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https://github.com/gnif/LookingGlass.git
synced 2024-11-24 22:37:19 +00:00
[all] added new format version field to frame header
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6650e58a4a
commit
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@ -375,6 +375,10 @@ static int frameThread(void * unused)
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LGMP_STATUS status;
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PLGMPClientQueue queue;
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uint32_t formatVer = 0;
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bool formatValid = false;
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LG_RendererFormat lgrFormat;
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SDL_SetThreadPriority(SDL_THREAD_PRIORITY_HIGH);
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lgWaitEvent(e_startup, TIMEOUT_INFINITE);
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if (state.state != APP_STATE_RUNNING)
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@ -421,8 +425,9 @@ static int frameThread(void * unused)
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KVMFRFrame * frame = (KVMFRFrame *)msg.mem;
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if (!formatValid || frame->formatVer != formatVer)
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{
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// setup the renderer format with the frame format details
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LG_RendererFormat lgrFormat;
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lgrFormat.type = frame->type;
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lgrFormat.width = frame->width;
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lgrFormat.height = frame->height;
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@ -464,13 +469,17 @@ static int frameThread(void * unused)
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break;
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}
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if (frame->width != state.srcSize.x || frame->height != state.srcSize.y)
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formatValid = true;
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formatVer = frame->formatVer;
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}
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if (lgrFormat.width != state.srcSize.x || lgrFormat.height != state.srcSize.y)
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{
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state.srcSize.x = frame->width;
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state.srcSize.y = frame->height;
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state.srcSize.x = lgrFormat.width;
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state.srcSize.y = lgrFormat.height;
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state.haveSrcSize = true;
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if (params.autoResize)
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SDL_SetWindowSize(state.window, frame->width, frame->height);
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SDL_SetWindowSize(state.window, lgrFormat.width, lgrFormat.height);
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updatePositionInfo();
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}
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@ -52,7 +52,7 @@ typedef enum CursorType
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CursorType;
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#define KVMFR_MAGIC "KVMFR---"
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#define KVMFR_VERSION 4
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#define KVMFR_VERSION 5
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typedef struct KVMFR
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{
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@ -75,6 +75,7 @@ KVMFRCursor;
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typedef struct KVMFRFrame
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{
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uint32_t formatVer; // the frame format version number
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FrameType type; // the frame data type
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uint32_t width; // the width
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uint32_t height; // the height
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@ -52,6 +52,7 @@ CaptureFormat;
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typedef struct CaptureFrame
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{
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unsigned int formatVer;
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unsigned int width;
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unsigned int height;
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unsigned int pitch;
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@ -57,6 +57,7 @@ enum TextureState
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typedef struct Texture
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{
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unsigned int formatVer;
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volatile enum TextureState state;
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ID3D11Texture2D * tex;
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D3D11_MAPPED_SUBRESOURCE map;
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@ -91,6 +92,7 @@ struct iface
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CapturePostPointerBuffer postPointerBufferFn;
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LGEvent * frameEvent;
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unsigned int formatVer;
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unsigned int width;
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unsigned int height;
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unsigned int pitch;
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@ -230,6 +232,7 @@ static bool dxgi_init()
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this->stop = false;
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this->texRIndex = 0;
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this->texWIndex = 0;
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this->formatVer = 0;
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atomic_store(&this->texReady, 0);
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lgResetEvent(this->frameEvent);
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@ -386,6 +389,7 @@ static bool dxgi_init()
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IDXGIAdapter1_GetDesc1(this->adapter, &adapterDesc);
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this->width = outputDesc.DesktopCoordinates.right - outputDesc.DesktopCoordinates.left;
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this->height = outputDesc.DesktopCoordinates.bottom - outputDesc.DesktopCoordinates.top;
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++this->formatVer;
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DEBUG_INFO("Device Descripion: %ls" , adapterDesc.Description);
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DEBUG_INFO("Device Vendor ID : 0x%x" , adapterDesc.VendorId);
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@ -806,6 +810,7 @@ static CaptureResult dxgi_capture()
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// set the state, and signal
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tex->state = TEXTURE_STATE_PENDING_MAP;
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tex->formatVer = this->formatVer;
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if (atomic_fetch_add_explicit(&this->texReady, 1, memory_order_relaxed) == 0)
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lgSignalEvent(this->frameEvent);
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@ -950,6 +955,7 @@ static CaptureResult dxgi_waitFrame(CaptureFrame * frame)
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tex->state = TEXTURE_STATE_MAPPED;
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frame->formatVer = tex->formatVer;
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frame->width = this->width;
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frame->height = this->height;
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frame->pitch = this->pitch;
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@ -45,6 +45,9 @@ struct iface
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unsigned int maxWidth , maxHeight;
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unsigned int width , height;
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unsigned int formatVer;
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unsigned int grabWidth, grabHeight, grabStride;
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uint8_t * frameBuffer;
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uint8_t * diffMap;
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@ -195,6 +198,7 @@ static bool nvfbc_init()
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return false;
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}
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++this->formatVer;
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return true;
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}
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@ -284,10 +288,22 @@ static CaptureResult nvfbc_waitFrame(CaptureFrame * frame)
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if (this->stop)
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return CAPTURE_RESULT_REINIT;
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frame->width = this->grabInfo.dwWidth;
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frame->height = this->grabInfo.dwHeight;
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frame->pitch = this->grabInfo.dwBufferWidth * 4;
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frame->stride = this->grabInfo.dwBufferWidth;
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if (
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this->grabInfo.dwWidth != this->grabWidth ||
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this->grabInfo.dwHeight != this->grabHeight ||
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this->grabInfo.dwBufferWidth != this->grabStride)
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{
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this->grabWidth = this->grabInfo.dwWidth;
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this->grabHeight = this->grabInfo.dwHeight;
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this->grabStride = this->grabInfo.dwBufferWidth;
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++this->formatVer;
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}
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frame->formatVer = this->formatVer;
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frame->width = this->grabWidth;
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frame->height = this->grabHeight;
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frame->pitch = this->grabStride * 4;
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frame->stride = this->grabStride;
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#if 0
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//NvFBC never sets bIsHDR so instead we check for any data in the alpha channel
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@ -188,6 +188,7 @@ static int frameThread(void * opaque)
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continue;
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}
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fi->formatVer = frame.formatVer;
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fi->width = frame.width;
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fi->height = frame.height;
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fi->stride = frame.stride;
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19
obs/lg.c
19
obs/lg.c
@ -29,6 +29,7 @@ typedef struct
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obs_source_t * context;
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LGState state;
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char * shmFile;
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uint32_t formatVer;
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uint32_t width, height;
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FrameType type;
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int bpp;
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@ -452,20 +453,14 @@ static void lgVideoTick(void * data, float seconds)
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return;
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}
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bool updateTexture = false;
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KVMFRFrame * frame = (KVMFRFrame *)msg.mem;
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if (this->width != frame->width ||
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this->height != frame->height ||
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this->type != frame->type)
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if (!this->texture || this->formatVer != frame->formatVer)
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{
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updateTexture = true;
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this->formatVer = frame->formatVer;
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this->width = frame->width;
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this->height = frame->height;
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this->type = frame->type;
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}
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if (!this->texture || updateTexture)
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{
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obs_enter_graphics();
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if (this->texture)
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{
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@ -509,6 +504,8 @@ static void lgVideoTick(void * data, float seconds)
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obs_leave_graphics();
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}
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if (this->texture)
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{
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FrameBuffer * fb = (FrameBuffer *)(((uint8_t*)frame) + frame->offset);
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framebuffer_read(
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fb,
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@ -528,6 +525,12 @@ static void lgVideoTick(void * data, float seconds)
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gs_texture_map(this->texture, &this->texData, &this->linesize);
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obs_leave_graphics();
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}
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else
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{
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lgmpClientMessageDone(this->frameQueue);
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os_sem_post(this->frameSem);
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}
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}
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static void lgVideoRender(void * data, gs_effect_t * effect)
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{
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