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[repos] lgprotocol: import shared protocol definitions
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Add LGProtocol as a pinned submodule and consume its KVMFR protocol definitions throughout the client, host, IDD, OBS, and profiler. Keep Looking Glass framebuffer helpers local while removing duplicated protocol headers and migrating users to KVMFR-scoped types.
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@@ -73,26 +73,26 @@ struct Fake
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uint8_t bitmap[64];
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size_t bitmapSize;
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unsigned int shapeCount;
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LG_RendererCursor shapeType;
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int shapeWidth;
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int shapeHeight;
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int shapePitch;
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uint8_t shape[64];
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size_t shapeSize;
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unsigned int cursorCount;
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bool cursorVisible;
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int cursorX;
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int cursorY;
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int cursorHX;
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int cursorHY;
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unsigned int colorCount;
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LGColorTransformFlags colorFlags;
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float colorScalar;
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float colorMatrix;
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float colorLut;
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unsigned int whiteCount;
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uint32_t whiteLevel;
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unsigned int shapeCount;
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LG_RendererCursor shapeType;
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int shapeWidth;
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int shapeHeight;
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int shapePitch;
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uint8_t shape[64];
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size_t shapeSize;
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unsigned int cursorCount;
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bool cursorVisible;
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int cursorX;
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int cursorY;
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int cursorHX;
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int cursorHY;
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unsigned int colorCount;
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KVMFRColorTransformFlags colorFlags;
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float colorScalar;
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float colorMatrix;
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float colorLut;
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unsigned int whiteCount;
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uint32_t whiteLevel;
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unsigned int hdrCount;
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LG_RendererFormat hdr[8];
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@@ -200,7 +200,7 @@ static bool mouseEvent(LG_Renderer * renderer, bool visible,
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}
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static void mouseColor(LG_Renderer * renderer,
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const LGColorTransform * color)
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const KVMFRColorTransform * color)
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{
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(void)renderer;
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++f.colorCount;
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@@ -436,7 +436,7 @@ static void testPayload(void)
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11, 12, 13, 14, 15, 16, 17, 18,
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19, 20, 21, 22, 23, 24, 25, 26,
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};
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LGColorTransform color =
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KVMFRColorTransform color =
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{
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.flags = LG_COLOR_TRANSFORM_MATRIX | LG_COLOR_TRANSFORM_LUT,
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.matrix[0][0] = 2.0f,
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@@ -540,7 +540,7 @@ static void testCache(void)
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const uint64_t generation =
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renderQueue_sourceBegin(RENDER_QUEUE_SOURCE_PRIMARY);
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const uint8_t shape[] = { 1, 2, 3, 4 };
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LGColorTransform color =
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KVMFRColorTransform color =
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{
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.flags = LG_COLOR_TRANSFORM_MATRIX,
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.matrix[0][0] = 1.5f,
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@@ -637,7 +637,7 @@ static void testCursorReplacement(void)
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const uint64_t generation =
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renderQueue_sourceBegin(RENDER_QUEUE_SOURCE_PRIMARY);
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const uint8_t shape[] = { 1, 2, 3, 4 };
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LGColorTransform color =
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KVMFRColorTransform color =
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{
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.flags = LG_COLOR_TRANSFORM_LUT,
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.scalar = 2.0f,
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