mirror of
https://github.com/gnif/LookingGlass.git
synced 2024-11-14 01:58:25 +00:00
[host] removed deprecated DXGICapture code from the project
This commit is contained in:
parent
8fadf0a80c
commit
902a653ab2
@ -160,7 +160,6 @@
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\vendor\DXGICapture\DXGIManager.cpp" />
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<ClCompile Include="Capture\DXGI.cpp" />
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<ClCompile Include="Capture\NvFBC.cpp" />
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<ClCompile Include="ivshmem.cpp" />
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@ -169,7 +168,6 @@
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<ClCompile Include="Service.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\vendor\DXGICapture\DXGIManager.h" />
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<ClInclude Include="CaptureFactory.h" />
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<ClInclude Include="Capture\DXGI.h" />
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<ClInclude Include="Capture\NvFBC.h" />
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@ -39,9 +39,6 @@
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<ClCompile Include="Capture\DXGI.cpp">
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<Filter>Source Files\Capture</Filter>
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</ClCompile>
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<ClCompile Include="..\vendor\DXGICapture\DXGIManager.cpp">
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<Filter>Source Files\Capture</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="ivshmem.h">
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@ -68,8 +65,5 @@
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<ClInclude Include="Capture\DXGI.h">
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<Filter>Header Files\Capture</Filter>
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</ClInclude>
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<ClInclude Include="..\vendor\DXGICapture\DXGIManager.h">
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<Filter>Header Files\Capture</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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vendor/DXGICapture/DXGIManager.cpp
vendored
754
vendor/DXGICapture/DXGIManager.cpp
vendored
@ -1,754 +0,0 @@
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#include "DXGIManager.h"
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#include "common\debug.h"
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DXGIPointerInfo::DXGIPointerInfo(BYTE* pPointerShape, UINT uiPointerShapeBufSize, DXGI_OUTDUPL_FRAME_INFO fi, DXGI_OUTDUPL_POINTER_SHAPE_INFO psi)
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: m_pPointerShape(pPointerShape),
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m_uiPointerShapeBufSize(uiPointerShapeBufSize),
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m_FI(fi),
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m_PSI(psi)
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{
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}
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DXGIPointerInfo::~DXGIPointerInfo()
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{
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if(m_pPointerShape)
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{
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delete [] m_pPointerShape;
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}
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}
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BYTE* DXGIPointerInfo::GetBuffer()
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{
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return m_pPointerShape;
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}
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UINT DXGIPointerInfo::GetBufferSize()
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{
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return m_uiPointerShapeBufSize;
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}
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DXGI_OUTDUPL_FRAME_INFO& DXGIPointerInfo::GetFrameInfo()
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{
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return m_FI;
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}
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DXGI_OUTDUPL_POINTER_SHAPE_INFO& DXGIPointerInfo::GetShapeInfo()
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{
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return m_PSI;
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}
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DXGIOutputDuplication::DXGIOutputDuplication(IDXGIAdapter1* pAdapter,
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ID3D11Device* pD3DDevice,
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ID3D11DeviceContext* pD3DDeviceContext,
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IDXGIOutput1* pDXGIOutput1,
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IDXGIOutputDuplication* pDXGIOutputDuplication)
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: m_Adapter(pAdapter),
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m_D3DDevice(pD3DDevice),
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m_D3DDeviceContext(pD3DDeviceContext),
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m_DXGIOutput1(pDXGIOutput1),
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m_DXGIOutputDuplication(pDXGIOutputDuplication)
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{
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}
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HRESULT DXGIOutputDuplication::GetDesc(DXGI_OUTPUT_DESC& desc)
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{
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m_DXGIOutput1->GetDesc(&desc);
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return S_OK;
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}
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HRESULT DXGIOutputDuplication::AcquireNextFrame(IDXGISurface1** pDXGISurface, DXGIPointerInfo*& pDXGIPointer)
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{
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DXGI_OUTDUPL_FRAME_INFO fi;
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CComPtr<IDXGIResource> spDXGIResource;
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HRESULT hr = m_DXGIOutputDuplication->AcquireNextFrame(20, &fi, &spDXGIResource);
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if(FAILED(hr))
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{
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DEBUG_INFO("m_DXGIOutputDuplication->AcquireNextFrame failed with hr=0x%08x", hr);
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return hr;
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}
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CComQIPtr<ID3D11Texture2D> spTextureResource = spDXGIResource;
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D3D11_TEXTURE2D_DESC desc;
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spTextureResource->GetDesc(&desc);
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D3D11_TEXTURE2D_DESC texDesc;
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ZeroMemory( &texDesc, sizeof(texDesc) );
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texDesc.Width = desc.Width;
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texDesc.Height = desc.Height;
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texDesc.MipLevels = 1;
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texDesc.ArraySize = 1;
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texDesc.SampleDesc.Count = 1;
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texDesc.SampleDesc.Quality = 0;
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texDesc.Usage = D3D11_USAGE_STAGING;
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texDesc.Format = desc.Format;
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texDesc.BindFlags = 0;
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texDesc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
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texDesc.MiscFlags = 0;
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CComPtr<ID3D11Texture2D> spD3D11Texture2D = NULL;
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hr = m_D3DDevice->CreateTexture2D(&texDesc, NULL, &spD3D11Texture2D);
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if(FAILED(hr))
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return hr;
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m_D3DDeviceContext->CopyResource(spD3D11Texture2D, spTextureResource);
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CComQIPtr<IDXGISurface1> spDXGISurface = spD3D11Texture2D;
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*pDXGISurface = spDXGISurface.Detach();
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if (pDXGIPointer && fi.LastMouseUpdateTime.QuadPart != 0)
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pDXGIPointer->GetFrameInfo().PointerPosition.Visible = fi.PointerPosition.Visible;
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// Updating mouse pointer, if visible
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if(fi.PointerPosition.Visible)
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{
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BYTE* pPointerShape = new BYTE[fi.PointerShapeBufferSize];
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DXGI_OUTDUPL_POINTER_SHAPE_INFO psi = {};
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UINT uiPointerShapeBufSize = fi.PointerShapeBufferSize;
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hr = m_DXGIOutputDuplication->GetFramePointerShape(uiPointerShapeBufSize, pPointerShape, &uiPointerShapeBufSize, &psi);
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if(hr == DXGI_ERROR_MORE_DATA)
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{
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pPointerShape = new BYTE[uiPointerShapeBufSize];
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hr = m_DXGIOutputDuplication->GetFramePointerShape(uiPointerShapeBufSize, pPointerShape, &uiPointerShapeBufSize, &psi);
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}
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if(hr == S_OK)
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{
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DEBUG_INFO("PointerPosition Visible=%d x=%d y=%d w=%d h=%d type=%d\n", fi.PointerPosition.Visible, fi.PointerPosition.Position.x, fi.PointerPosition.Position.y, psi.Width, psi.Height, psi.Type);
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if((psi.Type == DXGI_OUTDUPL_POINTER_SHAPE_TYPE_MONOCHROME ||
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psi.Type == DXGI_OUTDUPL_POINTER_SHAPE_TYPE_COLOR ||
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psi.Type == DXGI_OUTDUPL_POINTER_SHAPE_TYPE_MASKED_COLOR) &&
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psi.Width <= 128 && psi.Height <= 128)
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{
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// Here we can obtain pointer shape
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if(pDXGIPointer)
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{
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delete pDXGIPointer;
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}
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pDXGIPointer = new DXGIPointerInfo(pPointerShape, uiPointerShapeBufSize, fi, psi);
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pPointerShape = NULL;
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}
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DXGI_OUTPUT_DESC outDesc;
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GetDesc(outDesc);
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if(pDXGIPointer)
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{
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pDXGIPointer->GetFrameInfo().PointerPosition.Position.x = outDesc.DesktopCoordinates.left + fi.PointerPosition.Position.x;
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pDXGIPointer->GetFrameInfo().PointerPosition.Position.y = outDesc.DesktopCoordinates.top + fi.PointerPosition.Position.y;
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}
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}
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if(pPointerShape)
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{
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delete [] pPointerShape;
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}
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}
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return hr;
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}
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HRESULT DXGIOutputDuplication::ReleaseFrame()
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{
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m_DXGIOutputDuplication->ReleaseFrame();
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return S_OK;
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}
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bool DXGIOutputDuplication::IsPrimary()
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{
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DXGI_OUTPUT_DESC outdesc;
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m_DXGIOutput1->GetDesc(&outdesc);
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MONITORINFO mi;
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mi.cbSize = sizeof(MONITORINFO);
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GetMonitorInfo(outdesc.Monitor, &mi);
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if(mi.dwFlags & MONITORINFOF_PRIMARY)
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{
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return true;
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}
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return false;
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}
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DXGIManager::DXGIManager()
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{
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m_CaptureSource = CSUndefined;
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SetRect(&m_rcCurrentOutput, 0, 0, 0, 0);
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m_pBuf = NULL;
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m_pDXGIPointer = NULL;
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m_bInitialized = false;
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}
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DXGIManager::~DXGIManager()
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{
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if(m_pBuf)
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{
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delete [] m_pBuf;
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m_pBuf = NULL;
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}
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if(m_pDXGIPointer)
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{
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delete m_pDXGIPointer;
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m_pDXGIPointer = NULL;
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}
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}
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HRESULT DXGIManager::SetCaptureSource(CaptureSource cs)
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{
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m_CaptureSource = cs;
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return S_OK;
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}
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CaptureSource DXGIManager::GetCaptureSource()
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{
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return m_CaptureSource;
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}
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HRESULT DXGIManager::Init()
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{
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if(m_bInitialized)
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return S_OK;
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HRESULT hr = CreateDXGIFactory1(__uuidof(IDXGIFactory1), (void**)(&m_spDXGIFactory1) );
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if( FAILED(hr) )
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{
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DEBUG_ERROR("Failed to CreateDXGIFactory1 hr=%08x", hr);
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return hr;
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}
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// Getting all adapters
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vector<CComPtr<IDXGIAdapter1>> vAdapters;
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CComPtr<IDXGIAdapter1> spAdapter;
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for(int i=0; m_spDXGIFactory1->EnumAdapters1(i, &spAdapter) != DXGI_ERROR_NOT_FOUND; i++)
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{
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vAdapters.push_back(spAdapter);
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spAdapter.Release();
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}
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// Iterating over all adapters to get all outputs
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for(vector<CComPtr<IDXGIAdapter1>>::iterator AdapterIter = vAdapters.begin();
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AdapterIter != vAdapters.end();
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AdapterIter++)
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{
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vector<CComPtr<IDXGIOutput>> vOutputs;
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CComPtr<IDXGIOutput> spDXGIOutput;
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for(int i=0; (*AdapterIter)->EnumOutputs(i, &spDXGIOutput) != DXGI_ERROR_NOT_FOUND; i++)
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{
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DXGI_OUTPUT_DESC outputDesc;
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spDXGIOutput->GetDesc(&outputDesc);
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DEBUG_ERROR("Display output found. DeviceName=%ls AttachedToDesktop=%d Rotation=%d DesktopCoordinates={(%d,%d),(%d,%d)}",
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outputDesc.DeviceName,
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outputDesc.AttachedToDesktop,
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outputDesc.Rotation,
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outputDesc.DesktopCoordinates.left,
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outputDesc.DesktopCoordinates.top,
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outputDesc.DesktopCoordinates.right,
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outputDesc.DesktopCoordinates.bottom);
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if(outputDesc.AttachedToDesktop)
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{
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vOutputs.push_back(spDXGIOutput);
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}
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spDXGIOutput.Release();
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}
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if(vOutputs.size() == 0)
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continue;
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// Creating device for each adapter that has the output
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CComPtr<ID3D11Device> spD3D11Device;
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CComPtr<ID3D11DeviceContext> spD3D11DeviceContext;
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D3D_FEATURE_LEVEL fl = D3D_FEATURE_LEVEL_9_1;
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hr = D3D11CreateDevice((*AdapterIter), D3D_DRIVER_TYPE_UNKNOWN, NULL, 0, NULL, 0, D3D11_SDK_VERSION, &spD3D11Device, &fl, &spD3D11DeviceContext);
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if( FAILED(hr) )
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{
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DEBUG_ERROR("Failed to create D3D11CreateDevice hr=%08x", hr);
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return hr;
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}
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for(std::vector<CComPtr<IDXGIOutput>>::iterator OutputIter = vOutputs.begin();
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OutputIter != vOutputs.end();
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OutputIter++)
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{
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CComQIPtr<IDXGIOutput1> spDXGIOutput1 = *OutputIter;
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if (!spDXGIOutput1)
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{
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DEBUG_ERROR("spDXGIOutput1 is NULL");
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continue;
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}
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CComQIPtr<IDXGIDevice1> spDXGIDevice = spD3D11Device;
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if (!spDXGIDevice)
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{
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DEBUG_ERROR("spDXGIDevice is NULL");
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continue;
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}
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CComPtr<IDXGIOutputDuplication> spDXGIOutputDuplication;
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hr = spDXGIOutput1->DuplicateOutput(spDXGIDevice, &spDXGIOutputDuplication);
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if (FAILED(hr))
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{
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DEBUG_ERROR("Failed to duplicate output hr=%08x", hr);
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continue;
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}
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m_vOutputs.push_back(
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DXGIOutputDuplication((*AdapterIter),
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spD3D11Device,
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spD3D11DeviceContext,
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spDXGIOutput1,
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spDXGIOutputDuplication));
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}
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}
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hr = m_spWICFactory.CoCreateInstance(CLSID_WICImagingFactory);
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if( FAILED(hr) )
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{
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DEBUG_ERROR("Failed to create WICImagingFactory hr=%08x", hr);
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return hr;
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}
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m_bInitialized = true;
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return S_OK;
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}
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HRESULT DXGIManager::GetOutputRect(RECT& rc)
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{
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// Nulling rc just in case...
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SetRect(&rc, 0, 0, 0, 0);
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HRESULT hr = Init();
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if(hr != S_OK)
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return hr;
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vector<DXGIOutputDuplication> vOutputs = GetOutputDuplication();
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RECT rcShare;
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SetRect(&rcShare, 0, 0, 0, 0);
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for(vector<DXGIOutputDuplication>::iterator iter = vOutputs.begin();
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iter != vOutputs.end();
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iter++)
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{
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DXGIOutputDuplication& out = *iter;
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DXGI_OUTPUT_DESC outDesc;
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out.GetDesc(outDesc);
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RECT rcOutCoords = outDesc.DesktopCoordinates;
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UnionRect(&rcShare, &rcShare, &rcOutCoords);
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}
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CopyRect(&rc, &rcShare);
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return S_OK;
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}
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HRESULT DXGIManager::GetOutputBits(BYTE* pBits, RECT& rcDest)
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{
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HRESULT hr = S_OK;
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DWORD dwDestWidth = rcDest.right - rcDest.left;
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DWORD dwDestHeight = rcDest.bottom - rcDest.top;
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RECT rcOutput;
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hr = GetOutputRect(rcOutput);
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if( FAILED(hr) )
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return hr;
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DWORD dwOutputWidth = rcOutput.right - rcOutput.left;
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DWORD dwOutputHeight = rcOutput.bottom - rcOutput.top;
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BYTE* pBuf = NULL;
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if(rcOutput.right > (LONG)dwDestWidth || rcOutput.bottom > (LONG)dwDestHeight)
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{
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// Output is larger than pBits dimensions
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if(!m_pBuf || !EqualRect(&m_rcCurrentOutput, &rcOutput))
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{
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DWORD dwBufSize = dwOutputWidth*dwOutputHeight*4;
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if(m_pBuf)
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{
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delete [] m_pBuf;
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m_pBuf = NULL;
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}
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m_pBuf = new BYTE[dwBufSize];
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CopyRect(&m_rcCurrentOutput, &rcOutput);
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}
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pBuf = m_pBuf;
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}
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else
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{
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// Output is smaller than pBits dimensions
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pBuf = pBits;
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dwOutputWidth = dwDestWidth;
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dwOutputHeight = dwDestHeight;
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}
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vector<DXGIOutputDuplication> vOutputs = GetOutputDuplication();
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for(vector<DXGIOutputDuplication>::iterator iter = vOutputs.begin();
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iter != vOutputs.end();
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iter++)
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{
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DXGIOutputDuplication& out = *iter;
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DXGI_OUTPUT_DESC outDesc;
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out.GetDesc(outDesc);
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RECT rcOutCoords = outDesc.DesktopCoordinates;
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CComPtr<IDXGISurface1> spDXGISurface1;
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hr = out.AcquireNextFrame(&spDXGISurface1, m_pDXGIPointer);
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if( FAILED(hr) )
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break;
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DXGI_MAPPED_RECT map;
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spDXGISurface1->Map(&map, DXGI_MAP_READ);
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RECT rcDesktop = outDesc.DesktopCoordinates;
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DWORD dwWidth = rcDesktop.right - rcDesktop.left;
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DWORD dwHeight = rcDesktop.bottom - rcDesktop.top;
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OffsetRect(&rcDesktop, -rcOutput.left, -rcOutput.top);
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DWORD dwMapPitchPixels = map.Pitch/4;
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switch(outDesc.Rotation)
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{
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case DXGI_MODE_ROTATION_IDENTITY:
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{
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// Just copying
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DWORD dwStripe = dwWidth*4;
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for(unsigned int i=0; i<dwHeight; i++)
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{
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memcpy_s(pBuf + (rcDesktop.left + (i + rcDesktop.top)*dwOutputWidth)*4, dwStripe, map.pBits + i*map.Pitch, dwStripe);
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}
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}
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break;
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case DXGI_MODE_ROTATION_ROTATE90:
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{
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// Rotating at 90 degrees
|
||||
DWORD* pSrc = (DWORD*)map.pBits;
|
||||
DWORD* pDst = (DWORD*)pBuf;
|
||||
for(unsigned int j=0; j<dwHeight; j++)
|
||||
{
|
||||
for(unsigned int i=0; i<dwWidth; i++)
|
||||
{
|
||||
*(pDst + (rcDesktop.left + (j + rcDesktop.top)*dwOutputWidth) + i) = *(pSrc + j + dwMapPitchPixels*(dwWidth - i - 1));
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case DXGI_MODE_ROTATION_ROTATE180:
|
||||
{
|
||||
// Rotating at 180 degrees
|
||||
DWORD* pSrc = (DWORD*)map.pBits;
|
||||
DWORD* pDst = (DWORD*)pBuf;
|
||||
for(unsigned int j=0; j<dwHeight; j++)
|
||||
{
|
||||
for(unsigned int i=0; i<dwWidth; i++)
|
||||
{
|
||||
*(pDst + (rcDesktop.left + (j + rcDesktop.top)*dwOutputWidth) + i) = *(pSrc + (dwWidth - i - 1) + dwMapPitchPixels*(dwHeight - j - 1));
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case DXGI_MODE_ROTATION_ROTATE270:
|
||||
{
|
||||
// Rotating at 270 degrees
|
||||
DWORD* pSrc = (DWORD*)map.pBits;
|
||||
DWORD* pDst = (DWORD*)pBuf;
|
||||
for(unsigned int j=0; j<dwHeight; j++)
|
||||
{
|
||||
for(unsigned int i=0; i<dwWidth; i++)
|
||||
{
|
||||
*(pDst + (rcDesktop.left + (j + rcDesktop.top)*dwOutputWidth) + i) = *(pSrc + (dwHeight - j - 1) + dwMapPitchPixels*i);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
spDXGISurface1->Unmap();
|
||||
|
||||
out.ReleaseFrame();
|
||||
}
|
||||
|
||||
if(FAILED(hr))
|
||||
return hr;
|
||||
|
||||
// We have the pBuf filled with current desktop/monitor image.
|
||||
if(pBuf != pBits)
|
||||
{
|
||||
DrawMousePointer(pBuf, rcOutput, rcOutput);
|
||||
|
||||
// pBuf contains the image that should be resized
|
||||
CComPtr<IWICBitmap> spBitmap = NULL;
|
||||
hr = m_spWICFactory->CreateBitmapFromMemory(dwOutputWidth, dwOutputHeight, GUID_WICPixelFormat32bppBGRA, dwOutputWidth*4, dwOutputWidth*dwOutputHeight*4, (BYTE*)pBuf, &spBitmap);
|
||||
if( FAILED(hr) )
|
||||
return hr;
|
||||
|
||||
CComPtr<IWICBitmapScaler> spBitmapScaler = NULL;
|
||||
hr = m_spWICFactory->CreateBitmapScaler(&spBitmapScaler);
|
||||
if( FAILED(hr) )
|
||||
return hr;
|
||||
|
||||
dwOutputWidth = rcOutput.right - rcOutput.left;
|
||||
dwOutputHeight = rcOutput.bottom - rcOutput.top;
|
||||
|
||||
double aspect = (double)dwOutputWidth/(double)dwOutputHeight;
|
||||
|
||||
DWORD scaledWidth = dwDestWidth;
|
||||
DWORD scaledHeight = dwDestHeight;
|
||||
|
||||
if(aspect > 1)
|
||||
{
|
||||
scaledWidth = dwDestWidth;
|
||||
scaledHeight = (DWORD)(dwDestWidth/aspect);
|
||||
}
|
||||
else
|
||||
{
|
||||
scaledWidth = (DWORD)(aspect*dwDestHeight);
|
||||
scaledHeight = dwDestHeight;
|
||||
}
|
||||
|
||||
spBitmapScaler->Initialize(
|
||||
spBitmap, scaledWidth, scaledHeight, WICBitmapInterpolationModeNearestNeighbor);
|
||||
|
||||
spBitmapScaler->CopyPixels(NULL, scaledWidth*4, dwDestWidth*dwDestHeight*4, pBits);
|
||||
}
|
||||
else
|
||||
DrawMousePointer(pBuf, rcOutput, rcDest);
|
||||
return hr;
|
||||
}
|
||||
|
||||
void DXGIManager::DrawMousePointer(BYTE* pDesktopBits, RECT rcDesktop, RECT rcDest)
|
||||
{
|
||||
const DXGI_OUTDUPL_FRAME_INFO frameInfo = m_pDXGIPointer->GetFrameInfo();
|
||||
|
||||
if(!m_pDXGIPointer || !frameInfo.PointerPosition.Visible)
|
||||
return;
|
||||
|
||||
const DWORD dwDesktopWidth = rcDesktop.right - rcDesktop.left;
|
||||
const DWORD dwDesktopHeight = rcDesktop.bottom - rcDesktop.top;
|
||||
|
||||
const DWORD dwDestWidth = rcDest.right - rcDest.left;
|
||||
const DWORD dwDestHeight = rcDest.bottom - rcDest.top;
|
||||
|
||||
const DXGI_OUTDUPL_POINTER_SHAPE_INFO shapeInfo = m_pDXGIPointer->GetShapeInfo();
|
||||
const int PtrX = frameInfo.PointerPosition.Position.x - rcDesktop.left;
|
||||
const int PtrY = frameInfo.PointerPosition.Position.y - rcDesktop.top;
|
||||
|
||||
BYTE *PtrBuf = m_pDXGIPointer->GetBuffer();
|
||||
|
||||
switch(shapeInfo.Type)
|
||||
{
|
||||
case DXGI_OUTDUPL_POINTER_SHAPE_TYPE_COLOR:
|
||||
{
|
||||
// alpha blend the cursor
|
||||
const int maxX = min(shapeInfo.Width , dwDesktopWidth - PtrX);
|
||||
const int maxY = min(shapeInfo.Height, dwDesktopHeight - PtrY);
|
||||
for(int y = abs(min(0, PtrY)); y < maxY; ++y)
|
||||
{
|
||||
for (int x = abs(min(0, PtrX)); x < maxX; ++x)
|
||||
{
|
||||
BYTE *srcPix = &PtrBuf[y * shapeInfo.Pitch + x * 4];
|
||||
BYTE *dstPix = &pDesktopBits[((PtrY + y) * dwDesktopWidth * 4) + (PtrX + x) * 4];
|
||||
|
||||
// if fully transparent just continue
|
||||
if (srcPix[3] == 0x00)
|
||||
continue;
|
||||
|
||||
// if fully opaque just copy the pixel
|
||||
if (srcPix[3] == 0xff)
|
||||
{
|
||||
dstPix[0] = srcPix[0];
|
||||
dstPix[1] = srcPix[1];
|
||||
dstPix[2] = srcPix[2];
|
||||
continue;
|
||||
}
|
||||
|
||||
//TODO: optimize this to use integer math
|
||||
|
||||
float src[3];
|
||||
float dst[3];
|
||||
float alpha;
|
||||
static const float conv = 1.0f / 255.0f;
|
||||
|
||||
// convert to float
|
||||
src[0] = (float)srcPix[0] * conv;
|
||||
src[1] = (float)srcPix[1] * conv;
|
||||
src[2] = (float)srcPix[2] * conv;
|
||||
dst[0] = (float)dstPix[0] * conv;
|
||||
dst[1] = (float)dstPix[1] * conv;
|
||||
dst[2] = (float)dstPix[2] * conv;
|
||||
alpha = (float)srcPix[3] * conv;
|
||||
|
||||
// blend and convert back to 8bit
|
||||
dstPix[0] = (BYTE)(max(0.0f, min(1.0f, alpha * src[0] + dst[0] * (1.0f - alpha))) * 255.0f);
|
||||
dstPix[1] = (BYTE)(max(0.0f, min(1.0f, alpha * src[1] + dst[1] * (1.0f - alpha))) * 255.0f);
|
||||
dstPix[2] = (BYTE)(max(0.0f, min(1.0f, alpha * src[2] + dst[2] * (1.0f - alpha))) * 255.0f);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case DXGI_OUTDUPL_POINTER_SHAPE_TYPE_MONOCHROME:
|
||||
case DXGI_OUTDUPL_POINTER_SHAPE_TYPE_MASKED_COLOR:
|
||||
{
|
||||
RECT rcPointer;
|
||||
|
||||
if(shapeInfo.Type == DXGI_OUTDUPL_POINTER_SHAPE_TYPE_MONOCHROME)
|
||||
{
|
||||
SetRect(&rcPointer, PtrX, PtrY, PtrX + shapeInfo.Width, PtrY + shapeInfo.Height/2);
|
||||
}
|
||||
else
|
||||
{
|
||||
SetRect(&rcPointer, PtrX, PtrY, PtrX + shapeInfo.Width, PtrY + shapeInfo.Height);
|
||||
}
|
||||
|
||||
RECT rcDesktopPointer;
|
||||
IntersectRect(&rcDesktopPointer, &rcPointer, &rcDesktop);
|
||||
|
||||
CopyRect(&rcPointer, &rcDesktopPointer);
|
||||
OffsetRect(&rcPointer, -PtrX, -PtrY);
|
||||
|
||||
BYTE* pShapeBuffer = m_pDXGIPointer->GetBuffer();
|
||||
UINT* pDesktopBits32 = (UINT*)pDesktopBits;
|
||||
|
||||
if(shapeInfo.Type == DXGI_OUTDUPL_POINTER_SHAPE_TYPE_MONOCHROME)
|
||||
{
|
||||
for(int j = rcPointer.top, jDP = rcDesktopPointer.top;
|
||||
j<rcPointer.bottom && jDP<rcDesktopPointer.bottom;
|
||||
j++, jDP++)
|
||||
{
|
||||
for(int i = rcPointer.left, iDP = rcDesktopPointer.left;
|
||||
i<rcPointer.right && iDP<rcDesktopPointer.right;
|
||||
i++, iDP++)
|
||||
{
|
||||
BYTE Mask = 0x80 >> (i % 8);
|
||||
BYTE AndMask = pShapeBuffer[i/8 + (shapeInfo.Pitch)*j] & Mask;
|
||||
BYTE XorMask = pShapeBuffer[i/8 + (shapeInfo.Pitch)*(j + shapeInfo.Height / 2)] & Mask;
|
||||
|
||||
UINT AndMask32 = (AndMask) ? 0xFFFFFFFF : 0xFF000000;
|
||||
UINT XorMask32 = (XorMask) ? 0x00FFFFFF : 0x00000000;
|
||||
|
||||
pDesktopBits32[jDP*dwDestWidth + iDP] = (pDesktopBits32[jDP*dwDestWidth + iDP] & AndMask32) ^ XorMask32;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
UINT* pShapeBuffer32 = (UINT*)pShapeBuffer;
|
||||
for(int j = rcPointer.top, jDP = rcDesktopPointer.top;
|
||||
j<rcPointer.bottom && jDP<rcDesktopPointer.bottom;
|
||||
j++, jDP++)
|
||||
{
|
||||
for(int i = rcPointer.left, iDP = rcDesktopPointer.left;
|
||||
i<rcPointer.right && iDP<rcDesktopPointer.right;
|
||||
i++, iDP++)
|
||||
{
|
||||
// Set up mask
|
||||
UINT MaskVal = 0xFF000000 & pShapeBuffer32[i + (shapeInfo.Pitch/4)*j];
|
||||
if (MaskVal)
|
||||
{
|
||||
// Mask was 0xFF
|
||||
pDesktopBits32[jDP*dwDestWidth + iDP] = (pDesktopBits32[jDP*dwDestWidth + iDP] ^ pShapeBuffer32[i + (shapeInfo.Pitch/4)*j]) | 0xFF000000;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Mask was 0x00 - replacing pixel
|
||||
pDesktopBits32[jDP*dwDestWidth + iDP] = pShapeBuffer32[i + (shapeInfo.Pitch/4)*j];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
vector<DXGIOutputDuplication> DXGIManager::GetOutputDuplication()
|
||||
{
|
||||
vector<DXGIOutputDuplication> outputs;
|
||||
switch(m_CaptureSource)
|
||||
{
|
||||
case CSMonitor1:
|
||||
{
|
||||
// Return the one with IsPrimary
|
||||
for(vector<DXGIOutputDuplication>::iterator iter = m_vOutputs.begin();
|
||||
iter != m_vOutputs.end();
|
||||
iter++)
|
||||
{
|
||||
DXGIOutputDuplication& out = *iter;
|
||||
if(out.IsPrimary())
|
||||
{
|
||||
outputs.push_back(out);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case CSMonitor2:
|
||||
{
|
||||
// Return the first with !IsPrimary
|
||||
for(vector<DXGIOutputDuplication>::iterator iter = m_vOutputs.begin();
|
||||
iter != m_vOutputs.end();
|
||||
iter++)
|
||||
{
|
||||
DXGIOutputDuplication& out = *iter;
|
||||
if(!out.IsPrimary())
|
||||
{
|
||||
outputs.push_back(out);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case CSDesktop:
|
||||
{
|
||||
// Return all outputs
|
||||
for(vector<DXGIOutputDuplication>::iterator iter = m_vOutputs.begin();
|
||||
iter != m_vOutputs.end();
|
||||
iter++)
|
||||
{
|
||||
DXGIOutputDuplication& out = *iter;
|
||||
outputs.push_back(out);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
return outputs;
|
||||
}
|
||||
|
||||
BOOL CALLBACK MonitorEnumProc(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData)
|
||||
{
|
||||
int *Count = (int*)dwData;
|
||||
(*Count)++;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
int DXGIManager::GetMonitorCount()
|
||||
{
|
||||
int Count = 0;
|
||||
if (EnumDisplayMonitors(NULL, NULL, MonitorEnumProc, (LPARAM)&Count))
|
||||
return Count;
|
||||
return -1;
|
||||
}
|
89
vendor/DXGICapture/DXGIManager.h
vendored
89
vendor/DXGICapture/DXGIManager.h
vendored
@ -1,89 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
#include <atlbase.h>
|
||||
#include <DXGITYPE.h>
|
||||
#include <DXGI1_2.h>
|
||||
#include <d3d11.h>
|
||||
#include <Wincodec.h>
|
||||
#include <vector>
|
||||
|
||||
using namespace std;
|
||||
|
||||
class DXGIPointerInfo;
|
||||
|
||||
enum CaptureSource
|
||||
{
|
||||
CSUndefined,
|
||||
CSMonitor1,
|
||||
CSMonitor2,
|
||||
CSDesktop
|
||||
};
|
||||
|
||||
class DXGIPointerInfo
|
||||
{
|
||||
public:
|
||||
DXGIPointerInfo(BYTE* pPointerShape, UINT uiPointerShapeBufSize, DXGI_OUTDUPL_FRAME_INFO fi, DXGI_OUTDUPL_POINTER_SHAPE_INFO psi);
|
||||
~DXGIPointerInfo();
|
||||
BYTE* GetBuffer();
|
||||
UINT GetBufferSize();
|
||||
DXGI_OUTDUPL_FRAME_INFO& GetFrameInfo();
|
||||
DXGI_OUTDUPL_POINTER_SHAPE_INFO& GetShapeInfo();
|
||||
|
||||
private:
|
||||
BYTE* m_pPointerShape;
|
||||
UINT m_uiPointerShapeBufSize;
|
||||
DXGI_OUTDUPL_POINTER_SHAPE_INFO m_PSI;
|
||||
DXGI_OUTDUPL_FRAME_INFO m_FI;
|
||||
};
|
||||
|
||||
class DXGIOutputDuplication
|
||||
{
|
||||
public:
|
||||
DXGIOutputDuplication(IDXGIAdapter1* pAdapter,
|
||||
ID3D11Device* pD3DDevice,
|
||||
ID3D11DeviceContext* pD3DDeviceContext,
|
||||
IDXGIOutput1* pDXGIOutput1,
|
||||
IDXGIOutputDuplication* pDXGIOutputDuplication);
|
||||
|
||||
HRESULT GetDesc(DXGI_OUTPUT_DESC& desc);
|
||||
HRESULT AcquireNextFrame(IDXGISurface1** pD3D11Texture2D, DXGIPointerInfo*& pDXGIPointer);
|
||||
HRESULT ReleaseFrame();
|
||||
|
||||
bool IsPrimary();
|
||||
|
||||
private:
|
||||
CComPtr<IDXGIAdapter1> m_Adapter;
|
||||
CComPtr<ID3D11Device> m_D3DDevice;
|
||||
CComPtr<ID3D11DeviceContext> m_D3DDeviceContext;
|
||||
CComPtr<IDXGIOutput1> m_DXGIOutput1;
|
||||
CComPtr<IDXGIOutputDuplication> m_DXGIOutputDuplication;
|
||||
};
|
||||
|
||||
class DXGIManager
|
||||
{
|
||||
public:
|
||||
DXGIManager();
|
||||
~DXGIManager();
|
||||
HRESULT SetCaptureSource(CaptureSource type);
|
||||
CaptureSource GetCaptureSource();
|
||||
|
||||
HRESULT GetOutputRect(RECT& rc);
|
||||
HRESULT GetOutputBits(BYTE* pBits, RECT& rcDest);
|
||||
private:
|
||||
HRESULT Init();
|
||||
int GetMonitorCount();
|
||||
vector<DXGIOutputDuplication> GetOutputDuplication();
|
||||
void DrawMousePointer(BYTE* pDesktopBits, RECT rcDesktop, RECT rcDest);
|
||||
private:
|
||||
CComPtr<IDXGIFactory1> m_spDXGIFactory1;
|
||||
vector<DXGIOutputDuplication> m_vOutputs;
|
||||
bool m_bInitialized;
|
||||
CaptureSource m_CaptureSource;
|
||||
RECT m_rcCurrentOutput;
|
||||
BYTE* m_pBuf;
|
||||
|
||||
CComPtr<IWICImagingFactory> m_spWICFactory;
|
||||
ULONG_PTR m_gdiplusToken;
|
||||
DXGIPointerInfo* m_pDXGIPointer;
|
||||
};
|
5
vendor/DXGICapture/README
vendored
5
vendor/DXGICapture/README
vendored
@ -1,5 +0,0 @@
|
||||
code in this directory is temporary and requires a re-write, it is horrible and
|
||||
to be deprecated ASAP.
|
||||
|
||||
The reason for keeping a local copy is because I have fixed some stupid bugs
|
||||
and implemented proper alpha blending for the cursor.
|
Loading…
Reference in New Issue
Block a user