[client] egl: dmabuf can be used without GL_EXT_buffer_storage support

This commit is contained in:
Geoffrey McRae
2021-12-15 06:10:30 +11:00
parent 5f80ce91e8
commit adbe333414
2 changed files with 14 additions and 6 deletions

View File

@@ -326,6 +326,13 @@ bool egl_desktopUpdate(EGL_Desktop * desktop, const FrameBuffer * frame, int dma
desktop->useDMA = false;
const char * gl_exts = (const char *)glGetString(GL_EXTENSIONS);
if (!util_hasGLExt(gl_exts, "GL_EXT_buffer_storage"))
{
DEBUG_ERROR("GL_EXT_buffer_storage is needed to use EGL backend");
return false;
}
egl_textureFree(&desktop->texture);
if (!egl_textureInit(&desktop->texture, desktop->display,
EGL_TEXTYPE_FRAMEBUFFER, true))