire_earlyInit,
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.init = pipewire_init,
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.free = pipewire_free,
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.playback =
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{
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.setup = pipewire_playbackSetup,
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