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[client] egl: implement SDR to HDR mapping for cursors
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@@ -52,3 +52,5 @@ void egl_cursorSetState(EGL_Cursor * cursor, const bool visible,
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struct CursorState egl_cursorRender(EGL_Cursor * cursor,
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LG_RendererRotate rotate, int width, int height);
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void egl_cursorSetHDRState(EGL_Cursor * cursor, bool hdrActive, bool hdrPQ);
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