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https://github.com/gnif/LookingGlass.git
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[c-host] dxgi: only flag frame updates if there was actually an update
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8df850023c
commit
942c417cbb
@ -5,7 +5,7 @@ OUTPUT = looking-glass-host
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EXT =
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CFLAGS = -std=gnu99 -Wall -Werror
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CFLAGS += -g -O0
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CFLAGS += -g -O3
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CFLAGS += -I.
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CFLAGS += -I../common
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@ -40,7 +40,7 @@ struct iface
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D3D_FEATURE_LEVEL featureLevel;
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IDXGIOutputDuplication * dup;
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ID3D11Texture2D * texture;
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bool hasFrame;
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bool needsRelease;
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unsigned int width;
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unsigned int height;
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@ -424,7 +424,7 @@ static CaptureResult dxgi_capture(bool * hasFrameUpdate, bool * hasPointerUpdate
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switch(status)
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{
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case S_OK:
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this->hasFrame = true;
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this->needsRelease = true;
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break;
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case DXGI_ERROR_WAIT_TIMEOUT:
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@ -447,17 +447,20 @@ static CaptureResult dxgi_capture(bool * hasFrameUpdate, bool * hasPointerUpdate
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return CAPTURE_RESULT_ERROR;
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}
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ID3D11DeviceContext_CopyResource(this->deviceContext,
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(ID3D11Resource *)this->texture, (ID3D11Resource *)src);
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if (frameInfo.LastPresentTime.QuadPart != 0)
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{
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ID3D11DeviceContext_CopyResource(this->deviceContext,
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(ID3D11Resource *)this->texture, (ID3D11Resource *)src);
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ID3D11Texture2D_Release(src);
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IDXGIResource_Release(res);
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*hasFrameUpdate = true;
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ID3D11Texture2D_Release(src);
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*hasFrameUpdate = true;
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}
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if (frameInfo.PointerShapeBufferSize > 0)
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*hasPointerUpdate = true;
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IDXGIResource_Release(res);
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return CAPTURE_RESULT_OK;
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}
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@ -490,7 +493,7 @@ static bool dxgi_getFrame(CaptureFrame * frame)
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static CaptureResult dxgi_releaseFrame()
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{
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assert(this);
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if (!this->hasFrame)
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if (!this->needsRelease)
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return CAPTURE_RESULT_OK;
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HRESULT status = IDXGIOutputDuplication_ReleaseFrame(this->dup);
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@ -506,7 +509,7 @@ static CaptureResult dxgi_releaseFrame()
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case WAIT_ABANDONED:
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case DXGI_ERROR_ACCESS_LOST:
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{
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this->hasFrame = false;
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this->needsRelease = false;
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return CAPTURE_RESULT_REINIT;
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}
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@ -515,7 +518,7 @@ static CaptureResult dxgi_releaseFrame()
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return CAPTURE_RESULT_ERROR;
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}
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this->hasFrame = false;
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this->needsRelease = false;
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return CAPTURE_RESULT_OK;
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}
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