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[client] egl: use eglGetPlatformDisplay(EXT) if possible
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@@ -23,6 +23,10 @@ struct EGLDynProcs g_dynprocs = {0};
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void egl_dynProcsInit(void)
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{
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g_dynprocs.eglGetPlatformDisplay = (eglGetPlatformDisplayEXT_t)
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eglGetProcAddress("eglGetPlatformDisplay");
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g_dynprocs.eglGetPlatformDisplayEXT = (eglGetPlatformDisplayEXT_t)
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eglGetProcAddress("eglGetPlatformDisplayEXT");
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g_dynprocs.glEGLImageTargetTexture2DOES = (glEGLImageTargetTexture2DOES_t)
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eglGetProcAddress("glEGLImageTargetTexture2DOES");
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};
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