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[client] wayland: use acceleration in capture mode unless rawMouse
We are forced to use accelerated movement in regular mode as that is how the host machine cursor moves and we want the cursors to line up (since Wayland cannot do warps). To avoid a change in sensitivity when toggling capture mode on/off, we should use accelerated deltas for capture mode as well, unless the user explicitly asks for raw input with input:rawMouse.
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@ -391,9 +391,18 @@ static void relativePointerMotionHandler(void * data,
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wl_fixed_t dxW, wl_fixed_t dyW, wl_fixed_t dxUnaccelW,
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wl_fixed_t dxW, wl_fixed_t dyW, wl_fixed_t dxUnaccelW,
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wl_fixed_t dyUnaccelW)
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wl_fixed_t dyUnaccelW)
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{
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{
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double dxUnaccel = wl_fixed_to_double(dxUnaccelW);
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double dx, dy;
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double dyUnaccel = wl_fixed_to_double(dyUnaccelW);
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if (app_cursorWantsRaw())
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app_handleMouseGrabbed(dxUnaccel, dyUnaccel);
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{
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dx = wl_fixed_to_double(dxUnaccelW);
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dy = wl_fixed_to_double(dyUnaccelW);
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}
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else
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{
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dx = wl_fixed_to_double(dxW);
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dy = wl_fixed_to_double(dyW);
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}
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app_handleMouseGrabbed(dx, dy);
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}
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}
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static const struct zwp_relative_pointer_v1_listener relativePointerListener = {
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static const struct zwp_relative_pointer_v1_listener relativePointerListener = {
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