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[client] renderer: add ability to toggle the FPS display
Before, if you want to see the FPS, you need to close the client and restart it with the -k switch to see the FPS. This is annoying. This PR introduces a new keybind, ScrollLock+D, which, when pressed, toggles the display of the FPS. This is implemented for both EGL and OpenGL backends.
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@@ -47,6 +47,7 @@ struct AppState
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bool stopVideo;
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bool ignoreInput;
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bool showFPS;
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bool escapeActive;
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int escapeAction;
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KeybindHandle bindings[KEY_MAX];
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