[client] renderers: treat -1 as full damage and 0 as no overlay

This makes everything consistent.
This commit is contained in:
Quantum
2021-07-22 04:53:21 -04:00
committed by Geoffrey McRae
parent 4c60409aaf
commit 947eac52f6
4 changed files with 16 additions and 18 deletions

View File

@@ -662,7 +662,7 @@ int app_renderOverlay(struct Rect * rects, int maxRects)
const int written =
overlay->ops->render(overlay->udata, false, rects, maxRects);
if (!totalDamage)
if (totalDamage)
continue;
if (written == -1)