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[client] renderer: add interface for high DPI rendering
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@@ -126,7 +126,7 @@ static int renderThread(void * unused)
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{
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if (g_state.lgr)
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g_state.lgr->on_resize(g_state.lgrData, g_state.windowW, g_state.windowH,
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g_state.dstRect, g_params.winRotate);
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g_state.windowScale, g_state.dstRect, g_params.winRotate);
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atomic_compare_exchange_weak(&g_state.lgrResize, &resize, 0);
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}
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