[all] use explicit void parameter lists

This makes it a compile-time error to call a function that semantically
takes no parameters with a nonzero number of arguments.

Previously, such code would still compile, but risk blowing up the stack
if a compiler chose to use something other than caller-cleanup calling
conventions.
This commit is contained in:
Tudor Brindus
2021-01-14 01:05:26 -05:00
committed by Geoffrey McRae
parent dc17492750
commit a46a3a2668
28 changed files with 111 additions and 111 deletions

View File

@@ -41,7 +41,7 @@ static void wmWaylandUngrabKeyboard();
static void wmWaylandGrabPointer();
static void wmWaylandUngrabPointer();
void wmInit()
void wmInit(void)
{
switch (g_state.wminfo.subsystem)
{
@@ -54,7 +54,7 @@ void wmInit()
}
}
void wmFree()
void wmFree(void)
{
switch (g_state.wminfo.subsystem)
{
@@ -67,7 +67,7 @@ void wmFree()
}
}
void wmGrabPointer()
void wmGrabPointer(void)
{
switch(g_state.wminfo.subsystem)
{
@@ -96,7 +96,7 @@ void wmGrabPointer()
g_wmState.pointerGrabbed = true;
}
void wmUngrabPointer()
void wmUngrabPointer(void)
{
switch(g_state.wminfo.subsystem)
{
@@ -116,7 +116,7 @@ void wmUngrabPointer()
g_wmState.pointerGrabbed = false;
}
void wmGrabKeyboard()
void wmGrabKeyboard(void)
{
switch(g_state.wminfo.subsystem)
{
@@ -151,7 +151,7 @@ void wmGrabKeyboard()
g_wmState.keyboardGrabbed = true;
}
void wmUngrabKeyboard()
void wmUngrabKeyboard(void)
{
switch(g_state.wminfo.subsystem)
{
@@ -174,13 +174,13 @@ void wmUngrabKeyboard()
g_wmState.keyboardGrabbed = false;
}
void wmGrabAll()
void wmGrabAll(void)
{
wmGrabPointer();
wmGrabKeyboard();
}
void wmUngrabAll()
void wmUngrabAll(void)
{
wmUngrabPointer();
wmUngrabKeyboard();
@@ -383,7 +383,7 @@ static const struct wl_seat_listener seatListener = {
.name = seatNameHandler,
};
void wmWaylandInit()
void wmWaylandInit(void)
{
struct WMDataWayland * wm = malloc(sizeof(struct WMDataWayland));
memset(wm, 0, sizeof(struct WMDataWayland));
@@ -418,7 +418,7 @@ static const struct zwp_relative_pointer_v1_listener relativePointerListener = {
.relative_motion = relativePointerMotionHandler,
};
static void wmWaylandGrabPointer()
static void wmWaylandGrabPointer(void)
{
struct WMDataWayland * wm = g_wmState.opaque;
@@ -439,7 +439,7 @@ static void wmWaylandGrabPointer()
}
}
static void wmWaylandUngrabPointer()
static void wmWaylandUngrabPointer(void)
{
struct WMDataWayland * wm = g_wmState.opaque;
@@ -456,7 +456,7 @@ static void wmWaylandUngrabPointer()
}
}
static void wmWaylandGrabKeyboard()
static void wmWaylandGrabKeyboard(void)
{
struct WMDataWayland * wm = g_wmState.opaque;
@@ -467,7 +467,7 @@ static void wmWaylandGrabKeyboard()
}
}
static void wmWaylandUngrabKeyboard()
static void wmWaylandUngrabKeyboard(void)
{
struct WMDataWayland * wm = g_wmState.opaque;
@@ -478,7 +478,7 @@ static void wmWaylandUngrabKeyboard()
}
}
static void wmWaylandFree()
static void wmWaylandFree(void)
{
struct WMDataWayland * wm = g_wmState.opaque;