mirror of
https://github.com/gnif/LookingGlass.git
synced 2026-11-12 14:57:20 +00:00
[common/client] platform: make timing waits portable
This commit is contained in:
@@ -27,6 +27,7 @@
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#include "common/debug.h"
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#include "common/time.h"
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#include "common/util.h"
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#define PULSEAUDIO_ERROR_REPORT_INTERVAL_NS INT64_C(1000000000)
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#define PULSEAUDIO_OPERATION_TIMEOUT_US UINT64_C(250000)
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@@ -22,8 +22,9 @@
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#include "wayland.h"
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#include <stdbool.h>
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#include <string.h>
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#include <errno.h>
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#include <string.h>
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#include <time.h>
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#include <wayland-client.h>
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@@ -68,11 +69,26 @@ static bool presentationOrdered(const struct timespec * left,
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(left->tv_sec == right->tv_sec && left->tv_nsec >= right->tv_nsec);
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}
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static struct timespec presentationTimespecDiff(
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const struct timespec * left, const struct timespec * right)
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{
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struct timespec result =
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{
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.tv_sec = left->tv_sec - right->tv_sec,
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.tv_nsec = left->tv_nsec - right->tv_nsec,
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};
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if (result.tv_nsec < 0)
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{
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--result.tv_sec;
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result.tv_nsec += 1000000000;
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}
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return result;
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}
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static uint64_t presentationDelta(const struct timespec * left,
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const struct timespec * right)
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{
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struct timespec delta;
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tsDiff(&delta, left, right);
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const struct timespec delta = presentationTimespecDiff(left, right);
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return (uint64_t)delta.tv_sec * 1000000000ULL + delta.tv_nsec;
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}
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@@ -132,8 +148,8 @@ static void presentationFeedbackPresented(void * opaque,
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if (tvNsec < 1000000000)
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{
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struct timespec delta;
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tsDiff(&delta, &present, &frame->sent);
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const struct timespec delta =
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presentationTimespecDiff(&present, &frame->sent);
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ringbuffer_push(wlWm.photonTimings,
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&(float){ delta.tv_sec * 1e3f + delta.tv_nsec * 1e-6f });
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}
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@@ -30,6 +30,7 @@
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#include "resources/no-input-cursor/32.xcur.h"
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#include <string.h>
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#include <time.h>
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#include <unistd.h>
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#include <sys/epoll.h>
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#include <errno.h>
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@@ -893,10 +893,7 @@ static int cursorRepaintThread(void * unused)
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if (!waitTime)
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break;
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struct timespec deadlineTime;
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clock_gettime(CLOCK_MONOTONIC, &deadlineTime);
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tsAdd(&deadlineTime, waitTime);
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lgWaitEventAbs(e_cursorRepaint, &deadlineTime);
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lgWaitEventDeadline(e_cursorRepaint, deadline);
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}
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}
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@@ -941,8 +938,7 @@ static int renderThread(void * unused)
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/* signal to other threads that the renderer is ready */
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lgSignalEvent(e_startup);
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struct timespec time;
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clock_gettime(CLOCK_MONOTONIC, &time);
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uint64_t renderDeadline = nanotime();
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while(likely(app_getState() != APP_STATE_SHUTDOWN))
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{
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@@ -994,7 +990,7 @@ static int renderThread(void * unused)
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else if (g_params.fpsMin != 0)
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{
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app_handleRenderEvent(microtime());
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lgWaitEventAbs(g_state.frameEvent, &time);
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lgWaitEventDeadline(g_state.frameEvent, renderDeadline);
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}
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bool cursorWake;
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@@ -1112,8 +1108,7 @@ static int renderThread(void * unused)
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if (!g_state.jitRender && g_params.fpsMin != 0)
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{
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/* A frame-driven swap also satisfies the minimum render rate. */
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clock_gettime(CLOCK_MONOTONIC, &time);
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tsAdd(&time, app_overlayNeedsRender() ?
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renderDeadline = nanotime() + (app_overlayNeedsRender() ?
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g_state.overlayFrameTime : g_state.frameTime);
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}
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@@ -29,6 +29,7 @@
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#include "common/debug.h"
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#include "common/stringutils.h"
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#include "common/time.h"
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#include "common/util.h"
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#include "overlay_utils.h"
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#include <math.h>
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@@ -28,6 +28,7 @@
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#include "common/debug.h"
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#include "common/locking.h"
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#include "common/util.h"
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#include "main.h"
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typedef struct RenderCommand
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@@ -24,6 +24,7 @@
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#include "common/event.h"
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#include "common/ringbuffer.h"
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#include "common/time.h"
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#include "common/util.h"
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#include <usbredirparser.h>
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@@ -1,5 +1,19 @@
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cmake_minimum_required(VERSION 3.10)
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add_executable(common-platform-tests
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common_platform_test.c
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)
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target_link_libraries(common-platform-tests
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${EXE_FLAGS}
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lg_common
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)
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add_test(NAME common-platform-tests
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COMMAND common-platform-tests
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)
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set_tests_properties(common-platform-tests PROPERTIES
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TIMEOUT 10
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)
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add_executable(font-tests
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font_test.c
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../src/font.c
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117
client/tests/common_platform_test.c
Normal file
117
client/tests/common_platform_test.c
Normal file
@@ -0,0 +1,117 @@
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/**
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* Looking Glass
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* Copyright © 2017-2026 The Looking Glass Authors
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* https://looking-glass.io
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc., 59
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "test.h"
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#include "common/event.h"
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#include "common/thread.h"
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#include "common/time.h"
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#include <stdatomic.h>
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#include <stdint.h>
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#define TEST_WAIT_NS UINT64_C(1000000000)
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struct SignalState
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{
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LGEvent * event;
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};
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struct TimerState
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{
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LGEvent * event;
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atomic_uint calls;
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};
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static int signalThread(void * opaque)
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{
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const struct SignalState * state = opaque;
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nsleep(UINT64_C(2000000));
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CHECK(lgSignalEvent(state->event));
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return 0;
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}
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static bool timerCallback(void * opaque)
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{
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struct TimerState * state = opaque;
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const unsigned int calls = atomic_fetch_add_explicit(
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&state->calls, 1, memory_order_relaxed) + 1;
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if (calls < 2)
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return true;
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CHECK(lgSignalEvent(state->event));
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return false;
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}
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static void testEventWaits(void)
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{
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LGEvent * event = lgCreateEvent(true, 0);
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CHECK(event);
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const uint64_t timeoutStart = nanotime();
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CHECK(!lgWaitEventNS(event, UINT64_C(1000000)));
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CHECK(nanotime() >= timeoutStart);
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const struct SignalState state = { .event = event };
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LGThread * thread;
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CHECK(lgCreateThread("eventSignal", signalThread, (void *)&state, &thread));
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CHECK(lgWaitEventDeadline(event, nanotime() + TEST_WAIT_NS));
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CHECK(lgJoinThread(thread, NULL));
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CHECK(!lgWaitEvent(event, 0));
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lgFreeEvent(event);
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}
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static void testManualReset(void)
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{
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LGEvent * event = lgCreateEvent(false, 0);
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CHECK(event);
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CHECK(lgSignalEvent(event));
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CHECK(lgWaitEvent(event, 0));
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CHECK(lgWaitEvent(event, 0));
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CHECK(lgResetEvent(event));
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CHECK(!lgWaitEvent(event, 0));
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lgFreeEvent(event);
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}
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static void testTimer(void)
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{
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LGEvent * event = lgCreateEvent(true, 0);
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CHECK(event);
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struct TimerState state = { .event = event };
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atomic_init(&state.calls, 0);
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LGTimer * timer;
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CHECK(lgCreateTimer(1, timerCallback, &state, &timer));
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CHECK(lgWaitEventNS(event, TEST_WAIT_NS));
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lgTimerDestroy(timer);
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CHECK(atomic_load_explicit(&state.calls, memory_order_relaxed) == 2);
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lgFreeEvent(event);
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}
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int main(void)
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{
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lgTimeInit();
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testEventWaits();
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testManualReset();
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testTimer();
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return 0;
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}
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@@ -22,6 +22,7 @@
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#include "common/debug.h"
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#include "common/time.h"
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#include "common/util.h"
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#include <purespice.h>
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