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[idd] logging: suppress duplicate pipeline initialization
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@@ -116,7 +116,9 @@ private:
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public:
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bool Init(std::shared_ptr<CD3D12Device> dx12Device,
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bool enableEffects);
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bool enableEffects, bool report);
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void LogEffects() const;
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void LogActiveEffects() const;
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void Reset();
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bool HasSameEffectChain(const CPostProcessor& other) const;
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@@ -124,7 +126,8 @@ public:
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void Update(const D12FrameFormat& srcFormat);
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bool NeedsReconfigure(const D12FrameFormat& srcFormat) const;
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bool RequiresFullDamage() const;
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bool Configure(const D12FrameFormat& srcFormat, bool * formatChanged);
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bool Configure(const D12FrameFormat& srcFormat, bool * formatChanged,
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bool * configured);
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void AdjustFrameDamage(RECT dirtyRects[], unsigned * nbDirtyRects);
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ComPtr<ID3D12Resource> Run(
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const ComPtr<ID3D12GraphicsCommandList>& commandList,
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