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https://github.com/gnif/LookingGlass.git
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[host] d12: implement hdr16 to hdr10 conversion
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@@ -24,6 +24,7 @@
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#include "common/debug.h"
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#include "common/windebug.h"
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#include "common/display.h"
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#include <dxgi1_6.h>
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@@ -92,7 +93,7 @@ static bool sdrWhiteLevel_setup(
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DXGI_OUTPUT_DESC1 desc1;
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IDXGIOutput6_GetDesc1(*output6, &desc1);
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if (!getDisplayPathInfo(desc1.Monitor, &this.displayPathInfo))
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if (!display_getPathInfo(desc1.Monitor, &this.displayPathInfo))
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{
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DEBUG_ERROR("Failed to get the display path info");
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goto exit;
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@@ -214,7 +215,7 @@ static void sdrWhiteLevel_free(void * opaque)
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static void updateConsts(void)
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{
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float nits = getSDRWhiteLevel(&this.displayPathInfo);
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float nits = display_getSDRWhiteLevel(&this.displayPathInfo);
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if (nits == this.sdrWhiteLevel)
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return;
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@@ -224,104 +224,6 @@ bool compileShader(ID3DBlob ** dst, const char * entry, const char * target,
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return true;
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}
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bool getDisplayPathInfo(HMONITOR monitor, DISPLAYCONFIG_PATH_INFO * info)
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{
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bool result = false;
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UINT32 numPath, numMode;
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MONITORINFOEXW viewInfo = { .cbSize = sizeof(viewInfo) };
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if (!GetMonitorInfoW(monitor, (MONITORINFO*)&viewInfo))
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{
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DEBUG_ERROR("Failed to get the monitor info");
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goto err;
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}
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err_retry:
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if (FAILED(GetDisplayConfigBufferSizes(QDC_ONLY_ACTIVE_PATHS, &numPath, &numMode)))
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goto err;
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DISPLAYCONFIG_PATH_INFO * pathInfo = calloc(sizeof(*pathInfo), numPath);
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if (!pathInfo)
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goto err_mem_pathInfo;
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DISPLAYCONFIG_MODE_INFO * modeInfo = calloc(sizeof(*modeInfo), numMode);
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if (!modeInfo)
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goto err_mem_modeInfo;
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LONG status = QueryDisplayConfig(QDC_ONLY_ACTIVE_PATHS,
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&numPath, pathInfo,
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&numMode, modeInfo,
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NULL);
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if (status != ERROR_SUCCESS)
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{
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if (status == ERROR_INSUFFICIENT_BUFFER)
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{
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free(modeInfo);
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free(pathInfo);
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goto err_retry;
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}
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DEBUG_ERROR("QueryDisplayConfig failed with 0x%lx", status);
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goto err_queryDisplay;
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}
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for(unsigned i = 0; i < numPath; ++i)
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{
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DISPLAYCONFIG_SOURCE_DEVICE_NAME sourceName =
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{
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.header =
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{
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.type = DISPLAYCONFIG_DEVICE_INFO_GET_SOURCE_NAME,
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.size = sizeof(sourceName),
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.adapterId = pathInfo[i].sourceInfo.adapterId,
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.id = pathInfo[i].sourceInfo.id,
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}
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};
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if (FAILED(DisplayConfigGetDeviceInfo(&sourceName.header)))
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continue;
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if (wcscmp(viewInfo.szDevice, sourceName.viewGdiDeviceName) != 0)
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continue;
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*info = pathInfo[i];
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result = true;
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break;
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}
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err_queryDisplay:
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free(modeInfo);
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err_mem_modeInfo:
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free(pathInfo);
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err_mem_pathInfo:
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err:
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return result;
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}
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float getSDRWhiteLevel(const DISPLAYCONFIG_PATH_INFO * displayPathInfo)
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{
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float nits = 80.0f;
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DISPLAYCONFIG_SDR_WHITE_LEVEL level =
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{
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.header =
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{
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.type = DISPLAYCONFIG_DEVICE_INFO_GET_SDR_WHITE_LEVEL,
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.size = sizeof(level),
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.adapterId = displayPathInfo->targetInfo.adapterId,
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.id = displayPathInfo->targetInfo.id,
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}
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};
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if (SUCCEEDED(DisplayConfigGetDeviceInfo(&level.header)))
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nits = level.SDRWhiteLevel / 1000.0f * 80.0f;
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return nits;
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}
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DXGI_FORMAT getDXGIFormat(CaptureFormat format)
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{
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switch(format)
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@@ -30,8 +30,4 @@ const char * getDXGIColorSpaceTypeStr(DXGI_COLOR_SPACE_TYPE type);
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bool compileShader(ID3DBlob ** dst, const char * entry, const char * target,
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const char * code, const D3D_SHADER_MACRO * defines);
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bool getDisplayPathInfo(HMONITOR monitor, DISPLAYCONFIG_PATH_INFO * info);
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float getSDRWhiteLevel(const DISPLAYCONFIG_PATH_INFO * displayPathInfo);
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DXGI_FORMAT getDXGIFormat(CaptureFormat format);
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