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https://github.com/gnif/LookingGlass.git
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[idd] rewrite to support DirectX12 copy
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68
idd/LGIdd/CD3D11Device.cpp
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68
idd/LGIdd/CD3D11Device.cpp
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/**
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* Looking Glass
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* Copyright © 2017-2025 The Looking Glass Authors
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* https://looking-glass.io
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc., 59
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "CD3D11Device.h"
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#include "Debug.h"
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HRESULT CD3D11Device::Init()
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{
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HRESULT hr = CreateDXGIFactory2(0, IID_PPV_ARGS(&m_factory));
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if (FAILED(hr))
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return hr;
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hr = m_factory->EnumAdapterByLuid(m_adapterLuid, IID_PPV_ARGS(&m_adapter));
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if (FAILED(hr))
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return hr;
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// only 11.1 supports DX12 interoperabillity
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static const D3D_FEATURE_LEVEL featureLevels[] =
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{
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D3D_FEATURE_LEVEL_11_1
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};
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D3D_FEATURE_LEVEL featureLevel;
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ComPtr<ID3D11Device> device;
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ComPtr<ID3D11DeviceContext> context;
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hr = D3D11CreateDevice(
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m_adapter.Get(),
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D3D_DRIVER_TYPE_UNKNOWN,
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nullptr,
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D3D11_CREATE_DEVICE_BGRA_SUPPORT | D3D11_CREATE_DEVICE_DEBUG,
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featureLevels,
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ARRAYSIZE(featureLevels),
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D3D11_SDK_VERSION,
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&device,
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&featureLevel,
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&context);
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if (FAILED(hr))
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return hr;
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DBGPRINT("Feature Level: 0x%x", featureLevel);
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hr = device.As(&m_device);
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if (FAILED(hr))
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return hr;
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hr = context.As(&m_context);
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if (FAILED(hr))
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return hr;
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return S_OK;
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}
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