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[client] splash: remove 0
array specifier from func prototype
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@ -58,7 +58,7 @@ static void calcRadialVectors(float vectors[][2], int segments)
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static void drawRadialGradient(ImDrawList * list, int x, int y, int w, int h,
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ImU32 innerColor, ImU32 outerColor,
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float vectors[0][2], int segments)
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float vectors[][2], int segments)
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{
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const ImVec2 uv = list->_Data->TexUvWhitePixel;
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