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[client] egl: fix building without EGL support
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@ -58,9 +58,12 @@ void app_setFullscreen(bool fs);
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bool app_getFullscreen(void);
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bool app_getFullscreen(void);
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bool app_getProp(LG_DSProperty prop, void * ret);
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bool app_getProp(LG_DSProperty prop, void * ret);
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#ifdef ENABLE_EGL
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EGLDisplay app_getEGLDisplay(void);
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EGLDisplay app_getEGLDisplay(void);
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EGLNativeWindowType app_getEGLNativeWindow(void);
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EGLNativeWindowType app_getEGLNativeWindow(void);
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void app_eglSwapBuffers(EGLDisplay display, EGLSurface surface);
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void app_eglSwapBuffers(EGLDisplay display, EGLSurface surface);
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#endif
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void app_glSwapBuffers(void);
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void app_glSwapBuffers(void);
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void app_clipboardRelease(void);
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void app_clipboardRelease(void);
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@ -136,35 +136,42 @@ struct LG_DisplayServerOps
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bool (*getFullscreen)(void);
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bool (*getFullscreen)(void);
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void (*setFullscreen)(bool fs);
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void (*setFullscreen)(bool fs);
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/* clipboard support */
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/* clipboard support, optional, if not supported set to NULL */
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bool (*cbInit)(void);
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bool (*cbInit)(void);
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void (*cbNotice)(LG_ClipboardData type);
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void (*cbNotice)(LG_ClipboardData type);
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void (*cbRelease)(void);
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void (*cbRelease)(void);
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void (*cbRequest)(LG_ClipboardData type);
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void (*cbRequest)(LG_ClipboardData type);
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};
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};
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#define IS_LG_DS_VALID(x) \
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#ifdef ENABLE_EGL
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((x)->probe && \
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#define ASSERT_EGL_FN(x) assert(x);
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(x)->earlyInit && \
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#else
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(x)->init && \
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#define ASSERT_EGL_FN(x)
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(x)->startup && \
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#endif
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(x)->shutdown && \
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(x)->free && \
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#define ASSERT_LG_DS_VALID(x) \
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(x)->getProp && \
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assert((x)->probe ); \
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(x)->getEGLDisplay && \
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assert((x)->earlyInit ); \
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(x)->getEGLNativeWindow && \
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assert((x)->init ); \
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(x)->eglSwapBuffers && \
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assert((x)->startup ); \
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(x)->glSwapBuffers && \
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assert((x)->shutdown ); \
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(x)->showPointer && \
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assert((x)->free ); \
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(x)->grabPointer && \
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assert((x)->getProp ); \
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(x)->ungrabPointer && \
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ASSERT_EGL_FN((x)->getEGLDisplay ); \
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(x)->warpPointer && \
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ASSERT_EGL_FN((x)->getEGLNativeWindow ); \
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(x)->realignPointer && \
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ASSERT_EGL_FN((x)->eglSwapBuffers ); \
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(x)->isValidPointerPos && \
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assert((x)->glSwapBuffers ); \
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(x)->inhibitIdle && \
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assert((x)->showPointer ); \
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(x)->uninhibitIdle && \
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assert((x)->grabPointer ); \
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(x)->wait && \
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assert((x)->ungrabPointer ); \
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(x)->setWindowSize && \
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assert((x)->warpPointer ); \
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(x)->setFullscreen && \
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assert((x)->realignPointer ); \
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(x)->getFullscreen)
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assert((x)->isValidPointerPos ); \
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assert((x)->inhibitIdle ); \
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assert((x)->uninhibitIdle ); \
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assert((x)->wait ); \
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assert((x)->setWindowSize ); \
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assert((x)->setFullscreen ); \
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assert((x)->getFullscreen );
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#endif
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#endif
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@ -566,6 +566,7 @@ bool app_getProp(LG_DSProperty prop, void * ret)
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return g_state.ds->getProp(prop, ret);
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return g_state.ds->getProp(prop, ret);
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}
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}
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#ifdef ENABLE_EGL
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EGLDisplay app_getEGLDisplay(void)
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EGLDisplay app_getEGLDisplay(void)
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{
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{
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return g_state.ds->getEGLDisplay();
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return g_state.ds->getEGLDisplay();
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@ -580,6 +581,7 @@ void app_eglSwapBuffers(EGLDisplay display, EGLSurface surface)
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{
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{
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g_state.ds->eglSwapBuffers(display, surface);
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g_state.ds->eglSwapBuffers(display, surface);
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}
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}
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#endif
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void app_glSwapBuffers(void)
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void app_glSwapBuffers(void)
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{
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{
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@ -633,7 +633,7 @@ static int lg_run(void)
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}
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}
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assert(g_state.ds);
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assert(g_state.ds);
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assert(IS_LG_DS_VALID(g_state.ds));
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ASSERT_LG_DS_VALID(g_state.ds);
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// init the subsystem
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// init the subsystem
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if (!g_state.ds->earlyInit())
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if (!g_state.ds->earlyInit())
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