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[client] audio: move audio code into it's own unit
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29
client/src/audio.h
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29
client/src/audio.h
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/**
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* Looking Glass
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* Copyright © 2017-2022 The Looking Glass Authors
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* https://looking-glass.io
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc., 59
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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void audio_init(void);
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void audio_free(void);
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void audio_playbackStart(int channels, int sampleRate, PSAudioFormat format,
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uint32_t time);
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void audio_playbackStop(void);
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void audio_playbackVolume(int channels, const uint16_t volume[]);
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void audio_playbackMute(bool mute);
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void audio_playbackData(uint8_t * data, size_t size);
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