[client] drop the default FPS target to 60 now that the fps is dynamic

This commit is contained in:
Geoffrey McRae 2020-05-21 14:59:51 +10:00
parent 26eea64689
commit ae2ffd0a28
2 changed files with 4 additions and 4 deletions

View File

@ -1 +1 @@
B1-208-gc9ff1e1949+1 B1-209-g26eea64689+1

View File

@ -1332,12 +1332,12 @@ static int lg_run()
SDL_DisplayMode current; SDL_DisplayMode current;
if (SDL_GetCurrentDisplayMode(SDL_GetWindowDisplayIndex(state.window), &current) == 0) if (SDL_GetCurrentDisplayMode(SDL_GetWindowDisplayIndex(state.window), &current) == 0)
{ {
state.frameTime = 1e9 / (current.refresh_rate * 2); state.frameTime = 1e9 / current.refresh_rate;
} }
else else
{ {
DEBUG_WARN("Unable to capture monitor refresh rate using the default FPS Limit: 200"); DEBUG_WARN("Unable to capture monitor refresh rate using the default FPS Limit: 60");
state.frameTime = 1e9 / 200; state.frameTime = 1e9 / 60;
} }
} }
else else