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[client] wayland: implement window creation for egl
This commit implements window creation and resize logic, allowing the desktop to be drawn.
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@@ -576,6 +576,11 @@ EGLNativeWindowType app_getEGLNativeWindow(void)
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return g_state.ds->getEGLNativeWindow();
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}
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void app_eglSwapBuffers(EGLDisplay display, EGLSurface surface)
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{
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g_state.ds->eglSwapBuffers(display, surface);
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}
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void app_glSwapBuffers(void)
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{
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g_state.ds->glSwapBuffers();
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