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[common]: move array length into a common helper
Since it is more generally useful, and less cryptic this way.
This commit is contained in:

committed by
Geoffrey McRae

parent
893b2500c2
commit
92706caddc
@@ -20,6 +20,7 @@
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#include "interface/capture.h"
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#include "interface/platform.h"
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#include "common/array.h"
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#include "common/debug.h"
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#include "common/windebug.h"
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#include "common/option.h"
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@@ -716,14 +717,13 @@ static void computeFrameDamage(Texture * tex)
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// By default, damage the full frame.
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tex->damageRectsCount = 0;
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const int maxDamageRectsCount =
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sizeof(tex->damageRects) / sizeof(*tex->damageRects);
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const int maxDamageRectsCount = ARRAY_LENGTH(tex->damageRects);
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// Compute dirty rectangles.
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RECT dirtyRects[maxDamageRectsCount];
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UINT dirtyRectsBufferSizeRequired;
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if (IDXGIOutputDuplication_GetFrameDirtyRects(this->dup,
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sizeof(dirtyRects) / sizeof(*dirtyRects), dirtyRects,
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ARRAY_LENGTH(dirtyRects), dirtyRects,
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&dirtyRectsBufferSizeRequired) != S_OK)
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return;
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@@ -738,7 +738,7 @@ static void computeFrameDamage(Texture * tex)
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DXGI_OUTDUPL_MOVE_RECT moveRects[(maxDamageRectsCount - dirtyRectsCount) / 2];
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UINT moveRectsBufferSizeRequired;
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if (IDXGIOutputDuplication_GetFrameMoveRects(this->dup,
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sizeof(moveRects) / sizeof(*moveRects), moveRects,
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ARRAY_LENGTH(moveRects), moveRects,
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&moveRectsBufferSizeRequired) != S_OK)
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return;
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