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@ -123,7 +123,7 @@ static int status_render(void * udata, bool interactive, struct Rect * windowRec
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const double y = g_state.io->MousePos.y;
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if (x >= bottomLeft.x && y <= bottomLeft.y && x <= topRight.x && y >= topRight.y) {
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igBeginTooltipEx(ImGuiTooltipFlags_None, ImGuiWindowFlags_None);
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igText("Using looking glass through SPICE emulation, there is likely a problem with your setup");
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igText("Using Looking Glass through SPICE emulation, there is likely a problem with your setup");
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ImVec2 windowPos;
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ImVec2 windowSize;
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igGetWindowPos(&windowPos);
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