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[doc] update host usage documentation
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doc/usage.rst
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doc/usage.rst
@ -219,128 +219,226 @@ the *Preset name* pull down. Presets are persistent and are stored on disk at
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All command line options
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~~~~~~~~~~~~~~~~~~~~~~~~
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.. code-block::
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+------------------------+-------+------------------------+-----------------------------------------------------------------------------------------+
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+------------------------+-------+-------------+-----------------------------------------------------------------------------------------+
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| Long | Short | Value | Description |
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+------------------------+-------+------------------------+-----------------------------------------------------------------------------------------+
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+========================+=======+=============+=========================================================================================+
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| app:configFile | -C | NULL | A file to read additional configuration from |
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| app:renderer | -g | auto | Specify the renderer to use |
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+------------------------+-------+-------------+-----------------------------------------------------------------------------------------+
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| app:renderer | -g | EGL | Specify the renderer to use |
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+------------------------+-------+-------------+-----------------------------------------------------------------------------------------+
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| app:license | -l | no | Show the license for this application and then terminate |
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+------------------------+-------+-------------+-----------------------------------------------------------------------------------------+
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| app:cursorPollInterval | | 1000 | How often to check for a cursor update in microseconds |
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+------------------------+-------+-------------+-----------------------------------------------------------------------------------------+
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| app:framePollInterval | | 1000 | How often to check for a frame update in microseconds |
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+------------------------+-------+-------------+-----------------------------------------------------------------------------------------+
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| app:allowDMA | | yes | Allow direct DMA transfers if supported (see `README.md` in the `module` dir) |
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| app:shmFile | -f | /dev/shm/looking-glass | The path to the shared memory file, or the name of the kvmfr device to use, e.g. kvmfr0 |
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+------------------------+-------+------------------------+-----------------------------------------------------------------------------------------+
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+------------------------+-------+-------------+-----------------------------------------------------------------------------------------+
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| app:shmFile | -f | /dev/kvmfr0 | The path to the shared memory file, or the name of the kvmfr device to use, e.g. kvmfr0 |
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+------------------------+-------+-------------+-----------------------------------------------------------------------------------------+
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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| Long | Short | Value | Description |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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+=========================+=======+========================+======================================================================+
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| win:title | | Looking Glass (client) | The window title |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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| win:position | | center | Initial window position at startup |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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| win:size | | 1024x768 | Initial window size at startup |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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| win:autoResize | -a | no | Auto resize the window to the guest |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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| win:allowResize | -n | yes | Allow the window to be manually resized |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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| win:keepAspect | -r | yes | Maintain the correct aspect ratio |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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| win:forceAspect | | yes | Force the window to maintain the aspect ratio |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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| win:dontUpscale | | no | Never try to upscale the window |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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| win:intUpscale | | no | Allow only integer upscaling |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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| win:shrinkOnUpscale | | no | Limit the window dimensions when dontUpscale is enabled |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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| win:borderless | -d | no | Borderless mode |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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| win:fullScreen | -F | no | Launch in fullscreen borderless mode |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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| win:maximize | -T | no | Launch window maximized |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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| win:minimizeOnFocusLoss | | no | Minimize window on focus loss |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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| win:fpsMin | -K | -1 | Frame rate minimum (0 = disable - not recommended, -1 = auto detect) |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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| win:ignoreQuit | -Q | no | Ignore requests to quit (i.e. Alt+F4) |
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| win:noScreensaver | -S | no | Prevent the screensaver from starting |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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| win:noScreensaver | -S | yes | Prevent the screensaver from starting |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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| win:autoScreensaver | | no | Prevent the screensaver from starting when guest requests it |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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| win:alerts | -q | yes | Show on screen alert messages |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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| win:quickSplash | | no | Skip fading out the splash screen when a connection is established |
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| win:overlayDimsDesktop | | yes | Dim the desktop when in interactive overlay mode |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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| win:overlayDimsDesktop | | no | Dim the desktop when in interactive overlay mode |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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| win:rotate | | 0 | Rotate the displayed image (0, 90, 180, 270) |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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| win:uiFont | | DejaVu Sans Mono | The font to use when rendering on-screen UI |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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| win:uiSize | | 14 | The font size to use when rendering on-screen UI |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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| win:jitRender | | no | Enable just-in-time rendering |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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| win:requestActivation | | yes | Request activation when attention is needed |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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| win:showFPS | -k | no | Enable the FPS & UPS display |
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+-------------------------+-------+------------------------+----------------------------------------------------------------------+
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+------------------------------+-------+---------------------+----------------------------------------------------------------------------------+
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| Long | Short | Value | Description |
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+==============================+=======+=====================+==================================================================================+
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| input:captureOnFocus | | no | Enable capture mode when the window becomes focused |
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+------------------------------+-------+---------------------+----------------------------------------------------------------------------------+
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| input:grabKeyboard | -G | yes | Grab the keyboard in capture mode |
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+------------------------------+-------+---------------------+----------------------------------------------------------------------------------+
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| input:grabKeyboardOnFocus | | no | Grab the keyboard when focused |
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+------------------------------+-------+---------------------+----------------------------------------------------------------------------------+
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| input:releaseKeysOnFocusLoss | | yes | On focus loss, send key up events to guest for all held keys |
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+------------------------------+-------+---------------------+----------------------------------------------------------------------------------+
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| input:escapeKey | -m | 70 = KEY_SCROLLLOCK | Specify the escape/menu key to use (use "help" to see valid values) |
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+------------------------------+-------+---------------------+----------------------------------------------------------------------------------+
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| input:ignoreWindowsKeys | | no | Do not pass events for the windows keys to the guest |
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+------------------------------+-------+---------------------+----------------------------------------------------------------------------------+
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| input:hideCursor | -M | yes | Hide the local mouse cursor |
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+------------------------------+-------+---------------------+----------------------------------------------------------------------------------+
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| input:mouseSens | | 0 | Initial mouse sensitivity when in capture mode (-9 to 9) |
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+------------------------------+-------+---------------------+----------------------------------------------------------------------------------+
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| input:mouseSmoothing | | yes | Apply simple mouse smoothing when rawMouse is not in use (helps reduce aliasing) |
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| input:rawMouse | | no | Use RAW mouse input when in capture mode (good for gaming) |
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+------------------------------+-------+---------------------+----------------------------------------------------------------------------------+
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| input:rawMouse | | yes | Use RAW mouse input when in capture mode (good for gaming) |
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+------------------------------+-------+---------------------+----------------------------------------------------------------------------------+
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| input:mouseRedraw | | yes | Mouse movements trigger redraws (ignores FPS minimum) |
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+------------------------------+-------+---------------------+----------------------------------------------------------------------------------+
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| input:autoCapture | | no | Try to keep the mouse captured when needed |
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+------------------------------+-------+---------------------+----------------------------------------------------------------------------------+
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| input:captureOnly | | no | Only enable input via SPICE if in capture mode |
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+------------------------------+-------+---------------------+----------------------------------------------------------------------------------+
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| input:helpMenuDelay | | 200 | Show help menu after holding down the escape key for this many milliseconds |
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+------------------------------+-------+---------------------+----------------------------------------------------------------------------------+
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+------------------------+-------+-----------+---------------------------------------------------------------------+
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+------------------------+-------+-----------------------------------+---------------------------------------------------------------------+
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| Long | Short | Value | Description |
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+------------------------+-------+-----------+---------------------------------------------------------------------+
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+========================+=======+===================================+=====================================================================+
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| spice:enable | -s | yes | Enable the built in SPICE client for input and/or clipboard support |
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| spice:host | -c | 127.0.0.1 | The SPICE server host or UNIX socket |
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| spice:port | -p | 5900 | The SPICE server port (0 = unix socket) |
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+------------------------+-------+-----------------------------------+---------------------------------------------------------------------+
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| spice:host | -c | /opt/PVM/vms/Windows/windows.sock | The SPICE server host or UNIX socket |
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+------------------------+-------+-----------------------------------+---------------------------------------------------------------------+
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| spice:port | -p | 0 | The SPICE server port (0 = unix socket) |
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+------------------------+-------+-----------------------------------+---------------------------------------------------------------------+
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| spice:input | | yes | Use SPICE to send keyboard and mouse input events to the guest |
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+------------------------+-------+-----------------------------------+---------------------------------------------------------------------+
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| spice:clipboard | | yes | Use SPICE to synchronize the clipboard contents with the guest |
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+------------------------+-------+-----------------------------------+---------------------------------------------------------------------+
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| spice:clipboardToVM | | yes | Allow the clipboard to be synchronized TO the VM |
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+------------------------+-------+-----------------------------------+---------------------------------------------------------------------+
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| spice:clipboardToLocal | | yes | Allow the clipboard to be synchronized FROM the VM |
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+------------------------+-------+-----------------------------------+---------------------------------------------------------------------+
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| spice:audio | | yes | Enable SPICE audio support |
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+------------------------+-------+-----------------------------------+---------------------------------------------------------------------+
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| spice:scaleCursor | -j | yes | Scale cursor input position to screen size when up/down scaled |
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+------------------------+-------+-----------------------------------+---------------------------------------------------------------------+
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| spice:captureOnStart | | no | Capture mouse and keyboard on start |
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+------------------------+-------+-----------------------------------+---------------------------------------------------------------------+
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| spice:alwaysShowCursor | | no | Always show host cursor |
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+------------------------+-------+-----------------------------------+---------------------------------------------------------------------+
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| spice:showCursorDot | | yes | Use a "dot" cursor when the window does not have focus |
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+------------------------+-------+-----------+---------------------------------------------------------------------+
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+------------------------+-------+-----------------------------------+---------------------------------------------------------------------+
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| spice:largeCursorDot | | yes | Use a larger version of the "dot" cursor |
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+------------------------+-------+-----------------------------------+---------------------------------------------------------------------+
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+------------------------+-------+--------+-------------------------------------------------------------------------------+
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+------------------------+-------+-------+-------------------------------------------------------------------------------+
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| Long | Short | Value | Description |
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+------------------------+-------+--------+-------------------------------------------------------------------------------+
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| audio:periodSize | | 2048 | Requested audio device period size in samples |
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| audio:bufferLatency | | 13 | Additional buffer latency in milliseconds |
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| audio:micDefault | | prompt | Default action when an application opens the microphone (prompt, allow, deny) |
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+========================+=======+=======+===============================================================================+
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| audio:periodSize | | 256 | Requested audio device period size in samples |
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+------------------------+-------+-------+-------------------------------------------------------------------------------+
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| audio:bufferLatency | | 12 | Additional buffer latency in milliseconds |
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+------------------------+-------+-------+-------------------------------------------------------------------------------+
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| audio:micDefault | | allow | Default action when an application opens the microphone (prompt, allow, deny) |
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+------------------------+-------+-------+-------------------------------------------------------------------------------+
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| audio:micShowIndicator | | yes | Display microphone usage indicator |
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+------------------------+-------+--------+-------------------------------------------------------------------------------+
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+------------------------+-------+-------+-------------------------------------------------------------------------------+
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| audio:syncVolume | | yes | Synchronize the volume level with the guest |
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+------------------------+-------+-------+-------------------------------------------------------------------------------+
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+------------------+-------+-------+---------------------------------------------------------------------------+
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+-------------------+-------+-------+---------------------------------------------------------------------------+
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| Long | Short | Value | Description |
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+------------------+-------+-------+---------------------------------------------------------------------------+
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+===================+=======+=======+===========================================================================+
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| egl:vsync | | no | Enable vsync |
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+-------------------+-------+-------+---------------------------------------------------------------------------+
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| egl:doubleBuffer | | no | Enable double buffering |
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+-------------------+-------+-------+---------------------------------------------------------------------------+
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| egl:multisample | | yes | Enable Multisampling |
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+-------------------+-------+-------+---------------------------------------------------------------------------+
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| egl:nvGainMax | | 1 | The maximum night vision gain |
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+-------------------+-------+-------+---------------------------------------------------------------------------+
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| egl:nvGain | | 0 | The initial night vision gain at startup |
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+-------------------+-------+-------+---------------------------------------------------------------------------+
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| egl:cbMode | | 0 | Color Blind Mode (0 = Off, 1 = Protanope, 2 = Deuteranope, 3 = Tritanope) |
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+-------------------+-------+-------+---------------------------------------------------------------------------+
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| egl:scale | | 0 | Set the scale algorithm (0 = auto, 1 = nearest, 2 = linear) |
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+-------------------+-------+-------+---------------------------------------------------------------------------+
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| egl:debug | | no | Enable debug output |
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+-------------------+-------+-------+---------------------------------------------------------------------------+
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| egl:noBufferAge | | no | Disable partial rendering based on buffer age |
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+-------------------+-------+-------+---------------------------------------------------------------------------+
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| egl:noSwapDamage | | no | Disable swapping with damage |
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+-------------------+-------+-------+---------------------------------------------------------------------------+
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| egl:scalePointer | | yes | Keep the pointer size 1:1 when downscaling |
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+-------------------+-------+-------+---------------------------------------------------------------------------+
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| egl:mapHDRtoSDR | | yes | Map HDR content to the SDR color space |
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+-------------------+-------+-------+---------------------------------------------------------------------------+
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| egl:peakLuminance | | 250 | The peak luminance level in nits for HDR to SDR mapping |
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+-------------------+-------+-------+---------------------------------------------------------------------------+
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| egl:maxCLL | | 10000 | Maximum content light level in nits for HDR to SDR mapping |
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+-------------------+-------+-------+---------------------------------------------------------------------------+
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| egl:preset | | NULL | The initial filter preset to load |
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+------------------+-------+-------+---------------------------------------------------------------------------+
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+-------------------+-------+-------+---------------------------------------------------------------------------+
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+----------------------+-------+-------+---------------------------------------------+
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| Long | Short | Value | Description |
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+----------------------+-------+-------+---------------------------------------------+
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+======================+=======+=======+=============================================+
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| opengl:mipmap | | yes | Enable mipmapping |
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+----------------------+-------+-------+---------------------------------------------+
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| opengl:vsync | | no | Enable vsync |
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+----------------------+-------+-------+---------------------------------------------+
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| opengl:preventBuffer | | yes | Prevent the driver from buffering frames |
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+----------------------+-------+-------+---------------------------------------------+
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| opengl:amdPinnedMem | | yes | Use GL_AMD_pinned_memory if it is available |
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+----------------------+-------+-------+---------------------------------------------+
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+-----------------------+-------+-------+-------------------------+
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| Long | Short | Value | Description |
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+-----------------------+-------+-------+-------------------------+
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+=======================+=======+=======+=========================+
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| wayland:warpSupport | | yes | Enable cursor warping |
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+-----------------------+-------+-------+-------------------------+
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| wayland:fractionScale | | yes | Enable fractional scale |
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+-----------------------+-------+-------+-------------------------+
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+---------------------+-------+-------+----------------------------------------------------------+
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| Long | Short | Value | Description |
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+=====================+=======+=======+==========================================================+
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| i3:globalFullScreen | | yes | Use i3's global full screen feature (spans all monitors) |
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+---------------------+-------+-------+----------------------------------------------------------+
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+--------------------+-------+---------------+------------------------------------+
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| Long | Short | Value | Description |
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+====================+=======+===============+====================================+
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| pipewire:outDevice | | Looking Glass | The default playback device to use |
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+--------------------+-------+---------------+------------------------------------+
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| pipewire:recDevice | | PureNoise Mic | The default record device to use |
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+--------------------+-------+---------------+------------------------------------+
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.. _host_usage:
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Host usage
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@ -363,7 +461,7 @@ Capture interface
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Currently we only provide support for the Windows host application, Linux
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options are not currently documented.
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Currently under windows there are two capture interfaces available for use,
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Currently under windows there are three capture interfaces available for use,
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by default the most compatible and commonly supported interface is selected
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however this can be changed via the ini file with the following configuration:
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@ -372,17 +470,10 @@ however this can be changed via the ini file with the following configuration:
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[app]
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capture=<INTERFACE>
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Where ``<INTERFACE>`` is one of ``dxgi`` or ``nvfbc``
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Where ``<INTERFACE>`` is one of ``d12``, ``dxgi`` or ``nvfbc``
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.. _host_capture_dxgi:
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Microsoft DXGI Desktop Duplication
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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This interface (DXGI) is the default and most compatible capture interface for
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windows, unfortunately though it does suffer from several drawbacks over other
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options. DXGI capture can operate in two modes, DirectX 11 (default) or the
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experimental and unofficial DirectX 12 mode.
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DXGI Desktop Duplication Caveat
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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Due to the design of Microsoft's DXGI API and the decision made to roll
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hardware cursor updates into the capture stream this interface can suffer from
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@ -391,78 +482,105 @@ guest applications that make use of the hardware cursor instead of compositing
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the cursor directly, as such titles that do not use a mouse (most FPV games)
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are not affected.
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The other drawback of this API is the overall system overhead, however this can
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be mitigated by using the DirectX 12 backend. Please be aware though that this
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backend is not experimental because its new, but rather it's a slight
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abuse/misuse of the DXGI API and allows us to bypass some Windows internals.
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Most people will not even notice this, but it needs to be said for those that
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do so that we do not get flooded with support requests for something we can not
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fix.
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To enable the DirectX 12 backend the following configuration needs to be added
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to the ``looking-glass-host.ini`` configuration:
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.. _host_capture_d12:
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.. code:: ini
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DirectX 12 DXGI Desktop Duplication
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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[app]
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capture=dxgi
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This interface (``D12``) is the default and most performant capture interface
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for Windows 10 and later having been introduced with the Beta 7 release of
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Looking Glass. Impressively this new capture engine is faster then NvFBC, and
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has fewer overheads. This is because this interface can capture and download
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the captured frames directly from the GPU into the shared memory interface.
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[dxgi]
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copyBackend=d3d12
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d3d12CopySleep=5
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disableDamage=false
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D12 Configuration Options
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"""""""""""""""""""""""""
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The option ``d3d12CopySleep`` is to work around the lack of locking this misuse
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of the API allows and you will need to tune this value to what suits your
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hardware best. The default value is 5ms as this should work for most, lowing
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it below 2ms is doubtful to be of practical use to anyone. If this value is too
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low you may see screen corruption which is usually most evident while dragging
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a window around on the Windows desktop.
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* ``adapter`` - The name of the specific adapter you wish to capture
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.. note::
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Lowering d3d12CopySleep can improve the UPS however the UPS metric makes
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little sense when using the d3d12 backend as if this value is too low
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unchanged frames will be doubled up.
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* ``output`` - The name of the specific output you wish to capture
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The ``disableDamage`` option may be needed to avoid screen corruption. Note
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that this will increase the bandwidth required and in turn the overall load on
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your system.
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* ``trackDamage`` - Default enabled, this saves bandwidth by only updating and
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transferring the regions of the capture that have changed since the last
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frame.
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The DXGI capture interface also offers a feature that allows downsampling the
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captured frames in the guest GPU before transferring them to shared memory.
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This feature is very useful if you are super scaling for better picture quality
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and wish to reduce system memory pressure.
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* ``debug`` - Enables DirectX 12 debugging and validation, only enable this if
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you're having problems and have been told to do so by our support team. Note
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that you must have the DirectX SDK installed for this to work.
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The configuration for this is fairly straightforward and is defined as set of
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rules to determine when to perform this downsampling. The format is as follows:
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* ``downsample`` - See :ref:`host_downsampling`
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.. code:: ini
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* ``HDR16to10`` - Converts HDR16/8bpp content to HDR10/4bpp to save bandwidth.
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Note that this incurs additional overheads in the guest and may decrease
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performance. Default enabled, but only active if HDR is enabled in Windows.
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[dxgi]
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downsample=RULE1,RULE2,RULE3
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* ``allowRGB24`` - Losslessly packs 32-bit RGBA8 content into 24-bit RGB by
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omitting the unused alpha channel. This saves bandwidth but requires
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additional processing so may not yield a performance increase. Might be
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helpful if you're already bandwidth constrained. Default disabled.
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The rules are written as follows:
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.. _host_capture_dxgi:
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.. code::
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DirectX 11 DXGI Desktop Duplication
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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(>|>=)(WIDTH)x(HEIGHT):(LEVEL)
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This interface (``DXGI``) is the most compatible capture interface for Windows,
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unfortunately though it does suffer from several drawbacks over other options.
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If the DirectX 12 (``D12``) capture interface fails to initialize Looking Glass
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will automatically fall back to using this capture interface instead.
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|
||||
The ``LEVEL`` is the fractional scale level where 1 = 50%, 2 = 25%, 3 = 12.5%.
|
||||
Due to the design of Microsoft's DXGI API and the decision made to roll
|
||||
hardware cursor updates into the capture stream this interface can suffer from
|
||||
microstutters when the mouse is being moved/updated. This issue only affects
|
||||
guest applications that make use of the hardware cursor instead of compositing
|
||||
the cursor directly, as such titles that do not use a mouse (most FPV games)
|
||||
are not affected.
|
||||
|
||||
**Examples:**
|
||||
The other drawback of this API is the overall system overhead as it requires
|
||||
copying the captured frames into a staging buffer before it is copied into the
|
||||
shared memory area.
|
||||
|
||||
.. code:: ini
|
||||
DXGI Configuration Options
|
||||
""""""""""""""""""""""""""
|
||||
|
||||
[dxgi]
|
||||
; Downsample anything greater then 1920x1080 to 50% of its original size
|
||||
downsample=>1920:1080:1
|
||||
* ``adapter`` - The name of the specific adapter you wish to capture
|
||||
|
||||
; Downsample exactly 1920x1080 to 25% of its original size, and anything greater
|
||||
; then 1920x1080 to 50% of its original size.
|
||||
downsample=1920x1080:1,>1920x1080:2
|
||||
* ``output`` - The name of the specific output you wish to capture
|
||||
|
||||
; Downsample anything greater or equal to 1920x1080 to 50% of its original size
|
||||
downsample=>=1920x1080:1
|
||||
* ``maxTextures`` - The maximum number of frames to buffer before skipping
|
||||
frames. Default is 4 however realistically the this limit should never be
|
||||
reached unless the Looking Glass client application is not keeping up.
|
||||
|
||||
* ``useAcquireLock`` - Enable locking around ``AcquireNextFrame``. This is an
|
||||
experimental feature and should be left enabled if you're not sure. Default
|
||||
is enabled.
|
||||
|
||||
* ``dwmFlush`` - Use ``DwmFlush`` to sync the capture to the windows
|
||||
presentation interval. This is experimental and may degrade performance.
|
||||
Default is disabled.
|
||||
|
||||
* ``disableDamage`` - Default is false. This disables damage tracking which
|
||||
normally would save bandwidth by only updating and transferring the regions
|
||||
of the capture that have changed since the last frame.
|
||||
|
||||
* ``debug`` - Enables DirectX 11 debugging, only enable this if you're having
|
||||
problems and have been told to do so by our support team. Note that you must
|
||||
have the DirectX SDK installed for this to work.
|
||||
|
||||
* ``allowRGB24`` - Losslessly packs 32-bit RGBA8 content into 24-bit RGB by
|
||||
omitting the unused alpha channel. This saves bandwidth but requires
|
||||
additional processing so may not yield a performance increase. Might be
|
||||
helpful if you're already bandwidth constrained. Default enabled.
|
||||
|
||||
* ``downsample`` - See :ref:`host_downsampling`
|
||||
|
||||
.. _host_capture_nvfbc:
|
||||
|
||||
|
||||
NVIDIA Frame Buffer Capture
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
@ -475,6 +593,11 @@ If you are able to make use/enable this this feature it offers lower overall
|
||||
system load and lower latency capture, and does not suffer from the mouse
|
||||
motion stutter issues that DXGI suffers from.
|
||||
|
||||
.. note::
|
||||
As of Looking Glass Beta 7, the D12 capture interface is faster then NvFBC
|
||||
while also reducing the memory bandwidth requirements. We recommend
|
||||
migrating to D12 if at all possible.
|
||||
|
||||
To enable its usage use the following configuration in the
|
||||
``looking-glass-host.ini`` file:
|
||||
|
||||
@ -487,43 +610,31 @@ If this feature is unavailable to you the host application will fail to start
|
||||
and the host log will contain an error stating that the feature is not
|
||||
available.
|
||||
|
||||
The NVFBC capture interface also offers a feature much like DXGI to allow
|
||||
downsampling the captured frames in the guest GPU before transferring them to
|
||||
shared memory. However unlike DXGI which is limited to fractional scaling,
|
||||
NvFBC is able to scale to any arbitrary resolution.
|
||||
NvFBC Configuration Options
|
||||
"""""""""""""""""""""""""""
|
||||
|
||||
The configuration for this is fairly straight forward and is defined as set of
|
||||
rules to determine when to perform this downsampling. The format is as follows:
|
||||
* ``decoupleCursor`` - This option prevents the cursor from being composited
|
||||
before capture onto the captured frame, and instead sends cursor updates to
|
||||
the client independent of frame updates. Default is true.
|
||||
|
||||
.. code:: ini
|
||||
* ``diffRes`` - The resolution of the differential map, see the NvFBC capture
|
||||
SDK documentation for more information. Default is 128.
|
||||
|
||||
[nvfbc]
|
||||
downsample=RULE1,RULE2,RULE3
|
||||
* ``adapterIndex`` - If you have multiple adapters, you can select which to use
|
||||
with this option. Default is to select the first valid device.
|
||||
|
||||
The rules are written as follows:
|
||||
* ``dwmFlush`` - Use ``DwmFlush`` to sync the capture to the windows
|
||||
presentation interval. This is experimental and may degrade performance.
|
||||
Default is disabled.
|
||||
|
||||
.. code::
|
||||
* ``noHDR`` - Force NvFBC to capture HDR content as SDR. Default is enabled.
|
||||
|
||||
(>|>=)(WIDTH)x(HEIGHT):(TARGET WIDTH)x(TARGET HEIGHT)
|
||||
* ``downsample`` - See :ref:`host_downsampling`
|
||||
|
||||
**Examples:**
|
||||
|
||||
.. code:: ini
|
||||
|
||||
[nvfbc]
|
||||
; Downsample exactly 3840x2160 to 1920x1080
|
||||
downsample=3840x2160:1920x1080
|
||||
|
||||
; Downsample anything greater then 1920x1080 to 1920x1080
|
||||
downsample=>1920x1080:1920x1080
|
||||
|
||||
; Downsample 3840x2160 to 1920x1080, or 3840x2400 to 1920x1200
|
||||
downsample=3840x2160:1920x1080,3840x2400:1920x1200
|
||||
|
||||
This capture interface also looks for and reads the value of the system
|
||||
environment variable ``NVFBC_PRIV_DATA`` if it has been set, documentation on
|
||||
its usage however is unavailable.
|
||||
|
||||
its usage however is unavailable (Google is your friend).
|
||||
|
||||
.. _host_select_ivshmem:
|
||||
|
||||
@ -560,3 +671,35 @@ selected device)::
|
||||
|
||||
[I] 19989544 … IVSHMEM 0 on bus 0x6, device 0x3, function 0x0
|
||||
[I] 19990438 … IVSHMEM 1* on bus 0x6, device 0x5, function 0x0
|
||||
|
||||
.. _host_downsampling:
|
||||
|
||||
Downsampling
|
||||
~~~~~~~~~~~~
|
||||
|
||||
The host application is able to downsample the captured frame before transfer
|
||||
to the client application, this provides an opportunity to save some bandwidth
|
||||
on memory constrained systems. It also makes it possible to run the guest at a
|
||||
substantially higher resolution then your actual monitor for a super scaling
|
||||
type effect, without having to incur the bandwidth penalty that would normally
|
||||
occur when doing this.
|
||||
|
||||
The configuration for this is fairly straightforward and is defined as set of
|
||||
rules to determine when to perform this downsampling. The format is as follows:
|
||||
|
||||
.. code::
|
||||
|
||||
(>|>=)(WIDTH)x(HEIGHT):(TARGET WIDTH)x(TARGET HEIGHT)
|
||||
|
||||
**Examples:**
|
||||
|
||||
.. code:: ini
|
||||
|
||||
; Downsample exactly 3840x2160 to 1920x1080
|
||||
downsample=3840x2160:1920x1080
|
||||
|
||||
; Downsample anything greater then 1920x1080 to 1920x1080
|
||||
downsample=>1920x1080:1920x1080
|
||||
|
||||
; Downsample 3840x2160 to 1920x1080, or 3840x2400 to 1920x1200
|
||||
downsample=3840x2160:1920x1080,3840x2400:1920x1200
|
||||
|
@ -19,6 +19,7 @@ dmesg
|
||||
downsampling
|
||||
downscaler
|
||||
downscaling
|
||||
downsample
|
||||
fullscreen
|
||||
gcc
|
||||
globalFullScreen
|
||||
@ -34,6 +35,7 @@ libpulse
|
||||
libvirt
|
||||
linux
|
||||
LookingGlass
|
||||
Losslessly
|
||||
luminance
|
||||
memballoon
|
||||
MiB
|
||||
@ -48,6 +50,7 @@ Nvidia
|
||||
overlayed
|
||||
pacman
|
||||
passthrough
|
||||
performant
|
||||
pre
|
||||
protanope
|
||||
QEMU
|
||||
|
Loading…
Reference in New Issue
Block a user