mirror of
https://github.com/gnif/LookingGlass.git
synced 2026-11-12 23:07:21 +00:00
[client] windows: add native display and input
This commit is contained in:
@@ -429,6 +429,28 @@ foreach(name IN ITEMS pointer-routing keyboard-routing held-keys)
|
||||
)
|
||||
endforeach()
|
||||
|
||||
add_executable(windows-input-tests
|
||||
windows_input_test.c
|
||||
../displayservers/Windows/input_event.c
|
||||
../displayservers/Windows/window_size.c
|
||||
../src/kb.c
|
||||
)
|
||||
target_compile_definitions(windows-input-tests PRIVATE
|
||||
CIMGUI_DEFINE_ENUMS_AND_STRUCTS=1
|
||||
)
|
||||
target_include_directories(windows-input-tests PRIVATE
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/../displayservers"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/../src"
|
||||
"${PROJECT_TOP}/repos/gui/cimgui"
|
||||
"${PROJECT_TOP}/repos/gui/cimgui/imgui"
|
||||
)
|
||||
add_test(NAME windows-input-tests
|
||||
COMMAND windows-input-tests
|
||||
)
|
||||
set_tests_properties(windows-input-tests PROPERTIES
|
||||
TIMEOUT 10
|
||||
)
|
||||
|
||||
add_executable(mouse-tests
|
||||
mouse_test.c
|
||||
../src/core.c
|
||||
@@ -459,6 +481,7 @@ set(MOUSE_CASES
|
||||
capture-pending
|
||||
capture-revoked
|
||||
capture-release
|
||||
capture-lost
|
||||
capture-align
|
||||
x11-capture-exit
|
||||
capture-fallback
|
||||
|
||||
@@ -783,6 +783,32 @@ static void testCapRelease(void)
|
||||
CHECK(count(EV_MOTION) == 1);
|
||||
}
|
||||
|
||||
static void testCapLost(void)
|
||||
{
|
||||
reset();
|
||||
setLocal(50, 50);
|
||||
g_params.captureInputOnly = true;
|
||||
g_params.grabKeyboard = true;
|
||||
core_setGrabQuiet(true);
|
||||
|
||||
m.lock.on = true;
|
||||
CHECK(g_cursor.grab);
|
||||
CHECK(m.lock.req);
|
||||
CHECK(m.keyboardGrabbed);
|
||||
|
||||
m.count = 0;
|
||||
core_handleCaptureLost();
|
||||
CHECK(!g_cursor.grab);
|
||||
CHECK(!m.lock.req);
|
||||
CHECK(!m.keyboardGrabbed);
|
||||
CHECK(count(EV_UNCAPTURE) == 1);
|
||||
CHECK(count(EV_KEY_UNGRAB) == 1);
|
||||
|
||||
core_handleCaptureLost();
|
||||
CHECK(count(EV_UNCAPTURE) == 1);
|
||||
CHECK(count(EV_KEY_UNGRAB) == 1);
|
||||
}
|
||||
|
||||
static void testCapAlign(void)
|
||||
{
|
||||
reset();
|
||||
@@ -1098,6 +1124,7 @@ static const struct Test tests[] = {
|
||||
{ "capture-pending" , testCapWait },
|
||||
{ "capture-revoked" , testCapRevoke },
|
||||
{ "capture-release" , testCapRelease },
|
||||
{ "capture-lost" , testCapLost },
|
||||
{ "capture-align" , testCapAlign },
|
||||
{ "x11-capture-exit", testX11CapExit },
|
||||
{ "capture-fallback", testCapFallback },
|
||||
|
||||
575
client/tests/windows_input_test.c
Normal file
575
client/tests/windows_input_test.c
Normal file
@@ -0,0 +1,575 @@
|
||||
/**
|
||||
* Looking Glass
|
||||
* Copyright © 2017-2026 The Looking Glass Authors
|
||||
* https://looking-glass.io
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the Free
|
||||
* Software Foundation; either version 2 of the License, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program; if not, write to the Free Software Foundation, Inc., 59
|
||||
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "Windows/input_event.h"
|
||||
#include "Windows/window_size.h"
|
||||
#include "input/keycodes.h"
|
||||
#include "test.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
enum TraceType
|
||||
{
|
||||
TRACE_POSITION,
|
||||
TRACE_RELATIVE,
|
||||
TRACE_BUTTON,
|
||||
TRACE_WHEEL,
|
||||
TRACE_KEY,
|
||||
TRACE_TEXT,
|
||||
TRACE_MODIFIERS,
|
||||
TRACE_LEDS,
|
||||
TRACE_ENTER,
|
||||
TRACE_FOCUS,
|
||||
};
|
||||
|
||||
struct Trace
|
||||
{
|
||||
enum TraceType type;
|
||||
int value;
|
||||
double x;
|
||||
double y;
|
||||
bool state;
|
||||
char text[16];
|
||||
};
|
||||
|
||||
#define TRACE_CAPACITY 256
|
||||
|
||||
struct Fixture
|
||||
{
|
||||
WindowsInput input;
|
||||
struct Trace trace[TRACE_CAPACITY];
|
||||
size_t count;
|
||||
};
|
||||
|
||||
static struct Trace * push(struct Fixture * fixture, enum TraceType type)
|
||||
{
|
||||
CHECK(fixture->count < TRACE_CAPACITY);
|
||||
struct Trace * trace = &fixture->trace[fixture->count++];
|
||||
memset(trace, 0, sizeof(*trace));
|
||||
trace->type = type;
|
||||
return trace;
|
||||
}
|
||||
|
||||
static void position(void * opaque, double x, double y)
|
||||
{
|
||||
struct Trace * trace = push(opaque, TRACE_POSITION);
|
||||
trace->x = x;
|
||||
trace->y = y;
|
||||
}
|
||||
|
||||
static void relative(void * opaque, double x, double y,
|
||||
double rawX, double rawY)
|
||||
{
|
||||
struct Trace * trace = push(opaque, TRACE_RELATIVE);
|
||||
trace->x = x;
|
||||
trace->y = y;
|
||||
CHECK(x == rawX);
|
||||
CHECK(y == rawY);
|
||||
}
|
||||
|
||||
static void button(void * opaque, unsigned int button, bool pressed)
|
||||
{
|
||||
struct Trace * trace = push(opaque, TRACE_BUTTON);
|
||||
trace->value = button;
|
||||
trace->state = pressed;
|
||||
}
|
||||
|
||||
static void wheel(void * opaque, double motion)
|
||||
{
|
||||
struct Trace * trace = push(opaque, TRACE_WHEEL);
|
||||
trace->x = motion;
|
||||
}
|
||||
|
||||
static void key(void * opaque, int scancode, bool pressed)
|
||||
{
|
||||
struct Trace * trace = push(opaque, TRACE_KEY);
|
||||
trace->value = scancode;
|
||||
trace->state = pressed;
|
||||
}
|
||||
|
||||
static void textInput(void * opaque, const char * text)
|
||||
{
|
||||
struct Trace * trace = push(opaque, TRACE_TEXT);
|
||||
snprintf(trace->text, sizeof(trace->text), "%s", text);
|
||||
}
|
||||
|
||||
static void modifiers(void * opaque, bool ctrl, bool shift,
|
||||
bool alt, bool super)
|
||||
{
|
||||
struct Trace * trace = push(opaque, TRACE_MODIFIERS);
|
||||
trace->value = ctrl | shift << 1 | alt << 2 | super << 3;
|
||||
}
|
||||
|
||||
static void leds(void * opaque, bool numLock, bool capsLock,
|
||||
bool scrollLock)
|
||||
{
|
||||
struct Trace * trace = push(opaque, TRACE_LEDS);
|
||||
trace->value = numLock | capsLock << 1 | scrollLock << 2;
|
||||
}
|
||||
|
||||
static void enter(void * opaque, bool entered)
|
||||
{
|
||||
struct Trace * trace = push(opaque, TRACE_ENTER);
|
||||
trace->state = entered;
|
||||
}
|
||||
|
||||
static void focus(void * opaque, bool focused)
|
||||
{
|
||||
struct Trace * trace = push(opaque, TRACE_FOCUS);
|
||||
trace->state = focused;
|
||||
}
|
||||
|
||||
static const LG_DSInputSink sink =
|
||||
{
|
||||
.position = position,
|
||||
.relative = relative,
|
||||
.button = button,
|
||||
.wheel = wheel,
|
||||
.key = key,
|
||||
.text = textInput,
|
||||
.modifiers = modifiers,
|
||||
.leds = leds,
|
||||
.enter = enter,
|
||||
.focus = focus,
|
||||
};
|
||||
|
||||
static void init(struct Fixture * fixture)
|
||||
{
|
||||
memset(fixture, 0, sizeof(*fixture));
|
||||
windowsInputInit(&fixture->input, &sink, fixture);
|
||||
}
|
||||
|
||||
static double doubleFromBits(uint64_t bits)
|
||||
{
|
||||
double value;
|
||||
_Static_assert(sizeof(value) == sizeof(bits), "Unexpected double size");
|
||||
memcpy(&value, &bits, sizeof(value));
|
||||
return value;
|
||||
}
|
||||
|
||||
static void testScanCodes(void)
|
||||
{
|
||||
CHECK(windowsInputMapScanCode(0x1E, false) == LG_KEY_A);
|
||||
CHECK(windowsInputMapScanCode(0x1D, false) == LG_KEY_LEFTCTRL);
|
||||
CHECK(windowsInputMapScanCode(0x1D, true ) == LG_KEY_RIGHTCTRL);
|
||||
CHECK(windowsInputMapScanCode(0x5B, true ) == LG_KEY_LEFTMETA);
|
||||
CHECK(windowsInputMapScanCode(0x53, true ) == LG_KEY_DELETE);
|
||||
CHECK(windowsInputMapScanCode(0x00, false) == LG_KEY_RESERVED);
|
||||
CHECK(windowsInputMapScanCode(0xFF, false) == LG_KEY_RESERVED);
|
||||
CHECK(windowsInputMapPrintScreen(false) == LG_KEY_PRINT);
|
||||
CHECK(windowsInputMapPrintScreen(true ) == LG_KEY_SYSRQ);
|
||||
}
|
||||
|
||||
static void testKeyboardRouting(void)
|
||||
{
|
||||
struct Fixture fixture;
|
||||
init(&fixture);
|
||||
|
||||
windowsInputText(&fixture.input, "ignored");
|
||||
CHECK(!windowsInputKey(&fixture.input, 0x1E, false, true, false));
|
||||
CHECK(windowsInputFocus(&fixture.input, true));
|
||||
CHECK(!windowsInputFocus(&fixture.input, true));
|
||||
CHECK(windowsInputKey(&fixture.input, 0x1E, false, true, false));
|
||||
windowsInputText(&fixture.input, "a");
|
||||
windowsInputSetKeyboardGrabbed(&fixture.input, true);
|
||||
CHECK(!windowsInputKey(&fixture.input, 0x1E, false, false, false));
|
||||
CHECK(windowsInputKey(&fixture.input, 0x1E, false, false, true));
|
||||
windowsInputText(&fixture.input, "ignored");
|
||||
windowsInputState(&fixture.input, true, false, true, false,
|
||||
true, false, true);
|
||||
|
||||
CHECK(fixture.count == 6);
|
||||
CHECK(fixture.trace[0].type == TRACE_FOCUS);
|
||||
CHECK(fixture.trace[0].state == true);
|
||||
CHECK(fixture.trace[1].type == TRACE_KEY);
|
||||
CHECK(fixture.trace[1].value == LG_KEY_A);
|
||||
CHECK(fixture.trace[1].state == true);
|
||||
CHECK(fixture.trace[2].type == TRACE_TEXT);
|
||||
CHECK(strcmp(fixture.trace[2].text, "a") == 0);
|
||||
CHECK(fixture.trace[3].type == TRACE_KEY);
|
||||
CHECK(fixture.trace[3].value == LG_KEY_A);
|
||||
CHECK(fixture.trace[3].state == false);
|
||||
CHECK(fixture.trace[4].type == TRACE_MODIFIERS);
|
||||
CHECK(fixture.trace[4].value == 5);
|
||||
CHECK(fixture.trace[5].type == TRACE_LEDS);
|
||||
CHECK(fixture.trace[5].value == 5);
|
||||
}
|
||||
|
||||
static void testPrintScreenLatch(void)
|
||||
{
|
||||
struct Fixture fixture;
|
||||
init(&fixture);
|
||||
|
||||
CHECK(windowsInputMapPrintScreenEvent(
|
||||
&fixture.input, true, true) == LG_KEY_SYSRQ);
|
||||
CHECK(windowsInputMapPrintScreenEvent(
|
||||
&fixture.input, false, true) == LG_KEY_SYSRQ);
|
||||
CHECK(windowsInputMapPrintScreenEvent(
|
||||
&fixture.input, false, false) == LG_KEY_SYSRQ);
|
||||
CHECK(windowsInputMapPrintScreenEvent(
|
||||
&fixture.input, false, true) == LG_KEY_PRINT);
|
||||
CHECK(windowsInputMapPrintScreenEvent(
|
||||
&fixture.input, true, false) == LG_KEY_PRINT);
|
||||
|
||||
CHECK(windowsInputFocus(&fixture.input, true));
|
||||
CHECK(windowsInputMapPrintScreenEvent(
|
||||
&fixture.input, true, true) == LG_KEY_SYSRQ);
|
||||
CHECK(windowsInputFocus(&fixture.input, false));
|
||||
CHECK(windowsInputMapPrintScreenEvent(
|
||||
&fixture.input, false, false) == LG_KEY_PRINT);
|
||||
}
|
||||
|
||||
static void testHeldKeys(void)
|
||||
{
|
||||
struct Fixture fixture;
|
||||
init(&fixture);
|
||||
|
||||
const int keys[] =
|
||||
{
|
||||
LG_KEY_A,
|
||||
LG_KEY_RESERVED,
|
||||
LG_KEY_LEFTSHIFT,
|
||||
LG_KEY_MAX,
|
||||
};
|
||||
|
||||
CHECK(windowsInputSyncHeldKeys(&fixture.input,
|
||||
keys, sizeof(keys) / sizeof(*keys), false) == 0);
|
||||
CHECK(windowsInputFocus(&fixture.input, true));
|
||||
CHECK(windowsInputSyncHeldKeys(&fixture.input,
|
||||
keys, sizeof(keys) / sizeof(*keys), false) == 2);
|
||||
windowsInputTrackedState(&fixture.input);
|
||||
|
||||
windowsInputSetKeyboardGrabbed(&fixture.input, true);
|
||||
CHECK(windowsInputSyncHeldKeys(&fixture.input, keys, 1, false) == 0);
|
||||
CHECK(windowsInputSyncHeldKeys(&fixture.input, keys, 1, true ) == 1);
|
||||
CHECK(windowsInputSyncHeldKeys(&fixture.input, NULL, 1, true) == 0);
|
||||
|
||||
CHECK(fixture.count == 6);
|
||||
CHECK(fixture.trace[0].type == TRACE_FOCUS);
|
||||
CHECK(fixture.trace[1].type == TRACE_KEY);
|
||||
CHECK(fixture.trace[1].value == LG_KEY_LEFTSHIFT);
|
||||
CHECK(fixture.trace[2].type == TRACE_KEY);
|
||||
CHECK(fixture.trace[2].value == LG_KEY_A);
|
||||
CHECK(fixture.trace[3].type == TRACE_MODIFIERS);
|
||||
CHECK(fixture.trace[3].value == 2);
|
||||
CHECK(fixture.trace[4].type == TRACE_LEDS);
|
||||
CHECK(fixture.trace[5].type == TRACE_KEY);
|
||||
CHECK(fixture.trace[5].value == LG_KEY_A);
|
||||
}
|
||||
|
||||
static void testHeldKeyModifierOrder(void)
|
||||
{
|
||||
struct Fixture fixture;
|
||||
init(&fixture);
|
||||
|
||||
const int keys[] =
|
||||
{
|
||||
LG_KEY_SYSRQ,
|
||||
LG_KEY_LEFTALT,
|
||||
};
|
||||
|
||||
CHECK(windowsInputFocus(&fixture.input, true));
|
||||
CHECK(windowsInputSyncHeldKeys(&fixture.input,
|
||||
keys, sizeof(keys) / sizeof(*keys), false) == 2);
|
||||
CHECK(fixture.count == 3);
|
||||
CHECK(fixture.trace[1].type == TRACE_KEY);
|
||||
CHECK(fixture.trace[1].value == LG_KEY_LEFTALT);
|
||||
CHECK(fixture.trace[2].type == TRACE_KEY);
|
||||
CHECK(fixture.trace[2].value == LG_KEY_SYSRQ);
|
||||
}
|
||||
|
||||
static void testKeyboardStateTransitions(void)
|
||||
{
|
||||
struct Fixture fixture;
|
||||
init(&fixture);
|
||||
|
||||
CHECK(windowsInputFocus(&fixture.input, true));
|
||||
windowsInputSetKeyboardGrabbed(&fixture.input, true);
|
||||
windowsInputState(&fixture.input, false, false, false, false,
|
||||
true, false, false);
|
||||
|
||||
CHECK(windowsInputKeyCode(
|
||||
&fixture.input, LG_KEY_LEFTCTRL, true, true));
|
||||
CHECK(windowsInputKeyCode(
|
||||
&fixture.input, LG_KEY_RIGHTCTRL, true, true));
|
||||
CHECK(windowsInputKeyCode(
|
||||
&fixture.input, LG_KEY_LEFTCTRL, false, true));
|
||||
windowsInputTrackedState(&fixture.input);
|
||||
CHECK(fixture.trace[6].type == TRACE_MODIFIERS);
|
||||
CHECK(fixture.trace[6].value == 1);
|
||||
|
||||
CHECK(windowsInputKeyCode(
|
||||
&fixture.input, LG_KEY_RIGHTCTRL, false, true));
|
||||
CHECK(windowsInputKeyCode(
|
||||
&fixture.input, LG_KEY_CAPSLOCK, true, true));
|
||||
CHECK(windowsInputKeyCode(
|
||||
&fixture.input, LG_KEY_CAPSLOCK, true, true));
|
||||
windowsInputTrackedState(&fixture.input);
|
||||
CHECK(fixture.trace[12].type == TRACE_LEDS);
|
||||
CHECK(fixture.trace[12].value == 3);
|
||||
|
||||
CHECK(windowsInputKeyCode(
|
||||
&fixture.input, LG_KEY_CAPSLOCK, false, true));
|
||||
CHECK(windowsInputKeyCode(
|
||||
&fixture.input, LG_KEY_CAPSLOCK, true, true));
|
||||
windowsInputTrackedState(&fixture.input);
|
||||
CHECK(fixture.trace[16].type == TRACE_LEDS);
|
||||
CHECK(fixture.trace[16].value == 1);
|
||||
|
||||
CHECK(windowsInputFocus(&fixture.input, false));
|
||||
CHECK(windowsInputFocus(&fixture.input, true));
|
||||
windowsInputTrackedState(&fixture.input);
|
||||
CHECK(fixture.trace[19].type == TRACE_MODIFIERS);
|
||||
CHECK(fixture.trace[19].value == 0);
|
||||
|
||||
CHECK(fixture.input.numLock);
|
||||
CHECK(!fixture.input.capsLock);
|
||||
CHECK(!fixture.input.scrollLock);
|
||||
CHECK(windowsInputKeyCode(
|
||||
&fixture.input, LG_KEY_NUMLOCK, true, true));
|
||||
CHECK(!fixture.input.numLock);
|
||||
CHECK(windowsInputKeyCode(
|
||||
&fixture.input, LG_KEY_NUMLOCK, true, true));
|
||||
CHECK(!fixture.input.numLock);
|
||||
CHECK(windowsInputKeyCode(
|
||||
&fixture.input, LG_KEY_NUMLOCK, false, true));
|
||||
CHECK(windowsInputKeyCode(
|
||||
&fixture.input, LG_KEY_NUMLOCK, true, true));
|
||||
CHECK(fixture.input.numLock);
|
||||
CHECK(windowsInputKeyCode(
|
||||
&fixture.input, LG_KEY_SCROLLLOCK, true, true));
|
||||
CHECK(fixture.input.scrollLock);
|
||||
|
||||
CHECK(windowsInputKeyCode(
|
||||
&fixture.input, LG_KEY_LEFTSHIFT, true, true));
|
||||
CHECK(windowsInputKeyCode(
|
||||
&fixture.input, LG_KEY_RIGHTALT, true, true));
|
||||
CHECK(windowsInputKeyCode(
|
||||
&fixture.input, LG_KEY_LEFTMETA, true, true));
|
||||
windowsInputTrackedState(&fixture.input);
|
||||
CHECK(fixture.count == 31);
|
||||
CHECK(fixture.trace[29].type == TRACE_MODIFIERS);
|
||||
CHECK(fixture.trace[29].value == 14);
|
||||
CHECK(fixture.trace[30].type == TRACE_LEDS);
|
||||
CHECK(fixture.trace[30].value == 5);
|
||||
}
|
||||
|
||||
static void testPointerRouting(void)
|
||||
{
|
||||
struct Fixture fixture;
|
||||
init(&fixture);
|
||||
|
||||
CHECK(windowsInputPointerEnter(&fixture.input, 10.0, 20.0));
|
||||
windowsInputPointerMotion(&fixture.input, 12.0, 24.0);
|
||||
CHECK(windowsInputPointerButton(&fixture.input, 1, true));
|
||||
CHECK(windowsInputPointerButton(&fixture.input, 1, false));
|
||||
windowsInputPointerWheel(&fixture.input, 0.5);
|
||||
windowsInputPointerWheel(&fixture.input, 0.5);
|
||||
windowsInputSetPointerGrabbed(&fixture.input, true);
|
||||
windowsInputPointerMotion(&fixture.input, 14.0, 28.0);
|
||||
windowsInputRelativeMotion(&fixture.input, 2.0, -3.0);
|
||||
CHECK(!windowsInputPointerLeave(&fixture.input));
|
||||
windowsInputSetPointerGrabbed(&fixture.input, false);
|
||||
CHECK(!fixture.input.entered);
|
||||
|
||||
CHECK(fixture.count == 11);
|
||||
CHECK(fixture.trace[0].type == TRACE_ENTER);
|
||||
CHECK(fixture.trace[1].type == TRACE_POSITION);
|
||||
CHECK(fixture.trace[2].type == TRACE_POSITION);
|
||||
CHECK(fixture.trace[3].type == TRACE_BUTTON);
|
||||
CHECK(fixture.trace[3].state == true);
|
||||
CHECK(fixture.trace[4].type == TRACE_BUTTON);
|
||||
CHECK(fixture.trace[4].state == false);
|
||||
CHECK(fixture.trace[5].type == TRACE_WHEEL);
|
||||
CHECK(fixture.trace[5].x == -0.5);
|
||||
CHECK(fixture.trace[6].type == TRACE_BUTTON);
|
||||
CHECK(fixture.trace[6].value == 4);
|
||||
CHECK(fixture.trace[6].state == true);
|
||||
CHECK(fixture.trace[7].type == TRACE_BUTTON);
|
||||
CHECK(fixture.trace[7].value == 4);
|
||||
CHECK(fixture.trace[7].state == false);
|
||||
CHECK(fixture.trace[8].type == TRACE_WHEEL);
|
||||
CHECK(fixture.trace[8].x == -0.5);
|
||||
CHECK(fixture.trace[9].type == TRACE_RELATIVE);
|
||||
CHECK(fixture.trace[10].type == TRACE_ENTER);
|
||||
CHECK(fixture.trace[10].state == false);
|
||||
}
|
||||
|
||||
static void testPointerLeaveAndCaptureLoss(void)
|
||||
{
|
||||
struct Fixture fixture;
|
||||
init(&fixture);
|
||||
|
||||
CHECK(windowsInputPointerEnter(&fixture.input, 1.0, 2.0));
|
||||
CHECK(windowsInputPointerButton(&fixture.input, 1, true));
|
||||
CHECK(windowsInputPointerButton(&fixture.input, 3, true));
|
||||
CHECK(!windowsInputPointerLeave(&fixture.input));
|
||||
CHECK(fixture.input.leavePending);
|
||||
windowsInputReleaseButtons(&fixture.input);
|
||||
CHECK(fixture.input.buttons == 0);
|
||||
CHECK(!fixture.input.entered);
|
||||
CHECK(!fixture.input.leavePending);
|
||||
|
||||
CHECK(fixture.count == 7);
|
||||
CHECK(fixture.trace[4].type == TRACE_BUTTON);
|
||||
CHECK(fixture.trace[4].value == 1);
|
||||
CHECK(fixture.trace[4].state == false);
|
||||
CHECK(fixture.trace[5].type == TRACE_BUTTON);
|
||||
CHECK(fixture.trace[5].value == 3);
|
||||
CHECK(fixture.trace[5].state == false);
|
||||
CHECK(fixture.trace[6].type == TRACE_ENTER);
|
||||
CHECK(fixture.trace[6].state == false);
|
||||
|
||||
CHECK(windowsInputPointerEnter(&fixture.input, 3.0, 4.0));
|
||||
windowsInputSetPointerGrabbed(&fixture.input, true);
|
||||
CHECK(!windowsInputPointerLeave(&fixture.input));
|
||||
CHECK(fixture.input.leavePending);
|
||||
windowsInputSetPointerGrabbed(&fixture.input, false);
|
||||
CHECK(!fixture.input.entered);
|
||||
|
||||
CHECK(windowsInputPointerEnter(&fixture.input, 5.0, 6.0));
|
||||
CHECK(windowsInputPointerButton(&fixture.input, 1, true));
|
||||
CHECK(!windowsInputPointerLeave(&fixture.input));
|
||||
CHECK(!windowsInputPointerEnter(&fixture.input, 7.0, 8.0));
|
||||
CHECK(!fixture.input.leavePending);
|
||||
CHECK(windowsInputPointerButton(&fixture.input, 1, false));
|
||||
CHECK(fixture.input.entered);
|
||||
}
|
||||
|
||||
static size_t countTrace(const struct Fixture * fixture,
|
||||
enum TraceType type, int value, bool state)
|
||||
{
|
||||
size_t count = 0;
|
||||
for (size_t i = 0; i < fixture->count; ++i)
|
||||
{
|
||||
const struct Trace * trace = &fixture->trace[i];
|
||||
if (trace->type == type && trace->value == value &&
|
||||
trace->state == state)
|
||||
++count;
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
static void testPointerWheel(void)
|
||||
{
|
||||
struct Fixture fixture;
|
||||
init(&fixture);
|
||||
|
||||
CHECK(windowsInputPointerEnter(&fixture.input, 0.0, 0.0));
|
||||
windowsInputPointerWheel(&fixture.input, 2.25);
|
||||
windowsInputPointerWheel(&fixture.input, 0.75);
|
||||
windowsInputPointerWheel(&fixture.input, -2.5);
|
||||
windowsInputPointerWheel(&fixture.input, -0.5);
|
||||
|
||||
CHECK(fixture.input.wheel == 0.0);
|
||||
CHECK(countTrace(&fixture, TRACE_BUTTON, 4, true ) == 3);
|
||||
CHECK(countTrace(&fixture, TRACE_BUTTON, 4, false) == 3);
|
||||
CHECK(countTrace(&fixture, TRACE_BUTTON, 5, true ) == 3);
|
||||
CHECK(countTrace(&fixture, TRACE_BUTTON, 5, false) == 3);
|
||||
CHECK(countTrace(&fixture, TRACE_WHEEL, 0, false) == 4);
|
||||
|
||||
const size_t count = fixture.count;
|
||||
const double nan = doubleFromBits(UINT64_C(0x7FF8000000000000));
|
||||
const double infinity = doubleFromBits(UINT64_C(0x7FF0000000000000));
|
||||
windowsInputPointerWheel(&fixture.input, 0.0);
|
||||
windowsInputPointerWheel(&fixture.input, nan);
|
||||
windowsInputPointerWheel(&fixture.input, infinity);
|
||||
CHECK(fixture.count == count);
|
||||
}
|
||||
|
||||
static void testInvalidPointerInput(void)
|
||||
{
|
||||
struct Fixture fixture;
|
||||
init(&fixture);
|
||||
|
||||
const double nan = doubleFromBits(UINT64_C(0x7FF8000000000000));
|
||||
const double infinity = doubleFromBits(UINT64_C(0x7FF0000000000000));
|
||||
CHECK(!windowsInputPointerEnter(&fixture.input, nan, 0.0));
|
||||
CHECK(!windowsInputPointerEnter(&fixture.input, 0.0, infinity));
|
||||
CHECK(!windowsInputPointerButton(&fixture.input, 0, true));
|
||||
CHECK(!windowsInputPointerButton(&fixture.input, 32, true));
|
||||
CHECK(windowsInputPointerEnter(&fixture.input, 1.0, 1.0));
|
||||
CHECK(windowsInputPointerButton(&fixture.input, 1, true));
|
||||
CHECK(!windowsInputPointerButton(&fixture.input, 1, true));
|
||||
CHECK(windowsInputPointerButton(&fixture.input, 1, false));
|
||||
CHECK(!windowsInputPointerButton(&fixture.input, 1, false));
|
||||
|
||||
const size_t count = fixture.count;
|
||||
windowsInputPointerMotion(&fixture.input, nan, 1.0);
|
||||
windowsInputPointerMotion(&fixture.input, 1.0, infinity);
|
||||
windowsInputRelativeMotion(&fixture.input, nan, 1.0);
|
||||
CHECK(fixture.count == count);
|
||||
|
||||
windowsInputText(&fixture.input, NULL);
|
||||
windowsInputText(&fixture.input, "");
|
||||
CHECK(fixture.count == count);
|
||||
}
|
||||
|
||||
static void testWindowSizePolicy(void)
|
||||
{
|
||||
WindowsWindowSize state;
|
||||
windowsWindowSizeInit(&state, 800, 600);
|
||||
CHECK(state.width == 800);
|
||||
CHECK(state.height == 600);
|
||||
CHECK(!state.pending);
|
||||
|
||||
CHECK(!windowsWindowSizeRequest(&state, 1024, 768, true));
|
||||
CHECK(state.width == 1024);
|
||||
CHECK(state.height == 768);
|
||||
CHECK(state.pending);
|
||||
|
||||
int width = -1;
|
||||
int height = -1;
|
||||
CHECK(!windowsWindowSizeTakePending(
|
||||
&state, true, &width, &height));
|
||||
CHECK(width == -1);
|
||||
CHECK(height == -1);
|
||||
CHECK(state.pending);
|
||||
|
||||
CHECK(!windowsWindowSizeRequest(&state, 1280, 720, true));
|
||||
CHECK(windowsWindowSizeTakePending(
|
||||
&state, false, &width, &height));
|
||||
CHECK(width == 1280);
|
||||
CHECK(height == 720);
|
||||
CHECK(!state.pending);
|
||||
|
||||
CHECK(windowsWindowSizeRequest(&state, 640, 480, false));
|
||||
CHECK(!state.pending);
|
||||
CHECK(!windowsWindowSizeTakePending(
|
||||
&state, false, &width, &height));
|
||||
}
|
||||
|
||||
int main(void)
|
||||
{
|
||||
testScanCodes();
|
||||
testKeyboardRouting();
|
||||
testPrintScreenLatch();
|
||||
testHeldKeys();
|
||||
testHeldKeyModifierOrder();
|
||||
testKeyboardStateTransitions();
|
||||
testPointerRouting();
|
||||
testPointerLeaveAndCaptureLoss();
|
||||
testPointerWheel();
|
||||
testInvalidPointerInput();
|
||||
testWindowSizePolicy();
|
||||
return 0;
|
||||
}
|
||||
Reference in New Issue
Block a user