[client] render: bound software surface update backlog

This commit is contained in:
Geoffrey McRae
2026-08-12 04:13:00 +10:00
parent f68bf8f0d5
commit 9c0caca3fa
4 changed files with 638 additions and 98 deletions

View File

@@ -243,12 +243,12 @@ static void start(void)
g_state.ds = &f.ds;
renderQueue_init();
renderQueue_setSourceFns(prep, applied, &f);
renderQueue_setSourceFns(prep, NULL, applied, &f);
}
static void stop(void)
{
renderQueue_setSourceFns(NULL, NULL, NULL);
renderQueue_setSourceFns(NULL, NULL, NULL, NULL);
renderQueue_free();
}
@@ -296,6 +296,8 @@ static void testLatest(void)
renderQueue_sourceBegin(RENDER_QUEUE_SOURCE_PRIMARY);
const uint64_t fallback =
renderQueue_sourceBegin(RENDER_QUEUE_SOURCE_FALLBACK);
CHECK(renderQueue_sourceSwSurfaceConfigure(
RENDER_QUEUE_SOURCE_FALLBACK, fallback, 2, 1));
atomic_uint_least64_t published;
atomic_init(&published, 0);
@@ -332,9 +334,11 @@ static void testPrepare(void)
const uint64_t generation =
renderQueue_sourceBegin(RENDER_QUEUE_SOURCE_PRIMARY);
CHECK(renderQueue_sourceSwSurfaceConfigure(
RENDER_QUEUE_SOURCE_PRIMARY, generation, 4, 4));
f.prepResult = false;
CHECK(renderQueue_sourceSwSurfaceConfigureTransition(
RENDER_QUEUE_SOURCE_PRIMARY, generation, 640, 480, NULL) != 0);
RENDER_QUEUE_SOURCE_PRIMARY, generation, 4, 4, NULL) != 0);
renderQueue_process();
renderQueue_presented();
@@ -345,19 +349,23 @@ static void testPrepare(void)
CHECK(f.appliedCount == 0);
f.prepResult = true;
CHECK(renderQueue_sourceSwSurfaceConfigure(
RENDER_QUEUE_SOURCE_PRIMARY, generation, 3, 2));
const uint64_t serial = renderQueue_sourceSwSurfaceConfigureTransition(
RENDER_QUEUE_SOURCE_PRIMARY, generation, 320, 200, NULL);
RENDER_QUEUE_SOURCE_PRIMARY, generation, 3, 2, NULL);
CHECK(serial != 0);
renderQueue_process();
CHECK(f.configCount == 1);
CHECK(f.configWidth == 320);
CHECK(f.configHeight == 200);
CHECK(f.fillCount == 1);
CHECK(f.fillX == 0);
CHECK(f.fillY == 0);
CHECK(f.fillWidth == 320);
CHECK(f.fillHeight == 200);
CHECK(f.fillColor == 0);
CHECK(f.configWidth == 3);
CHECK(f.configHeight == 2);
CHECK(f.fillCount == 0);
CHECK(f.bitmapCount == 1);
CHECK(f.bitmapX == 0);
CHECK(f.bitmapY == 0);
CHECK(f.bitmapWidth == 3);
CHECK(f.bitmapHeight == 2);
CHECK(f.bitmapStride == 12);
CHECK(f.bitmapTopDown);
CHECK(f.showCount == 1);
CHECK(f.show);
@@ -406,6 +414,8 @@ static void testPayload(void)
const uint64_t generation =
renderQueue_sourceBegin(RENDER_QUEUE_SOURCE_PRIMARY);
CHECK(renderQueue_sourceSwSurfaceConfigure(
RENDER_QUEUE_SOURCE_PRIMARY, generation, 2, 2));
uint8_t bitmap[] =
{
1, 2, 3, 4, 5, 6, 7, 8,
@@ -427,7 +437,7 @@ static void testPayload(void)
};
renderQueue_sourceSwSurfaceDrawBitmap(RENDER_QUEUE_SOURCE_PRIMARY,
generation, 5, 6, 2, 2, 8, bitmap, true);
generation, 0, 0, 2, 2, 8, bitmap, true);
renderQueue_sourceCursorImage(RENDER_QUEUE_SOURCE_PRIMARY, generation,
LG_CURSOR_COLOR, 2, 2, 4, shape);
renderQueue_sourceCursorColorTransform(RENDER_QUEUE_SOURCE_PRIMARY,
@@ -435,7 +445,7 @@ static void testPayload(void)
renderQueue_sourceCursorState(RENDER_QUEUE_SOURCE_PRIMARY, generation,
true, 20, 21, 1, 2);
CHECK(renderQueue_sourceTransition(RENDER_QUEUE_SOURCE_PRIMARY,
generation, false, NULL) != 0);
generation, true, NULL) != 0);
memset(bitmap, 0, sizeof(bitmap));
memset(shape, 0, sizeof(shape));
@@ -446,8 +456,8 @@ static void testPayload(void)
renderQueue_process();
CHECK(f.bitmapCount == 1);
CHECK(f.bitmapX == 5);
CHECK(f.bitmapY == 6);
CHECK(f.bitmapX == 0);
CHECK(f.bitmapY == 0);
CHECK(f.bitmapWidth == 2);
CHECK(f.bitmapHeight == 2);
CHECK(f.bitmapStride == 8);