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https://github.com/gnif/LookingGlass.git
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[host] nvfbc: copy damaged areas only
This commit tracks the damage made to the framebuffer and only updates those areas. Damage is tracked directly with NvFBC provided diffmaps.
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parent
ef2da1902e
commit
893b2500c2
@ -31,11 +31,22 @@
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#include "common/KVMFR.h"
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#include <assert.h>
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#include <stdlib.h>
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#include <stdatomic.h>
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#include <windows.h>
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#include <NvFBC/nvFBC.h>
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#include "wrapper.h"
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#define DIFF_MAP_DIM(x) ((x + 127) / 128)
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struct FrameInfo
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{
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unsigned int width;
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unsigned int height;
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bool wasFresh;
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uint8_t * diffMap;
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};
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struct iface
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{
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bool stop;
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@ -65,6 +76,8 @@ struct iface
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bool mouseHookCreated;
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bool forceCompositionCreated;
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struct FrameInfo frameInfo[LGMP_Q_FRAME_LEN];
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};
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static struct iface * this = NULL;
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@ -213,6 +226,20 @@ static bool nvfbc_init(void)
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DEBUG_INFO("Cursor mode : %s", this->seperateCursor ? "decoupled" : "integrated");
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for (int i = 0; i < LGMP_Q_FRAME_LEN; ++i)
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{
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this->frameInfo[i].width = 0;
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this->frameInfo[i].height = 0;
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this->frameInfo[i].wasFresh = false;
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this->frameInfo[i].diffMap = malloc(DIFF_MAP_DIM(this->maxWidth) * DIFF_MAP_DIM(this->maxHeight));
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if (!this->frameInfo[i].diffMap)
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{
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DEBUG_ERROR("Failed to allocate memory for diffMaps");
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nvfbc_deinit();
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return false;
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}
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}
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Sleep(100);
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if (!lgCreateThread("NvFBCPointer", pointerThread, NULL, &this->pointerThread))
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@ -242,6 +269,13 @@ static void nvfbc_stop(void)
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static bool nvfbc_deinit(void)
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{
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this->cursorEvent = NULL;
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for (int i = 0; i < LGMP_Q_FRAME_LEN; ++i)
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{
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free(this->frameInfo[i].diffMap);
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this->frameInfo[i].diffMap = NULL;
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}
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if (this->nvfbc)
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{
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NvFBCToSysRelease(&this->nvfbc);
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@ -286,8 +320,8 @@ static CaptureResult nvfbc_capture(void)
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return result;
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bool changed = false;
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const unsigned int h = (this->height + 127) / 128;
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const unsigned int w = (this->width + 127) / 128;
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const unsigned int h = DIFF_MAP_DIM(this->height);
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const unsigned int w = DIFF_MAP_DIM(this->width);
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for (unsigned int y = 0; y < h; ++y)
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for (unsigned int x = 0; x < w; ++x)
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if (this->diffMap[(y*w)+x])
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@ -335,8 +369,8 @@ static void dsUnion(struct DisjointSet * ds, int a, int b)
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static void updateDamageRects(CaptureFrame * frame)
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{
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const unsigned int h = (this->height + 127) / 128;
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const unsigned int w = (this->width + 127) / 128;
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const unsigned int h = DIFF_MAP_DIM(this->height);
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const unsigned int w = DIFF_MAP_DIM(this->width);
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struct DisjointSet ds[w * h];
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@ -427,14 +461,89 @@ static CaptureResult nvfbc_waitFrame(CaptureFrame * frame,
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return CAPTURE_RESULT_OK;
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}
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inline static void rectCopyUnaligned(uint8_t * dest, uint8_t * src, int ystart,
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int yend, int dx, int stride, int width)
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{
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for (int i = ystart; i < yend; ++i)
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{
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unsigned int offset = i * stride + dx;
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memcpy(dest + offset, src + offset, width);
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}
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}
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static CaptureResult nvfbc_getFrame(FrameBuffer * frame,
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const unsigned int height, int frameIndex)
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{
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framebuffer_write(
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frame,
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this->frameBuffer,
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height * this->grabInfo.dwBufferWidth * 4
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);
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const unsigned int h = DIFF_MAP_DIM(this->height);
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const unsigned int w = DIFF_MAP_DIM(this->width);
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uint8_t * frameData = framebuffer_get_data(frame);
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struct FrameInfo * info = this->frameInfo + frameIndex;
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if (info->width == this->grabWidth && info->height == this->grabHeight)
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{
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const bool wasFresh = info->wasFresh;
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for (unsigned int y = 0; y < h; ++y)
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{
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const unsigned int ystart = y * 128;
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const unsigned int yend = min(height, (y + 1) * 128);
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for (unsigned int x = 0; x < w; )
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{
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if ((wasFresh || !info->diffMap[y * w + x]) && !this->diffMap[y * w + x])
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{
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++x;
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continue;
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}
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unsigned int x2 = x;
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while (x2 < w && ((!wasFresh && info->diffMap[y * w + x2]) || this->diffMap[y * w + x2]))
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++x2;
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unsigned int width = (min(x2 * 128, this->grabStride) - x * 128) * 4;
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rectCopyUnaligned(frameData, this->frameBuffer, ystart, yend, x * 512,
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this->grabStride * 4, width);
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x = x2;
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}
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framebuffer_set_write_ptr(frame, yend * this->grabStride * 4);
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}
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}
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else
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framebuffer_write(
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frame,
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this->frameBuffer,
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height * this->grabInfo.dwBufferWidth * 4
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);
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for (int i = 0; i < LGMP_Q_FRAME_LEN; ++i)
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{
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if (i == frameIndex)
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{
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this->frameInfo[i].width = this->grabWidth;
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this->frameInfo[i].height = this->grabHeight;
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this->frameInfo[i].wasFresh = true;
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}
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else if (this->frameInfo[i].width == this->grabWidth &&
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this->frameInfo[i].height == this->grabHeight)
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{
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if (this->frameInfo[i].wasFresh)
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{
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memcpy(this->frameInfo[i].diffMap, this->diffMap, h * w);
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this->frameInfo[i].wasFresh = false;
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}
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else
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{
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for (unsigned int j = 0; j < h * w; ++j)
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this->frameInfo[i].diffMap[j] |= this->diffMap[j];
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}
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}
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else
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{
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this->frameInfo[i].width = 0;
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this->frameInfo[i].height = 0;
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}
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}
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return CAPTURE_RESULT_OK;
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}
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