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[c-host] restructure project to use cmake
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44
c-host/platform/Windows/capture/DXGI/dll/libd3d11.def
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44
c-host/platform/Windows/capture/DXGI/dll/libd3d11.def
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LIBRARY "d3d11.dll"
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EXPORTS
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D3DKMTCloseAdapter
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D3DKMTDestroyAllocation
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D3DKMTDestroyContext
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D3DKMTDestroyDevice
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D3DKMTDestroySynchronizationObject
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D3DKMTQueryAdapterInfo
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D3DKMTSetDisplayPrivateDriverFormat
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D3DKMTSignalSynchronizationObject
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D3DKMTUnlock
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D3DKMTWaitForSynchronizationObject
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OpenAdapter10
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OpenAdapter10_2
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D3D11CoreCreateDevice
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D3D11CoreCreateLayeredDevice
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D3D11CoreGetLayeredDeviceSize
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D3D11CoreRegisterLayers
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D3D11CreateDevice
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D3D11CreateDeviceAndSwapChain
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D3DKMTCreateAllocation
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D3DKMTCreateContext
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D3DKMTCreateDevice
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D3DKMTCreateSynchronizationObject
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D3DKMTEscape
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D3DKMTGetContextSchedulingPriority
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D3DKMTGetDeviceState
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D3DKMTGetDisplayModeList
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D3DKMTGetMultisampleMethodList
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D3DKMTGetRuntimeData
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D3DKMTGetSharedPrimaryHandle
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D3DKMTLock
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D3DKMTOpenAdapterFromHdc
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D3DKMTOpenResource
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D3DKMTPresent
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D3DKMTQueryAllocationResidency
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D3DKMTQueryResourceInfo
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D3DKMTRender
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D3DKMTSetAllocationPriority
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D3DKMTSetContextSchedulingPriority
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D3DKMTSetDisplayMode
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D3DKMTSetGammaRamp
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D3DKMTSetVidPnSourceOwner
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D3DKMTWaitForVerticalBlankEvent
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