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spice: scale mouse input based on host DPI information
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@@ -53,6 +53,8 @@ struct AppState
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SDL_Rect border;
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SDL_Point srcSize;
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LG_RendererRect dstRect;
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float mouseScale;
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uint32_t mouseScalePercent;
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const LG_Renderer * lgr;
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void * lgrData;
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